* Fix the species list not scrolling, fix halloween species runtimes (#61764)
* Fix the species list not scrolling, fix halloween species runtimes
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
* Blueshif
* Update BlueShift.dmm
* Nerfs Maint Loot
* Update BlueShift.dmm
* Fixed Dice Bags
* Quote: "a bunch of bugfixes"
* Update BlueShift.dmm
* Fixes
* I am honestly unsure of what this changed.
* temp override
* Revert "temp override"
This reverts commit ece2498def33b6eb612e7bf596ee92f9037e07ee.
* I hate my life
* Update BlueShift.dmm
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Refactors how circuit size is calculated. Fixed module circuit size not taking up capacity equal to the amount of circuit components inside of it. (#61554)
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
* Refactors how circuit size is calculated. Fixed module circuit size not taking up capacity equal to the amount of circuit components inside of it.
Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
* Slight improvement to voice of god logging (#61757)
Logs the Voice of God if forced by something, which currently is only Godwoken syndrome brain trauma.
* Slight improvement to voice of god logging
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
* Fixes the Spawners Menu not letting you jump or spawn in as ghost roles. (#61770)
* Feex
* Better feex
* Fixes the Spawners Menu not letting you jump or spawn in as ghost roles.
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
* Corrects mapload args that sprug up in the past few days (#61759)
See #61623 . These were either merged after the prior PR, coded before the prior PR, or were made in between and not updated.
* Corrects mapload args that sprug up in the past few days
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
* Recovering skyrat tools from robot_modules.dm
* Creating a separate module for Borg tools.
* Restoring the original tgstation code
* Add trailing newline
* Include skyrat borg modules on tgstation.dme
* Editing an error on robot_model.dm
* Editing an error on robot_model.dm
* Replacing tgsttion modules with skyrat modules
* Removing inheritance from /obj/item/robot_model
Co-authored-by: twilightwanderer <twilightwanderer@users.noreply.github.com>
* adds chair sprites (#61763)
imageadd: Resprites iron and material chairs into new ones, originally from Yogstation!
* Resprites Iron Chairs
Co-authored-by: Imaginos16 <77556824+Imaginos16@users.noreply.github.com>
* New brig for Icebox :)
* Fixes many many bugs
Undoes rollbacked changes to Icebox.
Fixes multiple APCs.
Wires on exterior reinforced windows.
Fixes all lights in sec.
Fixes all cameras in sec.
Removes basketball court as it blocks access to the library.
Fixes curtain buttons and their access, so only security can open them from the outside.
Changes TV into arcade machine.
Adds condimaster.
Adds breath masks.
Puts showers on the walls.
Moves techfab to office.
Returns office tables into something conference-style.
Fixes disposals from being broken.
Fixes mail sorting from being broken.
Fixes escape pods with incorrect area.
Fixes escape pod door having an rwall in it.
* Additional security
The brig has exterior windows electrified, same for the prison.
The courtroom, as it is an escape route for prisoners, has windows electrified.
Reinforces all exterior walls outside prison maint. Escape is now a little more difficult.
Maint doors outside the prison start bolted, and some planked up.
Adds a bit more loot in the maint outside the prison.
Re-adds xenoarch content in a much more subtle manner.
Adds disposals for the mining base, since I assume xenoarch needs a trash sy stem.
* Fixes more issues
Adds exit to space in courtroom.
Fixes missing fire alarms.
Fixes duplicate doors/lights.
Adds a fryer to prison kitchen.
Makes showers a little smaller so a curtain can be added.
Removes firelocks on maint doors.
Fixes turnstile IDs.
* mapmerge is hanging up
it's erroring on an issue that's been fixed.
* Create IcemoonUnderground_Above_skyrat.dmm
* one roundstart atmos difference yeeted
Co-authored-by: Kat <evesovereign@hotmail.co.uk>