Commit Graph

6477 Commits

Author SHA1 Message Date
Cheridan
93cb1eb0a0 Merge pull request #16033 from KorPhaeron/its_a_beta_they'll_fix_it
Lavaland
2016-03-14 16:47:08 -05:00
KorPhaeron
745538b397 Legion bodies are damaged 2016-03-14 16:14:11 -05:00
KorPhaeron
288017eeb6 In fact lets not buff any of them just yet 2016-03-14 12:16:39 -05:00
KorPhaeron
a0962ab7b8 I made the watcher too scary 2016-03-14 12:14:00 -05:00
KorPhaeron
ad0f888f7c Ash Walkers 2016-03-14 10:23:26 -05:00
KorPhaeron
cb6de824cb Monster Nests, more maps 2016-03-14 07:25:26 -05:00
Jordie
ea4febddc7 Merge pull request #16083 from sawu-tg/snpcupdate
SNPC Expansion v. Traitorous Scum
2016-03-14 22:06:33 +11:00
Cheridan
c249ba8ca3 Merge pull request #16076 from KorPhaeron/hungry
Re-adds hunger to the game
2016-03-13 21:50:54 -05:00
KorPhaeron
c16a57b43d Pixel offset fix 2016-03-13 21:06:30 -05:00
KorPhaeron
973b66edbb Lava Monsters 2016-03-13 20:46:51 -05:00
Sawu
fc56e7f529 SNPC Expansion v. Traitorous Scum
* Fixes SNPCs still healing people
* SNPCs now use similar speech handling to Poly, and will mimic phrases in addition to their usual speech
* SNPCs can now be spawned as traitors, and given a special role.
* Greytide SNPCs now wear assistant outfits
* Certain jobs are now restricted to their area (can be toggled with restrictedJob)
* SNPCs start with a minor variation in stats
* Bartender SNPCs should now appropriately serve people
* Chef SNPC workflow redone, they will now prioritise preparing food over making it, and should serve more food to tables
* Third attempt at fixing infighting
* SNPCs should no longer repeatedly stun a target
* Friendly SNPCs now no longer have a combat module, and they are the station's faction
* NPCPool will routinely trim orders from it, reducing the amount of order ping-pong
2016-03-13 18:21:37 +11:00
KorPhaeron
8657b74fff Fixes hunger
Hunger
2016-03-12 20:55:02 -06:00
AnturK
cc034af9d4 Merge pull request #15999 from ChangelingRain/placesplease
Goon-style blob placement
2016-03-12 21:17:57 +01:00
KorPhaeron
ee61367807 Merge pull request #16040 from Boredone/master
Replaces Mediborg Acid Spray with Poison Hypospray
2016-03-12 13:54:54 -06:00
duncathan salt
deb3a1ac85 Merge pull request #16005 from optimumtact/patch-1
Don't damage eyes if flash intensity is zero
2016-03-12 13:47:10 -06:00
Cheridan
ba77895a5b Merge pull request #15992 from sawu-tg/master
Clown SNPC Spam hotfix
2016-03-11 22:34:44 -06:00
Boredone
189c06b21b Removed Proc 2016-03-11 10:06:31 -07:00
Boredone
6bfe0e921a This replaces the FAcid spray on Mediborgs with a Poisonous Hypospray 2016-03-11 01:52:59 -07:00
duncathan salt
ed47b418bf Merge pull request #16011 from ChangelingRain/binarybeep
Dead cyborgs no longer get binary messages twice
2016-03-10 22:36:23 -06:00
Cheridan
e43b3a891d Merge pull request #15964 from RemieRichards/buckle_many_mobs
Many Buckled Mobs
2016-03-10 08:22:27 -06:00
Nerd Lord
bda7404777 Dead cyborgs no longer get binary messages twice 2016-03-09 22:45:24 -05:00
oranges
baf007af4e Don't damage eyes if flash intensity is zero 2016-03-10 15:53:53 +13:00
Nerd Lord
1ead1acbfc Goon-style blob placement 2016-03-09 20:21:19 -05:00
Sawu
3607b2e7e3 Clown lube-spam hotfix
Fixes Clown SNPCs spamming admin logs with lube, as well as their targeting.
2016-03-10 02:03:59 +11:00
Razharas
f45e52fd20 Merge pull request #15976 from sawu-tg/snpcvree
SNPC Fixes/Patches v3.14etc
2016-03-09 14:54:46 +03:00
KorPhaeron
57493aa426 Merge pull request #15855 from kilkun/master
New Human Species Datum
2016-03-08 21:39:46 -06:00
kilkun
3a1eea243c Fixes speedmod polarity
Makes it so they are speedy
2016-03-08 21:45:54 -05:00
Cheridan
a171e94dfe Merge pull request #15955 from ChangelingRain/fuckthat
Fixes two posibrain names
2016-03-08 11:21:57 -06:00
duncathan salt
40ee6f66ba Merge pull request #15805 from bgobandit/catfixes
Cat fixes
2016-03-08 10:37:16 -06:00
Sawu
7871bb815f SNPC Fixes/Patches v3.14etc
* SNPC inter-faction relations should be fixed
* SNPC faction changed to synth by default
* Added a shouldUseDynamicProc toggle, which will tell the NPC to adjust their processing state based on players nearby
* SNPCs no longer drop a pile of stuff on customize
* Admins can now choose what crewmember to disguise the SNPC as, as well as the SNPC taking on the chosen player's appearence
* SNPCs will no longer try to randomly heal people
* Smartness values for traits fixed
* Job SNPCs that use enforceHome() should no longer take short trips to random locations
* Bartender SNPCs now serve drinks with more accuracy
* Clown SNPCs will now try to do pranks around crewmembers.
* Janitor SNPCs will now actually clean
* Chef SNPCs will now try to evenly distrobute food to nearby tables
2016-03-08 19:56:40 +11:00
Jordie
3a6a038322 Merge pull request #15945 from Shadowlight213/Snpcbuttonmove
Moves SNPC admin buttons to the debug tab
2016-03-08 18:38:48 +11:00
Remie Richards
4e821d8657 Atoms may now have many mobs buckled to them, as opposed to one, this is controlled by the new max_buckled_mobs var on atoms, defaults to 1 as to not change any current functionality 2016-03-07 18:03:25 +00:00
bgobandit
dbd01d8a43 fixed 2016-03-07 12:28:35 -05:00
bgobandit
ed67d189a8 Merge branch 'master' of https://github.com/tgstation/-tg-station into catfixes
Conflicts:
	icons/mob/pets.dmi
2016-03-07 07:13:30 -05:00
bgobandit
128cf1e19d test 2016-03-07 07:07:34 -05:00
c0
08bdcc3024 Plant Refactor 4 2016-03-07 12:46:12 +03:00
Nerd Lord
bb007e4527 Fixes two posibrain names 2016-03-06 23:35:36 -05:00
Cheridan
f68584078c Merge pull request #15916 from Menshin/gc_destroyed2qdeleted
Replaced last occurences of gc_destroyed by qdeleted()
2016-03-06 12:29:30 -06:00
Shadowlight213
b5c398a252 Moves SNPC admin buttons to the debug tab 2016-03-05 19:05:54 -08:00
Sawu
430bca51d4 Merge branch 'master' of https://github.com/tgstation/-tg-station into snpcupdate
Conflicts:
	code/modules/mob/interactive.dm
2016-03-05 22:09:16 +11:00
Cheridan
5658a4d14b Merge pull request #15904 from KorPhaeron/lmao2cat
Nerfs catsplosion
2016-03-04 20:55:01 -06:00
tkdrg
2389fd0b01 Merge pull request #15899 from phil235/ResistandGrabFixes
Fixes being able to resist while dead.
2016-03-04 22:14:35 -03:00
Menshin
9afe050025 Replaced last occurences of gc_destroyed by qdeleted(). 2016-03-05 01:58:56 +01:00
tkdrg
829926d71d Merge pull request #15891 from Ultimate-Chimera/XenoStuff
Fixes xenomorph hiss emote sounds because I am stupid.
2016-03-04 21:34:10 -03:00
tkdrg
fd74fafb63 Merge pull request #15847 from Core0verload/cyborg_tools
New, faster tools for engineering cyborgs
2016-03-04 20:56:48 -03:00
tkdrg
e1c2f70ca3 Merge pull request #15812 from Shadowlight213/secborgremoval
Adds a config option to disable the security cyborg module.
2016-03-04 20:54:57 -03:00
Shadowlight213
ebcbbec8e2 Reverses the config var so it forbids instead of allows 2016-03-04 10:49:00 -08:00
Joan Lung
6a79d12862 Merge pull request #15884 from RemieRichards/XenoBreathNoises
Aliens now make breathing noises
2016-03-04 12:22:45 -05:00
Sawu
3aabb070d8 SNPC Update v4: ;HELP I'M BEING BEATEN TO DEATH BY GIBBERING ROBOTS
* Updates the CustomiseSNPC verb to be less laggy
* Adds a resetSNPC verb to manually reset one.
* Adds a toggleSNPC verb to change between high and low profile mods
* Added a "High Profile" processing mode that can allow the SNPC to tick at custom rates, for special/story SNPCs
* All SNPCs now spawn as Assistants to prevent head spam.
* SNPCs can now be spawned as a doppelganger, and will take the name of a person with the same job as them.
* SNPCs now only hack doors their job doesn't have access to.
* SNPC augmentation values tweaked
* Runtime caused by limbs fixed
* Runtime caused by assigned the SNPC to be a chef fixed.
* Bartender SNPCs now receive a module which allows them to serve drinks to nearby patrons.
* Fixed Chef SNPCs having incorrect modules and home areas.
* Certain modules will now skip being processed if combat is taking precidence.
* Fixed an incorrect emote.
* Clown SNPCs will now drop less items (to prevent massive piles of soap or bananas)
* SNPCs using the healing module will now try to use stackable healing items, and if they are out, instead use their inbuilt tricordrazine hypospray.
* Janitor SNPCs no longer attempt to mop things, and instead use an inbuilt space-cleaner spray
* Chef SNPCs will no longer leave behind uncooked food when trying to process it.
* Chef SNPCs will now use the smartfridge as a source to make custom food.
* Chef SNPCs will no longer run amok, spraying food everywhere.
* Chef SNPCs will attempt to serve up completed food to the Chef's window
* If a Chef SNPC cannot find any viable food source, they will synthesize clones of regular food, which have a lower nutriment count than the real ones.
* SNPCs will no longer explode into items when entering combat, and will no longer throw guns instead of shooting them.
2016-03-04 21:14:02 +11:00
AnturK
ae9e56d21f Merge pull request #15852 from KazeEspada/Cabin
Cabin Away Mission
2016-03-03 22:18:12 +01:00