Commit Graph

679 Commits

Author SHA1 Message Date
Jordan Brown
cf7e8aa9ec Qdels queries, adds sleep safety checks, DBcore checks for leaks (#38363)
* Qdels all queries, adds sleep handling

* DB Core messages admins about undeleted queries

* Compile fixes. Adds missing set waitfor

* Remove world/New shennanigans. Add DBQuery/BlockingExecute()

* Less spammy notifications to admins about undeleted queries

* Increase dbcore fire time to 1 minute

* Upgrade undeleted query warning

* Better place of death

* Fix build

* Remove BlockingExecute, see BSQL PR for why

* Yep, missed that one.

* Psyche, that's the WRONG QUERY!!
2018-06-18 22:48:35 +03:00
Jordan Brown
16a0814601 Merge pull request #38527 from AutomaticFrenzy/patch/ripples
Fix ripples appearing too broadly and disappearing too soon
2018-06-17 12:11:33 -04:00
Tad Hardesty
75dd6d7158 Improve readability of ripple check 2018-06-17 01:24:03 -07:00
Tad Hardesty
05107047dc Merge pull request #38098 from kevinz000/transit_space_refactor
Transit space refactor
2018-06-16 12:40:37 -07:00
Tad Hardesty
d4415e5387 Fix ripples appearing too broadly and disappearing too soon 2018-06-16 02:58:28 -07:00
Tad Hardesty
695f2a3af5 [s] Prevent unbreakable ladders from being moved by shuttles (#38477)
* Prevent unbreakable ladders from being moved by shuttles

* Disconnect ladders before and reconnect them after shuttle move
2018-06-15 22:43:42 -04:00
ninjanomnom
d483ff3ef0 Regexes
`([^_\.])SendSignal\((.+?)\)` -> `\1SEND_SIGNAL(src, \2)`
`([\.\w]+?)\.SendSignal\((.+?)\)` -> `SEND_SIGNAL(\1, \2)`
2018-06-13 19:19:23 -04:00
kevinz000
7996baca4c Clear transit changes 2018-06-11 19:13:38 -07:00
kevinz000
7bf86ed53f Refactors transit requests to turf_reservations. 2018-06-04 16:30:15 -07:00
Jordan Brown
6d0179f57b Merge pull request #38116 from AutomaticFrenzy/patch/anchored
Refactor machinery to default to being anchored
2018-06-01 12:27:38 -04:00
Jordan Brown
f64bc3a872 Merge pull request #38179 from AutomaticFrenzy/patch/pubby-aux
Fix Pubby auxiliary mining base
2018-06-01 10:48:12 -04:00
vuonojenmustaturska
c65a99f130 Move NODROP_1, DROPDEL_1, ABSTRACT_1 and NOBLUDGEON_1 to item_flags where they belong (#38171)
* (mostly) nodrop

* (mostly) dropdel

* (mostly) abstract

* nobludgeon

* things i missed

* forgot one

* unintended changes

* energy handcuffs
2018-06-01 11:36:31 +02:00
vuonojenmustaturska
9c04ff81a0 Removes drone overlays and the associated code (#38175)
* Remove drone overlays

4* animated multidir overlays per mob is a bit much

* to the orbit with you too
2018-05-31 14:17:32 -05:00
ShizCalev
c41d6ac965 Standardizes and cleans up some admin messages & logging (#38128)
* Improved logging

* Fixes & emitter logging

* ded
2018-05-30 21:57:06 -07:00
Tad Hardesty
d06d725340 Fix Pubby auxiliary mining base 2018-05-30 18:28:36 -07:00
Tad Hardesty
2f212e16a3 Remove redundant anchored=TRUE from machines 2018-05-27 19:23:37 -07:00
Tad Hardesty
4afd6fd2a0 Refactor machinery/anchored to default to TRUE
Deletes /obj/machinery/thruster.

Changes the density of the following abstract types:
- /obj/machinery/modular_computer
- /obj/machinery/mineral
- /obj/machinery/field
- /obj/machinery/particle_accelerator
- /obj/machinery/abductor
- /obj/machinery/telecomms
2018-05-27 19:23:25 -07:00
Tad Hardesty
e896abfb76 Fix the escape pod safes always being unlocked 2018-05-27 03:02:12 -07:00
KorPhaeron
d1e45e6541 Reorder vars 2018-05-25 08:04:40 -05:00
KorPhaeron
92d31d5318 Stops luxury shuttle forcefields from vanishing 2018-05-23 10:55:01 -05:00
pubby
9ca6661140 [ready] cargo bounties (#37833)
* Cargo Bounties

* Rebalance and merge exports into bounties.

* Tweak and add bounties.

* Fix spelling errors + tweak mech prices.

* Last minute bugfix

* Add bounty consoles to maps.

* Naksu changes

* save 500 cycles woooooooooooooooooooooooooo

* One last price tweak

* Nerf addy and alien sheets
2018-05-20 18:44:11 +12:00
pubby
284c961578 Update PubbyStation 2018-05-07 14:03:24 -05:00
Jordan Brown
e402a6c9ac Merge pull request #37501 from ShizCalev/icon-fixes
Fixes missing icons
2018-04-28 15:55:56 -04:00
ShizCalev
cda6c6662c Fixes a number of missing icons 2018-04-27 15:36:42 -04:00
Emmett Gaines
820dae6c33 Fixes jumpToNullSpace (#37442)
woops
2018-04-27 21:04:23 +03:00
Fox McCloud
057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
Tad Hardesty
23b238e39a Fix cycle-linked airlocks on shuttles 2018-04-16 18:24:48 -07:00
vuonojenmustaturska
d69d7699d7 fixes borgs being able to send the ferry 2018-04-15 12:38:49 -05:00
Emmett Gaines
7dcd690756 Removes some unnecesary vars on shuttles (#37041)
* Removes some unnecesary vars on shuttles

* Forgot to reapply unused transit turf flag
2018-04-12 13:42:03 +03:00
Tad Hardesty
80570931d1 Fix various macro consistency problems (#37092) 2018-04-11 13:20:57 +03:00
Emmett Gaines
c85c19524c Fixes escape pods not getting to their default destination (#37065) 2018-04-09 12:24:20 +02:00
vuonojenmustaturska
e9fb31e0aa Merge pull request #37042 from ninjanomnom/just-the-area-I-needed
Fixes underlying area grabbing subtypes
2018-04-09 13:23:04 +03:00
kevinz000
4d41d3cf95 Shuttle garbage collection (#36871)
* Shuttle garbage collection

* istype
2018-04-07 20:51:30 -04:00
ninjanomnom
bea53726f1 Fixes underlying area grabbing subtypes 2018-04-07 20:13:50 -04:00
Emmett Gaines
49d1e9ee66 Shuttles have additional baseturfs, and other minor baseturf changes (#36388)
cl ninjanomnom
fix: Shuttles have proper baseturfs now.
fix: Mineral walls properly use their baseturfs when destroyed/drilled.
add: A new engineering goggle mode allows you to see the shuttle area you're standing in.
admin: Buildmode works a bit better with baseturfs now and can properly only remove the top layer of turfs when editing. Note that as a result the order you place turfs is important and a wall placed on space means when the wall is removed there will be space underneath.
/cl

This adds an area hook for turfs getting the PlaceOnTop proc called so shuttle areas are able to intercept it and add a special turf used for determining where the bottom of the shuttle is. I'm not too certain on this being the best way to handle it but the alternatives restrict the kind of turfs that are allowed to be on shuttles which I didn't want to do as it was part of the whole intent of the baseturf change to allow any turf type on shuttles.

The alternative to the area hook would require a tool which attaches turfs to a shuttle which is why there's a shuttle area viewing tool in this pr. I considered doing it this way first but decided it was too clunky.

In addition to other changes:

Tiled/Reinforced floors have proper baseturfs now.

A large amount of the remaining ChangeTurf calls were swapped over to various baseturf helpers so, for example, mining doesn't create a lavaland turf if somehow the mineral wall is on plating.

Escape pods, the aux base, and syndicate drop pod have been converted over to shuttle templates as well.

The error when the timid var is set incorrectly has been changed to a stack_trace.

The change turf file has been made all lowercase as per standard.
2018-04-05 11:13:20 +12:00
kevinz000
f300a5c155 Interaction/Attack Hand Refactor (#36405) 2018-03-23 11:20:54 +01:00
81Denton
aaff9bdc28 FUCK (#36483)
F A L S E
semicolon be gone
2018-03-19 20:21:29 -04:00
Ian Turk
62c857795a Fixed cameras holding up the arrival shuttle
Fixed admin-spawned sentient diseases having no name
2018-03-13 20:16:57 -05:00
Emmett Gaines
3b7121b6f7 Custom dockers must be greater than 10 tiles from map edge (#36306) 2018-03-10 19:47:40 -06:00
Emmett Gaines
8174eaf2e1 Improves the shuttle error to include jump links and destination (#36305) 2018-03-10 18:52:29 -05:00
Emmett Gaines
7f293d2e95 Fixes shuttles breaking when the turf the mobile dock is on is removed (#36261) 2018-03-10 02:13:41 -06:00
vuonojenmustaturska
2a007503ab US english memes 2018-03-09 12:49:33 -06:00
Naksu
8661d869db whoops forgot this thing 2018-03-09 12:49:33 -06:00
Naksu
1a65add819 Disable advanced navigation consoles of the white ship and the caravan ships during warops 2018-03-09 12:49:33 -06:00
vuonojenmustaturska
39360b5f10 Removes a whole bunch of nuclear emergency memes (#36215)
* Meme removal

* unneeded check with non-shuttles not being in the typecache

* Disallows space Z transit into shuttles/inside walls and rock

* Revert 'remove navigation consoles on wardec'
2018-03-08 12:44:28 +01:00
MrDoomBringer
9d23d93126 BUCKLE UP, KIDS: emagging the emergency shuttle increases the distance passengers are thrown and causes buckles to fail. (#36050)
BUCKLE UP, KIDS: emagging the emergency shuttle increases the distance passengers are thrown
2018-03-08 01:50:08 -05:00
kevinz000
28b1fb254d RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-08 15:09:44 +13:00
Dax Dupont
f8c5febcc8 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:12 -06:00
ShizCalev
3ab8b52cd3 Cleans up some time stuff with DisplayTimeText 2018-02-22 15:33:45 -05:00
kevinz000
8f26a27df7 Disables emagging Centcom Ferry (#35579) 2018-02-14 14:19:45 -02:00