SkyratBot
28472fa8f3
[MIRROR] Moves screen objects from mob to hud ( #1336 )
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* Moves screen objects from mob to hud (#54400 )
This moves screen images from icons/mob to icons/hud
Makes more sense and it is easier to find
* Moves screen objects from mob to hud
* Update radial.dm
Co-authored-by: nicbn <nicolas.nattis@gmail.com >
Co-authored-by: Azarak <azarak10@gmail.com >
2020-10-16 03:37:54 +02:00
Emmett Gaines
1e99190bbe
Sets hud in ui screen objects ( #47192 )
2019-10-18 15:04:04 -04:00
Emmett Gaines
8982f509b5
Refactors screen object update_icon to call parent ( #47094 )
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* Refactors screen object update_icon to call parent
And makes update_icon an /atom proc
* Cleans up some missed null checks
The student teaches the master
2019-10-17 18:21:50 -07:00
Emmett Gaines
26c1031661
Refactors create_mob_hud() to add a signal ( #39364 )
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* Refactors create_mob_hud() to add a signal
and make the mood component use it
* Register for the hud element click
* Observe observer safety
2018-07-29 17:47:16 +12:00
Tad Hardesty
d0466f42bc
Allow dynamically updating UI style, do so on mob login ( #38089 )
2018-05-30 12:52:50 +02:00
Robustin
498559db33
Cult Construct Non-Balance Update ( #26598 )
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* Adds Construct HUD
* Update _defines.dm
* Construct health icons
* Update tgstation.dme
* Update constructs.dm
* construct glow
* Nightvision
* Add files via upload
* Update constructs.dm
* HUD fix
* updated icon names
* Update screen_objects.dm
* here goes nothing
* Throwing code at the wall and seeing what sticks
* Update constructs.dm
* Update constructs.dm
* Update constructs.dm
* wew
* empty space memes
* Update constructs.dm
* Update and rename constructs.dm to construct.dm
* Update construct.dm
* Filename memes
* Update constructs.dm
* update
* Finished and tested
2017-04-29 14:10:41 +12:00