phil235
7df5998740
Nerfing plasma cutters, their damage and range is reduced in pressurised environment. Reduces drilling cost of all drills to make them appealing. Drill cells are now removed by clicking the drill, no more screwdriver needed. Resonator fields can no longer be stacked on each other. Switching from 5 to 3 seconds detonation on the resonator is now done by clicking it instead of screwdriving. Increasing building costs for plasma cutters. Removes mineral/screwdriver upgrades to resonator and kinetic accelerator. Plasma cutters can now only uses solid plasma.
2015-04-08 03:44:56 +02:00
pudl
69924a15be
plasma/ripley update
2015-03-25 18:06:26 -05:00
Fayrik
0173c7af6e
Adds everything and makes it all work perfectly. It's like I'm almost good at this or something. (Seriously, points of interest: Secbots react to being shot. Dart rigging. Donksoft guns.)
2015-03-21 16:18:32 +00:00
Fayrik
d3d491588e
Cleaned up the functionality and prepared things for PR.
2015-03-20 23:19:19 +00:00
Fayrik
57f544ffdf
Removed dangerous "hacked" foam darts, as they were a little more powerful than intended. Hopefully this is something I can fix at a later date. Fixed non-magazine ammo boxes not accepting their correct ammo type. Added a speed collection system to all ammo boxes. Finally balanced out the cargo ordering stuff.
2015-03-20 23:19:04 +00:00
Fayrik
a030c9889e
Glorious second commit, introducing (mildly) dangerous rounds and a new suicide check.
2015-03-20 23:03:06 +00:00
Fayrik
b758992e8c
First (of probably several) commits to add Foam Force toy guns. Adds the new guns and crossbow, removes the old crossbow, and makes these new guns available to cargo.
2015-03-20 23:02:53 +00:00
Jordie
fb6aa85094
Merge pull request #8274 from Thunder12345/techshellening
...
Shotgun party, new shells, an improvement and a fix
2015-03-16 18:30:14 +11:00
Thunder12345
8a780e89bf
Overloading improvised shells
...
Improvised shells can be overloaded with black powder to have a random
pellet count and damage for each pellet. Damage ranges from 0 to 80.
2015-03-11 11:41:26 +00:00
Miauw
09cf2e474f
Reduces the taser firing delay.
2015-03-10 19:36:05 +01:00
Thunder12345
9723f6d092
Laser slugs + improvised shell fix
...
Adds laser slugs, fixes improvised slug recipe
2015-03-10 15:55:29 +00:00
Thunder12345
56ab83d4e7
Ion shell updates
...
Ion shell now acts as a shotgun of weaker ion bolts. Stronger than a
regular ion rifle when fired point blank, but suffers at longer ranges.
2015-03-10 14:42:08 +00:00
Thunder12345
a1a5edd314
FRAG-12, ion, improvised shotgun shells
...
Adds: Ion slug, ion rifle in a shotgun shell
Improves: Improvised shell, new sprite + recipe
Fixes: FRAG-12 slug, now with 100% more explosion
2015-03-10 13:57:54 +00:00
Steelpoint
9ce2add084
Merge branch 'master' of https://github.com/tgstation/-tg-station into HoSGun
...
Conflicts:
icons/obj/guns/energy.dmi
2015-02-25 14:10:54 +08:00
paprka
1d552123dc
hos gun revert
2015-02-24 21:54:48 -08:00
paprka
7fad8a3bab
nerfs energy bolts more
2015-02-24 20:04:48 -08:00
paprka
393123b50b
Merge branch 'master' of https://github.com/tgstation/-tg-station into youlovenerfs
...
Conflicts:
code/modules/projectiles/gun.dm
icons/obj/guns/energy.dmi
2015-02-24 20:03:33 -08:00
Steelpoint
da53175ad5
Merge branch 'master' of https://github.com/tgstation/-tg-station into HoSGun
...
Conflicts:
icons/mob/inhands/guns_lefthand.dmi
icons/mob/inhands/guns_righthand.dmi
icons/obj/guns/energy.dmi
2015-02-25 11:44:27 +08:00
Steelpoint
1221f012c6
Breach to Disable
2015-02-20 11:41:56 +08:00
hornygranny
ea12d68e60
Merge pull request #7817 from paprka/whatthefucktg
...
Syndicate shotguns spawn with buckshot by default
2015-02-19 13:07:08 -08:00
paprka
efbb4f5116
makes syndicate shotguns spawn with buckshot by default
2015-02-18 14:10:46 -08:00
paprka
388e0a330e
fixes firing delay
2015-02-18 02:55:28 -08:00
paprka
15e2b88a0f
removes bloat from magazines icons
2015-02-17 19:43:20 -08:00
paprka
8b12b14f59
hospistol and disabler stun revolver
2015-02-15 13:31:31 -08:00
Steelpoint
a9c9f7c2cb
BalanceChange-5stun10laser
2015-02-14 17:56:35 +08:00
paprka
354ce2a458
removes shot delay on stun revolver
2015-02-13 09:35:30 -08:00
paprka
54040d9867
stun changes and stun revolver
2015-02-13 09:26:31 -08:00
Steelpoint
8c2961c79b
MoreConflictFixing
2015-02-04 19:37:57 +08:00
paprka
f6be6754ae
readds the stun revolver (oops)
2015-02-01 21:32:51 -08:00
paprka
453a3db196
etc
2015-01-30 23:18:02 -08:00
Steelpoint
a097f86ac6
ERTBalancePassV1
2015-01-18 19:18:47 +08:00
paprka
4a0aa0c0a5
Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
...
Conflicts:
code/game/gamemodes/wizard/rightandwrong.dm
code/modules/projectiles/ammunition/ammo_casings.dm
code/modules/projectiles/ammunition/boxes.dm
icons/obj/ammo.dmi
icons/obj/gun.dmi
2015-01-15 22:16:11 -08:00
tkdrg
6bfebf2e48
Adds bolt-action rifle
...
Sprites from https://tgstation13.org/phpBB/viewtopic.php?f=9&t=2151
These have a bolt that needs to be worked after each shot, and they
need it to be open in order to be reloaded. There is also a stripper
clip. Their bullet does 60 brute damage, and the gun has a 5-shot
internal magazine. They cannot be worn on the back slot as there are
no back sprites provided in that file. Bayonets are not implemented
for the same reason.
The gun can be obtained as a 50% drop from ranged russian mobs (the
other 50% still drop the mateba) and from summon guns.
2015-01-16 03:03:34 -03:00
paprka
ab7d50c90e
Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
...
Conflicts:
code/game/gamemodes/wizard/rightandwrong.dm
code/modules/projectiles/guns/projectile/launchers.dm
code/modules/projectiles/guns/projectile/shotgun.dm
code/modules/research/designs/weapon_designs.dm
icons/obj/gun.dmi
2015-01-15 21:56:23 -08:00
paprka
8bde2dea03
crossbow, speargun, and grenade updates
2015-01-13 20:00:58 -08:00
Steelpoint
3f88acb6f6
Merge branch 'master' of https://github.com/tgstation/-tg-station into ERTv2
...
Conflicts:
icons/mob/head.dmi
2015-01-14 11:25:07 +08:00
Cheridan
c81eada938
Merge pull request #6737 from tkdrg/hurr
...
Changes the practice beam name to "practice laser"
2015-01-13 02:13:38 -06:00
Steelpoint
982c54c2f3
EmergencyResponseTeamV2
2015-01-11 19:21:38 +08:00
tkdrg
b0635993a4
Revert "[FEATURE] Emergency Response Team"
2015-01-10 19:55:30 -03:00
Steelpoint
34589f52bf
Merge branch 'master' of https://github.com/tgstation/-tg-station into EmergencyResponseTeam
...
Conflicts:
code/modules/projectiles/guns/energy/nuclear.dm
icons/obj/gun.dmi
2015-01-09 11:02:50 +08:00
tkdrg
778eb28c15
Repaths practice laser
...
It's now /obj/item/projectile/beam/practice to inherit laser stuff.
2015-01-07 04:45:49 -03:00
paprka
0cd34c9c2f
changes syndicate borg equipment
2015-01-05 19:42:31 -08:00
paprka
460a06e683
Reverted some other magazine name changes
2015-01-03 17:23:31 -08:00
paprka
7324891c37
intense p90 fans on /tg/ apparently
2015-01-03 17:21:23 -08:00
paprka
46ee047404
further changes to the ranged stun system
2015-01-01 22:22:03 -08:00
Steelpoint
f72ced26fd
PulseRifleVarients+ArmouryRooms+FixesAndRefinements
2015-01-01 13:33:23 +08:00
Steelpoint
dd111a7c54
EmergencyResponseTeam
2014-12-31 17:31:45 +08:00
paprka
109be766d6
fixes a few bugs
2014-12-26 19:23:22 -08:00
paprka
1d1baa96bc
Merge branch 'master' of https://github.com/tgstation/-tg-station into deathtoezmode
...
Conflicts:
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2014-12-24 18:56:26 -08:00
paprka
47659dbbf4
Merge branch 'master' of https://github.com/tgstation/-tg-station into deathtoezmode
...
Conflicts:
_maps/map_files/TgStation/tgstation.2.1.3.dmm
2014-12-21 20:32:34 -08:00