Commit Graph

16 Commits

Author SHA1 Message Date
AnturK
bd72eb3371 Refactors exports and pirate loot gathering. (#39749)
* Pirate export

* Stuff

* ATTEMPT TWO

* Vault area was removed look for control terminal here.

* Fixes and improvments

* cb stuff
2018-08-24 12:50:53 +03:00
Trevor Serpas
bee0b5b2c3 Afterattack() Signal (#38606)
* adds signal and modifies each call of afterattack to call it's inherited proc

* uses new macro for sendsignal()

* map fuck

* skip precommithooks

* combine and negate 2 ifs
2018-07-07 02:00:25 -04:00
vuonojenmustaturska
c65a99f130 Move NODROP_1, DROPDEL_1, ABSTRACT_1 and NOBLUDGEON_1 to item_flags where they belong (#38171)
* (mostly) nodrop

* (mostly) dropdel

* (mostly) abstract

* nobludgeon

* things i missed

* forgot one

* unintended changes

* energy handcuffs
2018-06-01 11:36:31 +02:00
pubby
9ca6661140 [ready] cargo bounties (#37833)
* Cargo Bounties

* Rebalance and merge exports into bounties.

* Tweak and add bounties.

* Fix spelling errors + tweak mech prices.

* Last minute bugfix

* Add bounty consoles to maps.

* Naksu changes

* save 500 cycles woooooooooooooooooooooooooo

* One last price tweak

* Nerf addy and alien sheets
2018-05-20 18:44:11 +12:00
Dax Dupont
4c7cf149c8 Fixes cargo scanner being invis. 2018-04-23 18:28:37 -05:00
Fox McCloud
057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
vuonojenmustaturska
6406896df1 Replaces a bunch of obj vars (and emagged on machinery/items) with obj_flags (#34078)
* It works, but is it worth it?

* bitfield helpers take 1

* Would this work?

* remove dangling debug code

* rebase & fixes

* vv bitfield stuff, reading

* DNM oceans of shitcode DNM

* honk

* honk2

* plonk

* rebase & fix
2018-01-22 20:19:46 +01:00
Tad Hardesty
13f32a938b Improve extended examination text for many objects (#31381)
Plurality, capitalization, punctuation, and item icons have been
improved. Status displays now show the same text on examination that
they do visually. Inducers only show a success message when they
actually succeed.
2017-10-10 21:06:46 +13:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
ShizCalev
d525b18d8d Completes major inhand split project (#29574)
* Completes split project

* More work on it. Should be more or less finished
2017-07-29 16:47:37 -03:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
Mervill
09ea5ad2e5 w_class now uses defines 2016-12-01 21:33:14 -08:00
Jack Edge
1dc2950eb9 Fixes all bugs; exports now work 2016-06-26 20:08:50 +01:00
Jack Edge
ba673a04d1 Removes requirements for exports to be contained
🆑 coiax
rscadd: All items in the supply shuttle are processed for export,
irregardless of whether they are in a container or not.
/🆑
2016-06-26 12:40:13 +01:00
Jack Edge
fa018861e8 New cargo crates to buy
Also some minor spelling fixes I noticed.

🆑 coiax
tweak: Internals Crate now contains breath masks and small tanks.
rscadd: Metal foam grenade box crate added for 1000 points
rscadd: Added two Engineering Mesons to Engineering Gear Crate
tweak: Engineering Gear now costs 1300
rscadd: Breach Shield Generator Crate added for 2500 points
rscadd: Grounding Rod Crate added for 2500 points
rscadd: PACMAN Generator Crate added for 2500
rscadd: Defibrillator Crate added for 1500
rscadd: Nanotrasen Customs report that some wide band suppliers have
been providing "alternative" firing pins. Nanotrasen reminds all
crewmembers that contraband is contraband.
/🆑

Laser tag firing pins (only allow gun to be fired with laser tag armor
of the appropriate colour) added to contraband.
Special clown firing pin (prank your friends) added to contraband.
2016-04-27 16:20:06 +01:00
c0
04f1aafa78 Exports 2016-04-13 06:01:40 +03:00