Incoming
b33efbfa6b
Improves logging on the bolt of change so admins can follow the paper trail of terrible mobs who get turned into other terrible mobs
2013-12-31 01:11:20 -05:00
Incoming
47ba33c50c
Removes a pair of well meaning but apparently poorly realized code fixes for edge cases.
2013-12-29 13:46:29 -05:00
Incoming
093d9b386d
Merge branch 'master' of https://github.com/tgstation/-tg-station into wands3
2013-12-29 02:20:09 -05:00
Aranclanos
e06e9ffa4c
Merge pull request #2047 from Miauw62/condimentpacks
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Condiment packs: The Condipacking
2013-12-28 21:16:43 -08:00
Cheridan
22060e18d4
Merge pull request #2133 from Giacom/labor_tweaks
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Labor Camp Tweaks #2
2013-12-27 22:15:51 -08:00
Incoming
392c6d51a9
Merge branch 'master' of https://github.com/tgstation/-tg-station into wands3
2013-12-27 02:33:47 -05:00
Cheridan
7c2fbba76f
Merge pull request #2111 from Perakp/voiceChangerFix
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Voicechanger fix
2013-12-26 22:06:38 -08:00
Incoming
26a1bb65f2
Merge branch 'master' of https://github.com/tgstation/-tg-station into wands3
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Conflicts:
code/modules/mob/death.dm
code/modules/mob/living/carbon/alien/death.dm
code/modules/mob/living/carbon/brain/death.dm
code/modules/mob/living/carbon/human/death.dm
code/modules/mob/living/carbon/monkey/death.dm
code/modules/mob/living/silicon/death.dm
code/modules/mob/living/silicon/robot/death.dm
2013-12-27 00:55:44 -05:00
Cheridan
f36a7d764c
Merge pull request #2110 from Perakp/mimeSpells
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Changes mime abilities into spells
2013-12-26 20:56:40 -08:00
Cheridan
4f144e0111
Merge pull request #2130 from Giacom/gib_refactor
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Refactored gib() and dust()
2013-12-26 20:34:50 -08:00
Cheridan
1f3eb1de27
Merge pull request #2124 from Miauw62/shootforthestars
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Fingerprints, span classes and text path fixes.
2013-12-26 19:42:05 -08:00
Cheridan
5d715da882
Merge pull request #2113 from Giacom/can_inject
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[MAP] Syringe gun projectiles will now display a message when the shots are deflected by the THICKMATERIAL flag.
2013-12-24 00:27:21 -08:00
Giacomand
02a1e9bd0f
* Increased the amount of iron that spawns in the labor camp.
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* Decreased the amount of points you get from diamond and bananium. Increased the amount of points you get from Iron and alloys.
* You can now see which minerals give you which points from the claiming console.
2013-12-23 22:26:36 +00:00
Giacomand
375b9f08ea
Fixes the flags of the beret.
2013-12-23 21:58:20 +00:00
Giacomand
173e1cb391
* Refactored gib() and dust()
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* Refactored ex_act(), for mobs, a little.
* Removed the code which gibbed dead bodies with any severity.
2013-12-23 17:56:58 +00:00
Giacomand
28be6cfe98
* Fixes #2115 and the captain's space suit path was changed to /obj/item/clothing/suit/space/captain from /obj/item/clothing/suit/armor/captain
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* Updated the map with the new path.
2013-12-23 13:41:50 +00:00
Giacom
38e0ae8848
Merge pull request #2019 from Jordie0608/Dogmas
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Added reindeer hats
2013-12-23 04:18:42 -08:00
Miauw
0338a66c2a
Adds fingerprints to a bunch of stuff. De-texts computer build paths.
2013-12-22 18:57:33 +01:00
Miauw
9e40407906
Merge branch 'master' of https://github.com/tgstation/-tg-station into condimentpacks
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Conflicts:
code/modules/reagents/reagent_containers/food/condiment.dm
2013-12-22 15:19:23 +01:00
Giacomand
c39f61fe27
* Syringe gun projectiles will now display a message when the shots are deflected by the THICKMATERIAL flag.
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* Fixes the space helmet not having the flag.
* Fixes various coverall armour not having the THICKMATERIAL flag.
2013-12-22 01:43:03 +00:00
Aranclanos
58d0ed5221
Merge pull request #2094 from RobRichards1997/19/12/2013-Sec-see-Sec-Sprites
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Security Sprite updates.
2013-12-21 15:24:14 -08:00
Aranclanos
40929b37d3
Merge pull request #2093 from Giacom/small_fixes_and_tweaks
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Small Tweaks and Fixes
2013-12-21 15:12:01 -08:00
Aranclanos
f00c80bd43
Merge pull request #2104 from Giacom/gulag_therevenge
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[MAP] The Gulag: The Revenge: Part 2.5
2013-12-21 15:05:57 -08:00
Aranclanos
e7579e2aa8
Merge pull request #1986 from Perakp/janitorCartFix
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Fixes janiborg interaction with janicarts
2013-12-21 15:01:37 -08:00
Giacom
b12f996512
Merge pull request #2106 from Bobylein/labcoats
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Allows Labcoats to store Bottles, Beakers, Pills, Pill Bottles and Paper...
2013-12-21 13:58:13 -08:00
Giacom
5fb0d05dd1
Merge pull request #2096 from Aranclanos/SweetLindaNobodyWillTouchYou
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Small fixes for Linda.
2013-12-21 13:57:15 -08:00
Giacom
24676cb23c
Merge pull request #2091 from Razharas/ChemDesp
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Fixes chem dispenser properly
2013-12-21 13:56:04 -08:00
Giacom
9d24a900ae
Merge pull request #2066 from Perakp/slipFix4
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No slipping when lying down
2013-12-21 13:54:39 -08:00
Giacom
bcfcb3a9cf
Merge pull request #2073 from Jordie0608/ShakeTheRoom
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Gibbing borgs explode violently
2013-12-21 13:42:59 -08:00
Giacom
16cb706b79
Merge pull request #2062 from Aranclanos/RnDConsole
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RnD console runtimes fix.
2013-12-21 13:38:32 -08:00
Perakp
b1996a77e1
Fixes AI seeing the name of the person who speaks over radio using a voice changer.
2013-12-21 23:01:52 +02:00
Perakp
0d1ba1eccf
Changes mime abilities into spells. Admins can now give these from the 'give spell' menu. Unlike previous mime abilities, these are not transferred when a mime is cloned.
2013-12-21 20:54:07 +02:00
Perakp
65e0931d55
Merge branch 'master' into janitorCartFix
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Conflicts:
code/game/objects/items/weapons/storage/storage.dm
2013-12-21 09:40:06 +02:00
Incoming
2b827e3592
Bugfix: Slimes that reproduce will now properly inherit magic spells
2013-12-21 02:08:21 -05:00
Bobylein
fe0e995959
Allows Labcoats to store Bottles, Beakers, Pills, Pill Bottles and Papers in their suit slot.
2013-12-21 07:47:47 +01:00
Giacomand
47545f439e
* Added ore boxes to the gulag, and added a conveyor belt which goes outside and has a loading machine, which will take the ore from the orebox.
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* Added sprites for the stacking machine going in the reverse direction, just set the dir to 1 instead of 2.
* Added prison intercoms which will not broadcast until someone hacks it. Added these intercoms in the gulag, the perma brig and the brig cells.
* When a prisoner has received enough points for freedom, if they try to move the shuttle, or open the middle door, while someone is on it they will get an error message. This way there is no way for a free'd prisoner to release their fellow prisoners once they have reached their point target. The shuttle will depart right away when you call the shuttle from the stacking console, to stop prisoners from getting on while it departs.
2013-12-20 22:09:06 +00:00
Cheridan
046714d864
Merge pull request #2092 from Giacom/grab_monkey
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Monkeys no longer wander off when being pulled or grabbed.
2013-12-20 11:44:25 -08:00
Cheridan
a03c5ba388
Merge pull request #2081 from Razharas/brakes
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Fixes trunks being unwelded while under machinery
2013-12-19 22:31:32 -08:00
Cheridan
e44e31f8c9
Merge pull request #2077 from Razharas/fix
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Fixes soil being wrenchable
2013-12-19 22:05:47 -08:00
Incoming
a73721f7a1
Fixes for Gia:
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Fixes the mysteries of reviving simple animals in the least intrusive manner I could think of
Removes player_controlled because ckeys did much the same thing
Uses update_canmove() instead of hardseting it
One last Bugfix: Simple animals generated with no real_name will use their initial name as their real name so that transformed antags will not get a "(survived as )" because the thing they turned into didn't have a real_name set.
2013-12-19 21:49:15 -05:00
Aranclanos
213f3fff31
Some fixes for Linda, now the Move() proc of objects that block air is different. Example below.
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object/Move()
var/turf/T = loc
..()
move_update_air(T)
2013-12-19 22:13:21 -03:00
Robson Richards
f8c05e2169
Security Sprite updates.
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Replaces all instances of the old Swat and riot sprites with Validsalad's new ones
Replaces Sechailer's with Officer, Warden and HoS versions code and Sprites wise (Sptires by Validsalad again)
The officer gas mask is gas/sechailer, the warden's is gas/sechailer/warden and the HoS's is gas/sechailer/hos
2013-12-19 23:14:51 +00:00
Giacomand
80f2076bcc
* Fixed the party alarm from only working in areas with a certain light level.
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* Reduced a lot of duplicated code in the party alarm.
* Added a shield range variable for the anti-breach shield generators.
* Changed the shield range to 4, making them more useful.
* Fixed a bug with the deployed_shields list not being cleared after the shields are down.
* Fixed a runtime with shake_camera()
2013-12-19 22:07:52 +00:00
Aranclanos
0fdcd42592
Merge pull request #2054 from Cheridan/Nuke
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Nuke Ops Tweaks: Flamer and Mechas
2013-12-19 13:37:32 -08:00
Giacomand
c917999f2f
* Monkeys no longer wonder off when being pulled or grabbed.
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* Fixed the grabbed_by list not being emptied when the grab is deleted.
* Removed duplicated use of grabbed_by.
* Undef'd defines which are only used in a single file.
2013-12-19 20:41:19 +00:00
Razharas
5e3997e0e2
Fixes chem dispenser properly
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Fixed #2051
2013-12-20 00:30:35 +04:00
Incoming
689aecc336
I forgot how children work guys
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Merge branch 'master' of https://github.com/tgstation/-tg-station into wands3
2013-12-19 15:07:59 -05:00
Cheridan
fbe24b46ac
Merge pull request #2071 from Giacom/viro_streamline
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Virology Feedback Tweaks
2013-12-19 10:51:08 -08:00
Cheridan
8ba3859b2d
Merge pull request #2069 from Aranclanos/pAIBioscan
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pAI bioscan runtime fix
2013-12-19 10:41:07 -08:00
Incoming
ac1a96fd43
feature: renames the monkeyizing var to "notransform" since that's how it was being used in the code, as a flag to tell code to ignore transformation (initially because they were already turning into a monkey).
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bugfix: gives notransform to etheral jaunting based on an observed edge case where a wizard was staff of changed while starting a jaunt and got stuck in bluespace for the rest of the round
meta: modified revive() so I could remove all that horrible snowflake I introduced to let reviving simple mobs come back
2013-12-19 11:50:33 -05:00