Commit Graph

6201 Commits

Author SHA1 Message Date
kevinz000
9d06913ac1 Gives AI radios loudmode (#29023) 2017-07-04 22:49:51 -04:00
MoreRobustThanYou
aa7c60eb1f Ports plasma glass windows from /vg/ (#29024)
* add plasma window textures

* plasma glass sheets

* Update glass.dm

* Update window.dm

* Whoops!

* Update glass.dm

* Update glass.dm

* UHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* this is what I get for coding while being awake for nearly 24 hours

* SMOOTHIES

* Update window.dm

* return return RETURN

* who cares

for some reason paperframes had trues and all that... i hate byond

* updated dmi snoothie thins

* Add files via upload

* thanks @Cyberboss- thump... zzzzzzzzzzz

seriously i am so tired right now

* AYYYy yayyy I SAID YEAHHHH, what's GOIN ONN

* Update glass.dm

* EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

* ooga booga

* Update window.dm

* Update smelting_designs.dm

* Update smelting_designs.dm

* Update glass.dm

* Update window.dm

* Update glass.dm

* reee

* WHOOPS!

* Well, if ya say so

* Update glass.dm

* Update glass.dm

* uhhh....?

* Update window.dm

* Update glass.dm

* Add files via upload

* Update window.dm

* Update glass.dm
2017-07-04 22:27:58 -04:00
PKPenguin321
2d599e1b97 Adds the circle game (#28961)
* adds the circle game
- adds an inventory sprite to weapons.dmi
- adds the code for the hand "object" to weaponry.dm
- adds emote datum code for making your hand a circle to emote.dm

* fixes
- makes sure the emote is actually ran before creating objects
- qdels the new object if it fails to get placed into the mobs hand

* adds a message to the user when emote fails

* added special examine reactions
- added new proc to items.dm
- added handling for the proc in human/examine.dm
- added special examine reaction to the circled hand in weaponry.dm
- removed a check on the circle emote that made it not work in emote.dm

* defines, a fix

* undoes last two commits
2017-07-04 22:25:51 -04:00
Jordan Brown
d6b66911b1 Merge pull request #29020 from ohnopigeons/autocharterfixpr
[s] Fixes for charter autoaccept
2017-07-04 21:49:36 -04:00
kevinz000
de1281f458 Fixes PDA runtime href exploit (#28959) 2017-07-04 10:31:52 -03:00
Pigeons
d5159f0e35 Fixes for charter autoaccept 2017-07-03 20:52:34 -04:00
Jordan Brown
917ca588a8 Fixes cardboard tube duping 2017-06-29 14:13:18 -04:00
Leo
ac96764660 Merge pull request #28851 from Cyberboss/RevertBorers
Removes cortical borers
2017-06-28 10:33:51 -03:00
Ergovisavi
a08aa9e3a2 Fixes resin stacking & allows lasers to pass through resin (#28842)
* Fixes resin stacking
Lets you shoot through Resin with lasers!

* Small code cleanup

* TRUE
2017-06-27 09:29:26 -04:00
Really-Good-Soda-Flavor
930b15e625 Adds container types INJECTABLE and DRAWABLE (#28853)
* Adds container types INJECTABLE and DRAWABLE

* Make the chemistry readme a text file and updates it!

* Unfucks the readme!

* Another attempt at fixing the readme

* Remove the readme from the .dme

why was it a dm file!!
2017-06-27 09:19:25 -04:00
Jordan Brown
ef96559701 Removes cortical borers 2017-06-26 11:21:08 -04:00
Jordan Brown
fe1ee70961 Merge pull request #28766 from KorPhaeron/robot
Robotic legs are not weak to glass shards
2017-06-26 00:46:38 -04:00
Joan Lung
601ad4beda Adds the Cleaving Saw as what will be the reward for killing a miniboss (#28565)
* Adds the Cleaving Saw as what will be a reward for killing a miniboss

* slashslice

* wowduh

* some tweaks

* bleed!

* a little slower

* Smaller cleave, higher damage

* more info

* saw icon

* It's finally dooooone!

* done
2017-06-25 12:49:32 -04:00
Steelpoint
f8ee37afc0 Ancient Space Station [Space Spawn Ruin] (#28584)
* FirstCommit

* HardsuitAncientSounds

* FurtherWorkSave

* HivebotSpriteMinorMapChange

* FinalFixesPrePR

* MinorFixes

* FixesPart1

* TGMMap

* Wording

* VoidSuitPlusSpelling

* TGMConv

* MoreSpelling

* RadioStorm

* SomehowGotThisToWork
2017-06-25 12:02:31 -04:00
Steelpoint
56a4c179b4 Station Engineers Spawn With Industrial Welder (#28740)
* InitialCommit

* LargeToSmall
2017-06-25 10:17:14 -04:00
KorPhaeron
e8d425b227 Robotic limbs are not weak to glass 2017-06-24 15:53:30 -04:00
bgobandit
103d2d4e5b Fixes sm slivers not properly deleting (#28724) 2017-06-24 16:46:22 -03:00
AnturK
63716b792d Fixes bad del runtime (#28735)
* Fixes bad del runtime

* Only inserted item uses path here but let's future proof

* QDEL_NULL
2017-06-24 13:47:27 -03:00
pigeons
95c0e8c33b PDA Refactor Part 1: Phantom Blood Menace (#28681)
* Major PDA cleanup refactor

* Cleans up unecssary vars and helpers

* fixes around dumb cartridge - host_pda handling pre refactor

* whoops forgot about setting the mode

* Fixes cartridge not initializing host pda

* I don't know how vars work

* Initialize memes in cart.dm

* Should've gotten rid of this var
2017-06-23 21:59:17 -05:00
Jordan Brown
37e00d62bd Merge pull request #28716 from lzimann/offhand
Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being qdel'd more than once
2017-06-23 15:07:37 -04:00
Ashe Higgs
2c047bd4c7 Intercoms are now constructable (#28659)
* Intercoms are now constructable

* l a t h e

* replaces on_wall with pixel_shift

* does the thing

* Adds an additional construction step
2017-06-23 14:39:43 -04:00
Joan Lung
deae811756 Unconscious and Knockdown are now status effects (#28696)
* Unconscious and Knockdown are now status effects

* Fixes #28628

* fixes borgs

* the terrifying second argument

* Much better
2017-06-23 12:00:49 -04:00
BeeSting12
b86c46b8c1 Fixes the sprite for the nullrod clown dagger skin (#28685) 2017-06-22 22:06:54 -03:00
Lzimann
88816aae12 Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being
qdelled many times.
2017-06-22 16:32:24 -03:00
nicbn
77a2d3f5cd Replaces "istype"s with is_helpers macros (#28676) 2017-06-22 15:03:19 -03:00
Jordan Brown
bd94c01f26 Stamina projectiles no longer set off grenades and flamethrowers (#28486) 2017-06-22 12:59:43 -03:00
Joan Lung
58c054acb5 Stun is now a status effect (#28654)
* Stun is now a status effect

* I'D RATHER NOT

* smart

* very smart

* pideyview

* small fixes

* slight fix
2017-06-22 10:50:46 +10:00
Expletive
8e1b56bbd7 Flame thrower plasma tanks can be removed easily. (#28546) 2017-06-21 15:20:57 -03:00
bawhoppen
b666bd58b0 Makes dressers buildable (#28611) 2017-06-21 09:45:04 -03:00
ClosingBracket
ed1855f5c8 Fixed small spelling + punctuation errors (#28631) 2017-06-21 09:43:59 -03:00
Jordan Brown
2a35e1c2ac Merge pull request #28588 from Ergovisavi/atmos_backpack_again
Changes to the Atmos Watertank Backpack
2017-06-20 21:49:02 -04:00
Ergovisavi
e1bdd83020 Changes the holo-fan to the holo-firelock, other minor changes and fixes 2017-06-20 18:36:45 -07:00
Jordan Brown
2fd25c63d6 Merge pull request #28618 from ExcessiveUseOfCobblestone/patch-4
Fixes shining lights into peoples eyes
2017-06-20 21:05:59 -04:00
Jordan Brown
6b4f2c03c6 Meh 2017-06-20 21:05:50 -04:00
bgobandit
078a1e45a6 Lavaland mushrooms and plants can now be cultivated. (#28533) 2017-06-20 20:05:31 -03:00
Jordan Brown
6126cbe705 Merge pull request #28612 from Bawhoppen/3branch
Fixes grenade belt and bandolier UI obscuring half the screen
2017-06-20 16:36:23 -04:00
bawhoppen
bcb87d9135 truth 2017-06-20 15:25:51 -05:00
Tacolizard
fded49c639 Adds some custom force strings and fixes a bug (#28597)
* initial

* singuloth

* melee

* fix

* forgot a quote

* cyber1

* cyber2

* capitalization

* cyber3
2017-06-20 15:51:08 -04:00
Jordan Brown
6440a70ec2 Merge pull request #28605 from ChangelingRain/slipfix
Fixes slips
2017-06-20 15:49:45 -04:00
kevinz000
d1108df80c [READY] The Portal Update - Linked portals, momentum conservation, and more! (#28055)
* THE PORTAL UPDATE

* portal gun checks

* damn functions

* o_range(s)

* Atmos Portals (#12)

* Rod Form's damage now scales with how much it's upgraded

* buffs chem grenades

* Fix getrev runtime

* Automatic changelog generation for PR #27948 [ci skip]

* Automatic changelog generation for PR #27951 [ci skip]

* Fixes admiral recall (#27861)

* the man with the 2 shotguns that blasted me to the end of the world with dualwielding. nerf (#27978)

* Beam rifles now slowdown while scoped (#27898)

* Update beam_rifle.dm

* Update beam_rifle.dm

* Update beam_rifle.dm

* Fixes a very silly clockwork false wall trick (#27996)

* Fixes #27979 (#28002)

* Automatic changelog generation for PR #28002 [ci skip]

* Fixes #27989 : Riot suits no longer hide jumpsuits (#28003)

* Fixes #27989

* remove tag

* Automatic changelog generation for PR #28003 [ci skip]

* Refactors a cooldown var to not require a spawn or sleep (#28011)

* wat (#28012)

* Remove spawns in favour of stacktrace calls, which don't stop the called (#28013)

proc

* Refactor another spawned cooldown var (#28014)

* Come on, pathetic (#28015)

* Refactor another spawn cooldown (#28016)

* Goodbye spawn (#28017)

* Another spawn timer (#28018)

* Remove a commented out function (#28019)

* Gotta go with the fro2.0 (#28010)

* This doesn't do anything (#28020)

* refactor another spawn cooldown (#28022)

* Refactors another spawn cooldown var (#28023)

* Refactor another spawn (#28024)

* Refactor another spawn var (#28027)

* woops

* woops2

* atmos links!

* unused

* wew

* ffs!

* Forced updates

* update

* Update portals.dm

* adjacent/atmospass checks

* Create portals.dm

* Update portals.dm

* Update other_tools.dm

* stuff

* crossed

* documentation

* reee

* no portal stacking!

* woops
2017-06-20 11:02:01 -04:00
Jordan Brown
1c8badd8fe Merge pull request #28590 from optimumtact/korthemoorstrikesthebooritsquiteashorethatbringsustothefore
Refactors hitreaction to pass in the hitting atom
2017-06-20 09:21:14 -04:00
oranges
186d17b77b Refactors hitreaction to pass in the hitting atom
Required some upstream changes to the check_shields proc to also
reliably pass in the atom
2017-06-20 02:48:17 +00:00
ExcessiveUseOfCobblestone
bc841222b3 Update flashlight.dm 2017-06-19 19:39:23 -04:00
Lularian
8d12c27499 belts 2017-06-19 15:46:47 -05:00
Joan Lung
38ec5563dc Fixes slips 2017-06-19 14:57:25 -04:00
pigeons
bdc4c9412e Refactors PDA cartridge permissions (#28567)
* Refactors cartridge access into bitflags

* Adds BitCount helper

* refactors cartridge access in virus cartridge

* Adds comments to BitCount

* detonate -> detonatable for readability, undetonatable PDAs will no longer show they've successfully detonated after sending virus

* dumb

* edits

* .

* space
2017-06-19 14:56:41 -04:00
Ergovisavi
9f30277c2d Take two at making ATMOS actually capable of fixing ATMOS in a timely manner 2017-06-19 00:24:01 -07:00
Joan Lung
2672d88800 Renames stun effects and changes stun input values as preliminary work for changing stuns to status effects (#28524) 2017-06-18 23:03:51 -03:00
Ashe Higgs
a405334588 Construction alien closets now consumes two alloy (#28573) 2017-06-18 21:20:06 -04:00
Expletive
1860e1a2ea Paper frames, but with new sprites. (#28452)
* Paper frames, take two

* With entirely new sprites

* and basemap

* no directional doors also smoothing

* changes requested

* woops

* deconstruct -> Destroy
2017-06-18 10:45:35 -04:00