Commit Graph

80 Commits

Author SHA1 Message Date
SkyratBot
fdcfabefd8 [MIRROR] Integrated circuits for modular computers (#26196)
Integrated circuits for modular computers (#80530)

This PR integrates circuits for modular computers and a good bits of
their programs.
The peculiarity here is that modular computers have no fixed amount of
unremovable components (except the base one with just a couple ports for
now), instead, they're added and removed along with programs. With a few
exceptions (such as the messenger and signaler), for these program
circuits to work, their associated program has to be either open or in
the background.

For a reason or another, not all programs have a circuit associated to
them, still, however the programs with a circuit are still a handful.
They are:
- Nanotrasen Pay System
- Notepad
- SiliConnect
- WireCarp
- MODsuit Control
- Spectre Meter
- Direct Messenger*
- LifeConnect
- Custodial Locator
- Fission360
- Camera
- Status Display
- SignalCommander

*By the by, sending messages has a cooldown, so it shouldn't be as
spammy. If it turns out to not be enough, I can make it so messages from
circuit will be ignored by other messenger circuits.

The PR is no longer WIP.

I believe modular computers could make for some interesting setups with
circuits, since they're fairly flexible and stocked with features unlike
many other appliances, therefore also a speck more abusable, though
limits, cooldowns, logging and sanitization have been implemented to
keep it in check.

🆑
add: Modular Computers now support integrated circuits. What can be done
with them depends on the programs installed and whether they're running
(open or background).
add: Modular Consoles (the machinery) now have a small backup cell they
draw power from if the power goes out.
/🆑

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2024-01-21 14:59:14 +00:00
SkyratBot
cbaee82e73 [MIRROR] The Spectre-Meter App, also a bootleg data disk item for the black market. [MDB IGNORE] (#25717)
The Spectre-Meter App, also a bootleg data disk item for the black market.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-12-24 23:25:23 +00:00
Gandalf
9361376345 PDA update (Messenger works while dead, Microwave works, etc). (#80069) [REMIRROR] (#25829)
* PDA update (Messenger works while dead, Microwave works, etc). (#80069)

This is an update that touches many more things all at once (compared to
my other PRs) meant to make PDAs in general feel more consistent and not
take away from one of the experiences we want to encourage: interaction
between players.

1. Replaced all checks of a 'pda' with a 'modular pc'. This means
technically (though not done in-game currently) other modpcs can hold an
uplink, and microwaves can charge laptops.
2. Speaking of microwave, they now don't break and require
deconstruction if the cell is removed mid-charge.
3. When a Mod PC is out of power, it will now allow the Messenger to
work (which now also doesn't consume any additional power), if the app
exists on the PC. Here's a video demonstration

https://github.com/tgstation/tgstation/assets/53777086/7ae12f81-a271-49b8-95fa-2ba54d2e2d1f

4. Flashlights can't be turned on while the cell is dead
5. I replaced a bunch of program vars with ``program_flags`` and renamed
``usage_flags`` to ``can_run_on_flags``.
6. Added a debug modPC that has every app installed by default. Mafia
had some issues in the past that were unknown because Mafia wasn't
preinstalled with any tablet so was never in create & destroy nor in any
other unit test. This was just an easy solution I had, but PDAs should
get more in-depth unit tests in the future for running apps n stuff- I
just wanted to make sure no other apps were broken/harddeling.

Currently when a PDA dies, its only use is to reply to PDA messages sent
to you, since you can still reply to them. Instead of just fixing it and
telling players to cope, I thought it would be nice to allow PDA
Messenger to still work, as it is a vital app.
You can call it some emergency power mode or whatever, I don't really
mind the reason behind why it is this way.

When I made cells used more on PDAs, my main goal was to encourage
upgrading your PDA and/or limiting how many apps you use at once, I did
not want this to hit on players who use it as a form of interaction.
This is the best of both worlds, I think.

The rest of the changes is just for modularity, if some downstream wants
to add tablets, phone computers, or whatever the hell else, they can
still get just as far as PDAs should be able to get to, hopefully.

🆑
add: PDAs with a dead power cell are now limited to using their
Messenger app.
fix: Microwaves now stop charging PDAs if the cell was removed
mid-charge.
fix: Microwaves can now charge laptops.
fix: PDA Flashlights can't be turned on while the PDA is dead.
fix: You can now hold a laptop up to a camera (if it has a notekeeper
app installed) like PDAs already could.
/🆑

---------

Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>

* ok

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-12-24 23:20:11 +00:00
SkyratBot
d34aab9be3 [MIRROR] PDA general maintenance (NTNet downloader rework) [MDB IGNORE] (#25133)
* PDA general maintenance (NTNet downloader rework)

* Update modular_computer.dm

* e

* weh

* Update archive_viewer.dm

* Update three_layer_hats.json

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-12-24 22:28:40 +00:00
SkyratBot
49daf536b5 [MIRROR] [BOUNTY] Re-adds Contractors [MDB IGNORE] (#25094)
* [BOUNTY] Re-adds Contractors

* I hate copy pasted overrides so much. BEGONE

* Fixes the merge conflict. It's still not gonna work, too many proc redefinition

* The sheer amount of overrides

* This is hell

* remove modular copy of spawn_contractor_partner

* part 2 of spawn_contractor_partner oops

* un-duplicate create_contracts proc

* Remove duplicate contract generate and finish_enter

* something to make the linter stop crying

* Receiving

* removes our contractor stuff in favour of parity

* Update SyndicateContractor.tsx

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-12-24 22:00:55 +00:00
SkyratBot
d3b4b884bd [MIRROR] Emagged PDAs won't log to wirecarp. [MDB IGNORE] (#25004)
* Emagged PDAs won't log to wirecarp. (#79707)

## About The Pull Request

Currently, every time you open/close a program, that activity is logged
for the RD to see. This includes Nukies opening their disk tracking app.
Now, emagged PDAs will no longer log activities to Wirecarp, but I did
replace it with a log when the PDA is first emagged.
Basically, nukies are undetected, but Traitors can still be figured out.

## Why It's Good For The Game

Closes https://github.com/tgstation/tgstation/issues/77201

I thought this would be better as it makes more sense to stop logging
when you're emagged, but as you are being emagged it will report the
modification instead.

## Changelog

🆑
fix: PDAs now log that they've been emagged, but will no longer log any
further programs they open beyond that. This means Nukies don't sell
themselves out by opening their disk tracking app.
/🆑

* Emagged PDAs won't log to wirecarp.

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-11-14 09:19:18 -05:00
SkyratBot
a5818dd539 [MIRROR] Renames vars on pdas and removes ntnet_relays glob [MDB IGNORE] (#24960)
* Renames vars on pdas and removes ntnet_relays glob (#79595)

## About The Pull Request

- replaces the ntnet_relays global list with ``get_machines_by_type``
- renames ``transfer_access`` var on PDA to ``download_access`` &
``required_access`` to ``run_access`` to better describe what they do,
because on more than one ocassion I've confused myself with the two
terms and ended up doing something unintentional (see:
https://github.com/tgstation/tgstation/pull/74269)

## Why It's Good For The Game

Kills a useless global list and makes pda code a little less confusing.

## Changelog

Nothing player-facing.

* Renames vars on pdas and removes ntnet_relays glob

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-11-13 06:13:28 -05:00
SkyratBot
69ea3c81ad [MIRROR] Mafia can be played on your PDA [MDB IGNORE] (#24485)
* Mafia can be played on your PDA (#78576)

## About The Pull Request

Mafia is now friggin playable from the PDA, I also changed other stuff
too

- You can't use abilities on dead people if you're not supposed to (cant
kill the same person over and over)
- Changelings cant kill other Changelings
- Changelings can now only talk to eachother at night, rather than using
:j
- Everyone starts spawned in the center of the map, since people playing
on PDA can't move their characters. This is so everyone can hear PDA
users in person, as I don't want the chat log to be mandatory.

To do this, all messages you are meant to be able to see, is now logged
for you to see in your Mafia panel. This essentially means that people
playing through the PDA get a downgraded version of it, but I don't know
how much larger I want this UI to be.

Playing Mafia through the PDA will not tell you of other players ahead
of time when signing up (as it shows ckeys + pdas), but they can see the
names in-game. Unfortunately this means we'll have to remove your
customization coming with you, to prevent using it to tell who is dead
in round.

Things I am missing
- Program overlays on PDA/Laptop/Computer
- Icon for the app's header while a game is active

I'm not a spriter and can't make either of these

This is the new UI

![image](https://github.com/tgstation/tgstation/assets/53777086/7cf503d9-b2e2-4127-874a-acad6425d649)

I also fixed alert calls for PDAs and stuff

![image](https://github.com/tgstation/tgstation/assets/53777086/e09b2e5e-b9e7-43ae-9273-c168e9c8e642)

and removed the X at the top on computers since they had no battery

![image](https://github.com/tgstation/tgstation/assets/53777086/d3dd8307-805c-4aba-be5e-4c24a0bdcb91)

Looks a little better now hopefully 👍

## Why It's Good For The Game

- The current Arcade app sucks, and is a solo game. This is much more
entertaining and you can talk to others in it, which is swag as fuck.
- There's a larger potential playerbase for the Minigame making it more
likely to be played.
- Sets groundwork for a better version of
https://github.com/tgstation/tgstation/pull/75879
- Adds more suspense and teamwork in the minigame.

## Changelog

🆑 JohnFulpWillard, sprites by CoiledLamb
add: You can now play Mafia on your PDA.
balance: Mafia changelings can now only talk to eachother during the
night.
fix: Mafia abilities can't be repeatedly used on people.
/🆑

* Mafia can be played on your PDA

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-10-21 14:25:33 -04:00
SkyratBot
b1aefe3a74 [MIRROR] pdas now use their cells more [MDB IGNORE] (#23977)
* pdas now use their cells more (#78580)

## About The Pull Request

So one aspect of PDAs that I quite liked previously was managing and
upgrading your power.
This was lost when all cell parts got removed, mostly, and now I'd like
to re-add it.
PDAs and Tablets now use more power each second it's on
Programs being active/idle now take charge too.
And all this now takes ``seconds_per_tick`` into account.

Screenshots of APC use before and after having 6 programs open at once

![image](https://github.com/tgstation/tgstation/assets/53777086/14699ae7-19a7-4eb6-a211-5944cc1867d0)

![image](https://github.com/tgstation/tgstation/assets/53777086/804fedde-0d5a-43a9-9e61-34139257a16f)

PDA default power cells have a max charge of 1000, each cell use is
around ``1.00970340315`` power, which is ``1.01013789399`` w/ 2 programs
in idle and 1 active program (which is what PDAs are capable of). This
means it takes about 990 ticks to fully drain your power, or about 50
minutes, at max use.

This is completely blasted away the moment you put anything beyond a t1
cell inside of it, which is unfortunate but what can you do about tiered
parts being so poor.

The problem of no public PDA chargers are alleviated by
https://github.com/tgstation/tgstation/pull/78600

### Update

The PDA flashlight being on now also drains the battery 25% times
faster. PDA running out of charge now also turns the flashlight off.

## Why It's Good For The Game

You may or may not have to actually charge your PDA once in a round now,
maybe. I liked this part of tablets and would like to see it brought
back, managing your power to use your apps is important to ensure you're
not just using all apps 24/7

Because this also adds the functionality to add/remove power cells
again, it opens up to some minor little pranks/messing with people that
isn't completely destroying their tools, as well as some minor
upgradeability.

## Changelog

🆑
balance: You can now remove and replace power cells from PDAs (with
screwdriver).
balance: PDAs now drain their power cells harder, and also take into
account active programs & their flashlight being on.
balance: PDAs running out of charge now turn their flashlights off.
/🆑

* pdas now use their cells more

* reduce power usage

* Update computer.dm

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-10-06 21:54:55 -07:00
SkyratBot
d865f6fa9a [MIRROR] pAIs control a PDA they're inserted into [MDB IGNORE] (#23519)
* pAIs control a PDA they're inserted into (#78103)

## About The Pull Request

This PR lets pAIs inserted into a PDA to control the PDA of their owner.
They can see their own pAI configurations but cannot edit any of it.
They also can't eject themselves from it.
This means they can receive and send PDA messages as their owner, acting
like a personal secretary

This also adds support for multiple people using a PDA and its UI
updating for all of them and PDA messages being received and responded
to from multiple people under the same PDA
It also removes pAI camera in favor of using siliconcamera, which is the
same thing; this just cuts down on some copy paste.

I also reverted PDA's ringer being off preventing messages from being
sent to your chat, silent mode was meant to prevent only the ringing
sound.

## Why It's Good For The Game

pAIs can now do a little bit more to help their owners on a personal
level, and adds support for more stuff like this in the future (an idea
I had was being able to hack into PDAs in the same way the CE can hack
into APCs remotely)

This is a re-PR of https://github.com/tgstation/tgstation/pull/76445 but
it's a little better this time and does not remove the PDA Messenger app
from pAIs.

## Changelog

🆑
fix: PDAs being on silent no longer prevents PDAs from being sent to
your chat, again.
add: pAIs inserted into a PDA can now control the PDA, and will receive
PDA messages sent to it (and can respond under the PDA's name).
/🆑

* pAIs control a PDA they're inserted into

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-09-04 20:04:07 -04:00
SkyratBot
30d57e41dc [MIRROR] Replaces Camera bug with Camera tablet app [MDB IGNORE] (#23275)
* Replaces Camera bug with Camera tablet app

* Modular changes

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-08-23 16:33:01 -04:00
SkyratBot
247d37c38a [MIRROR] Improved PDA Direct Messenger [MDB IGNORE] (#22865)
* Improved PDA Direct Messenger

* resolve conflicts

* Delete ntmessenger.dm

---------

Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-08-03 20:03:41 -04:00
SkyratBot
c50e7c03b6 [MIRROR] Fixes issues with closing apps on tablets [MDB IGNORE] (#20969)
* Fixes issues with closing apps on tablets (#75117)

## About The Pull Request

- Fixes background apps not reloading the UI
- Standardizes opening/closing/backgrounding apps
- Simplifies the way apps are closed instead of having 2 procs, one on
the PC and one on the program, being named the same thing (wtf)
- Removes program states. They existed so computers can know to update
their UI every process tick, but since we now do this event based, this
is no longer needed, which is good.
- Replaces the 'forced' arg from kill_program as it was completely
unused, with ``reload_ui``, which is now used to open the UI on close,
and not to when we don't want it to.
- Closing background apps no longer reloads the entire UI
- Responding to an NT Message will no longer open the UI on your face.

## Why It's Good For The Game

Closes https://github.com/tgstation/tgstation/issues/75046
Closes https://github.com/tgstation/tgstation/issues/75108

Makes tablet UIs more responsive and lag less, not checking if a program
is closed every process to close it, and makes responding to messages
not a hassle every time.
Also makes the code easier to understand/read,

## Changelog

🆑
fix: Tablets' minimize apps feature works again.
/🆑

* Fixes issues with closing apps on tablets

* Update tablet.dm

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-05-08 23:02:51 +01:00
SkyratBot
c34c9418c3 [MIRROR] Tablet UI update (mostly fixes) [MDB IGNORE] (#20802)
* Tablet UI update (mostly fixes) (#74844)

## About The Pull Request

Tablet UIs are now changed when opening/closing an app, instead of
constantly checking for a UI change every ui update.

Program UI acts no longer call parent, as it was unnecessary, Computers
are the ones that should be calling it.

Fixes a ton of problems with static data not updating, such as in
Messenger, ID management, Siliconnect, and Chat client

Chat Client's Admin mode also works again, which was broken when
accesses to check was turned into a list.

Turns a few lists in Robocontrol into static ones when we aren't
changing anything, and makes it actually scan your ID's access.

Fixes budget ordering being unable to show the cart/call the cargo
shuttle.

## Why It's Good For The Game

While I can't seem to find a single issue report on any of the above,
these are still problems that should be fixed.

## Changelog

🆑
fix: SiliConnect can download borg logs again.
fix: The RD can once again enable Admin mode on Wirecarp
fix: NT IRN can once again see the shopping cart and call the cargo
shuttle.
fix: Chat Client, ID Management and Messenger should now update their
UIs properly.
code: PDAs will hopefully not lag as much when clicking on buttons (such
as in ID management).
/🆑

* Tablet UI update (mostly fixes)

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-04-27 15:10:12 +01:00
SkyratBot
9a594755f3 [MIRROR] Renames delta time to be a more obvious name [MDB IGNORE] (#20507)
* Renames delta time to be a more obvious name

* updates to our code

---------

Co-authored-by: oranges <email@oranges.net.nz>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-04-12 20:45:43 +01:00
SkyratBot
acc18e5bcc [MIRROR] Removes more NTNet from Tablets and removes a ton of dead code [MDB IGNORE] (#19997)
* Removes more NTNet from Tablets and removes a ton of dead code (#74085)

## About The Pull Request

Removes NtNet softwaredownload/communication because they did nothing,
so this also removes the feature to shut them off from Wirecarp

I removed tablets from being added to networks, Tablets already generate
logs for actions they do, which is already enough for the effects it has
in-game (just being visible to Wirecarp), once NtNet is deleted from
everything else then we can move it to ModPCs and limit logging to only
ModPC actions.

Fixes shutting off ntnet relays from Wirecarp, now you can properly shut
off Ntnet, and the warning that it kicks you out of the program is now
true.

Gives the Holodeck it's own network root define and fixes Syndicate
network showing up on Wirecarp

Wirecarp's PDA logs now shows the source of an action

## Why It's Good For The Game

Moves ModPCs further from NTNet so we can move towards deleting it
entirely
Makes Wirecarp more responsible and trustworthy
Removes useless stuff that never gets used, simplifying a overthought
overcomplicated system.

## Changelog

🆑
balance: Wirecarp now properly shuts off NtNet remotely.
balance: Wirecarp now shows the source of a PDA that does an action.
fix: Wirecarp can no longer be used to see if Nukies exist through their
networks.
del: Removes Software downloading and communication Ntnet networks, as
they were pretty worthless.
/🆑

* Removes more NTNet from Tablets and removes a ton of dead code

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-03-20 20:10:48 -07:00
SkyratBot
cb3b675bae [MIRROR] Tablets don't close their UI when changing program (and some fixes) [MDB IGNORE] (#19600)
* Tablets don't close their UI when changing program (and some fixes) (#73635)

## About The Pull Request

- Tablets now refresh their page when changing programs, this means the
UI will no longer close and reopen itself several times (or even have
several UIs open if shit broke hard enough).
- Removed tablet's attack self because interact already does everything
it had to do.
- Header programs now close when minimized (as there's no button to
close them in the main menu.
- Removed a lot of program UI stuff, it's now handled by the PC itself,
such as header data and ui host.
- Cut off asset sending from TGUI into it's own proc so I can re-send
assets when changing programs
- Added an ejection button for machine computers
- Fixed ID not ejecting into the user's hand when using 'Eject ID'
- Fixes a minor runtime when opening the MODsuit application without a
MODsuit already connected.

## Why It's Good For The Game

Fixes some bugs that I found with tablets

UIS now won't be flickering as bad in front of them, or have
inconsistent placement (like when you move your main menu UI, go to
Messenger, then it's back to the center of the screen).

Video of it in action

https://user-images.githubusercontent.com/53777086/221301417-78321149-0c10-475e-bd29-79f5a4ba0597.mp4

## Changelog

🆑
fix: Being in an application now properly uses the tablet's battery.
fix: Messenger and Themify apps now close when minimized, so don't count
towards the running app limit.
fix: Tablet UIs will now no longer spam open/close the UI when changing
applications
fix: Using the Eject ID button on tablets now ejects into your hand.
fix: Computers now have an Eject ID button
refactor: Cut down a lot of copy paste in tablet & program code, now
it's mostly done by the tablet.
/🆑

* Tablets don't close their UI when changing program (and some fixes)

* Update contractor_tablet.dm

* wew

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-03-10 06:09:10 +00:00
SkyratBot
9e981753ca [MIRROR] Reworked PDA menu & NtOS themes [MDB IGNORE] (#19390)
* Reworked PDA menu & NtOS themes (#73070)

## About The Pull Request

This is a port/rework of
https://github.com/yogstation13/Yogstation/pull/15735 - I changed a lot
of how it acted (some themes are locked behind maintenance apps).

The original author allowed this port to happen, and I really liked how
it looked there so I'd like to add it here.

### Applications

Removes the hardware configurator application, as all it did was show
you your space and battery now that all hardware was removed. These are
things your PC does by default, so it was just a waste of space.
Adds a Theme manager application instead, which allows you to change
your PDA's theme at will.
Adds a new Maintenance application that will give a new theme, however
it will also increase the size of the theme manager app itself as it's
bloatware.

### Menu

There's now a bar at the top of the menu showing 'special' tablet apps
which, for one reason or another, should stand out from the rest of the
apps. Currently this is PDA messenger and the Theme manager

Flashlight and Flashlight color is now only an icon, and is shown on the
same line as Updating you ID

https://cdn.discordapp.com/attachments/961874788706574386/1069621173693972551/2023-01-30_09-10-52.mov

![image](https://user-images.githubusercontent.com/53777086/215501361-5ea3086e-2ff5-4ab1-bde4-8a3d14014fce.png)

### Themes

Adds a lot of themes to choose from, although SOME are hidden behind
Maintenance applications, which will give you a random theme. These are
bloatware however, so they come with some extra cost to the app's
required space storage.

Themes are now supported on ALL APPLICATIONS! If you have a computer
theme, you will have that theme in EVERY app you enter, rather than just
a select few.
ALSO also, emagging the tablet will automatically set & unlock the
Syndicate theme, which makes your PDA obvious but you can disguise it if
you wish through just re-painting it to something else.

https://cdn.discordapp.com/attachments/828923843829432340/1069565383155122266/2023-01-30_05-29-53.mov

### Preferences

This also adds a pref for theme, reworking the ringtone code to work
with it as well. I also removed 2 entirely unused PDA prefs just 'cause.

Screenshot not up-to-date, they now have proper names.

![image](https://user-images.githubusercontent.com/53777086/215463669-0fe9951a-71f8-4b71-a97d-b79b5a2f945a.png)

### Other stuff

Made defines for device_themes
Added support for special app-side checks to download files
Fixed programs downloading themselves TWICE because defines all had the
same definition
Removes the Chemistry computer disk as it was empty due to chemistry
app's removal
Removes the 'run_emag' proc, since apps can directly refer to the
computer to check for emag status instead.
Moved over and added better documentation on data computer files, and
moved the ordnance ones to the same file as the others.

## Why It's Good For The Game

It makes PDAs a lot more customizable while adding more features to
maintenance applications. I think the themes look cool and it fits with
PDAs being "personal" anyways.

I also explained most of my other arguments in the about section, such
as the hardware configuration application.

## Changelog

🆑 Chubbygummibear & JohnFulpWillard
add: A ton of new NtOS themes, which are accessible by the new Themify
application that comes with all PCs.
add: Emagging a PC now defaults it to the Syndicate option (and adds it
to go back to it if you wish)
add: There's a new maintenance app that gives you rarer themes
qol: The NtOS Main menu was moved around, added "header" applications
that are shown where the Flashlight is, such as your Theme manager and
PDA messenger.
code: Made defines for device_themes
code: Added support for special app-side checks to download files
code: Removes the 'run_emag' proc, since apps can directly refer to the
computer to check for emag status instead.
fix: Programs no longer download twice.
del: Removes the Chemistry computer disk as it was empty due to
chemistry app's removal
/🆑

---------

Co-authored-by: san7890 <the@ san7890.com>

* Reworked PDA menu & NtOS themes

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
2023-02-17 00:35:34 -08:00
SkyratBot
aea69a21b4 [MIRROR] Adds maintenance tablet apps (Health analyzer is one now too) [MDB IGNORE] (#18809)
Adds maintenance tablet apps (Health analyzer is one now too) (#71738)


About The Pull Request

Sprites were generously made by https://github.com/Tramzz

This was a branch I've been putting off for months because my hatred for tablet apps brought me to removing computer parts, tablets, and ntnet, however I've now returned (after a lot more procrastination).

Adds Maintenance tablet applications to the game, so far there's only three of them, for proof of concept;

    The health analyzer app (the chem analyzer part is removed entirely) move away from being given to medical/geneticists/detectives/RD.

There is on exception, which is the CMO, who gets to have the application on their tablet roundstart. Maybe it could be given to their role disk as well?

    A camera application:

image
image

    MODsuit control application:

image
image

image

Maintenance applications stand out from normal tablet apps because they can't be downloaded off the App store, and instead can only be found in maintenance, with a one-use download, cloning the application from a disk to a computer, or vice versa, will delete the old one, meaning you can only have one application at once.
Why It's Good For The Game

This is more as a proof of concept for maintenance applications, but I also think that the analyzer application wasn't really that good as an app, you should either use a health analyzer or the wand in front of medbay, you shouldn't just have one in your tablet at all times because it makes it lame if your analyzer is stolen.
Changelog

cl JohnFulpWillard, sprites by Tramzz
add: Added Maintenance tablet applications, applications that can't be cloned or downloaded from the store, instead you can find one app in maintenance.
balance: The Analyzer tablet application is also a maintenance tablet application now.
/cl

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-01-19 15:30:05 -05:00
SkyratBot
c908767265 [MIRROR] fixes computers spamming fingers are too big warning. also fixes exploit when using programs w/ fingers that are too big. [MDB IGNORE] (#18739)
* fixes computers spamming fingers are too big warning. also fixes exploit when using programs w/ fingers that are too big. (#72698)

Fixes #72153

🆑 ShizCalev
fix: You'll no longer constantly be spammed with messages if your
fingers are too big to interact with a computer's keyboard.
fix: You can no longer interact with programs that were previously
opened on a computer if your fingers are too big to use the keyboard.
fix: You can now look at computer screens even if your fingers are too
big to use the keyboard.
/🆑

* fixes computers spamming fingers are too big warning. also fixes exploit when using programs w/ fingers that are too big.

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2023-01-15 03:48:18 -05:00
SkyratBot
86e811f782 [MIRROR] Adds a modular computer subsystem to shift modPCs away from radios [MDB IGNORE] (#17942)
* Adds a modular computer subsystem to shift modPCs away from radios (#71732)

## About The Pull Request

Adds the modular computer subsystem which is meant to replace mod PC's
reliance on networks and radios, specifically the network subsystem, the
ntnet interface, and /datum/ntnet. This PR removes station_root ntnets
entirely, but I tried to keep it small.

This PR also removes a ton of unused vars and defines, such as NTNet
channels that were unused (peer2peer and systemcontrol), atmos networks
(as they were removed a while ago) and NTNet var on relays (its stated
purpose is so admins can see it through varedits, but that's useless now
that it's a subsystem)

I also removed ``setting_disabled`` as a thing the RD can do, it turned
off ALL ntnet systems. However, this was when there were 4 different
ones, now that there's only 2 I thought it was redundant and he could
just click 2 buttons to close them.

## Why It's Good For The Game

``/datum/ntnet``, ``/datum/component/ntnet_interface``, and
``/datum/controller/subsystem/networks`` are all old-code messes that
depend on eachother and is hard for people to understand what exactly it
adds to the game. 90% of its features is allowing the Wirecarp app to
see all the ruins that spawned in-game, which I don't think is something
that we even WANT (why does the RD need to know that oldstation spawned?
Why should they know this anyway??)

This hopefully starts to simplify networks/ntnet to make it easier to
remove in the future, because surely there are better alternatives than
**this**

## Changelog

🆑
refactor: Modular computers NTnet and applications run on its own
subsystem, please report any new bugs you may find.
/🆑

* Adds a modular computer subsystem to shift modPCs away from radios

* Fixed contractor uplink

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-12-12 18:36:54 -05:00
SkyratBot
64be8f7adf [MIRROR] Removes ID computer parts (Removes computer hardware) [MDB IGNORE] (#17612)
* Removes ID computer parts (Removes computer hardware)

* Removes missed file

* oop

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-21 17:46:25 -05:00
SkyratBot
097e913e4b [MIRROR] Removes tablet hard drives entirely (HDD & SSD) [MDB IGNORE] (#17164)
* Removes tablet hard drives entirely (HDD & SSD)

* map updates

* changes

* contractor uplink theme

* uplink improvements

* tab

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-10-26 14:09:16 -04:00
SkyratBot
c023767b25 [MIRROR] Misc PDA code improvements [MDB IGNORE] (#17026)
* Misc PDA code improvements (#70555)

* How to conflict with PRs: A guide

* Removes unnecessary support for the now-removed job disks from Tablet's TGUI menu, and tablet's ui_act.
* Adds autodoc comments to computer files
* Removes the unused 'unsendable' var on computer files
* Generally improves code on tablets, now process isn't looping through every idle thread twice!
* Moves the check for program in idle_threads above checking if supported by hardware, because it's already running, so there's no need to check.

* eh

* revert a scipaper change

* Misc PDA code improvements

* updated contract_uplink

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
2022-10-20 15:22:45 -04:00
SkyratBot
0339798a42 [MIRROR] Removes network cards and printers from tablets [MDB IGNORE] (#16451)
* Removes network cards and printers from tablets

* merge tablet_presets

* printer.dm should have been deleted, missed change

* update contractor tablet

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-09-27 23:16:32 -04:00
SkyratBot
094f0cd46b [MIRROR] Fixes Signal Commander program breaking all signalers on default frequency [MDB IGNORE] (#16172)
* Fixes Signal Commander program breaking all signalers on default frequency (#69773)

* Fixes signalcommander program breaking all signalers on default frequency

* Fixes Signal Commander program breaking all signalers on default frequency

Co-authored-by: VexingRaven <msgerbs@users.noreply.github.com>
2022-09-11 20:00:17 -07:00
SkyratBot
2059781c34 [MIRROR] PDAs open their messenger when replying to messages through chat [MDB IGNORE] (#15022)
* PDAs open their messenger when replying to messages through chat

* Update code/modules/modular_computers/hardware/hard_drive.dm

* Actually fixes the merge conflict and the compile errors

Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-07-19 02:14:05 +01:00
SkyratBot
63ac8f0f62 [MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)
* Reimplements breathedeep's scan into atmozphere. (#67438)

* AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.

* Reimplements breathedeep's scan into atmozphere.

Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
2022-06-03 14:39:41 +01:00
SkyratBot
9e9b8584d6 [MIRROR] Removes CPU, Sensors and Identify ModPC parts. [MDB IGNORE] (#13594)
* Removes CPU, Sensors and Identify ModPC parts.

* Update computer_part_designs.dm

* Update tablet.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-05-15 19:43:02 -07:00
SkyratBot
81db26ba94 [MIRROR] [MDB IGNORE] Removes tablet cartridges + reworks a ton more [MDB IGNORE] (#13539)
* [MDB IGNORE] Removes tablet cartridges + reworks a ton more (#66505)

- All tablets who previously had apps in a cartridge now has them built-into their tablet instead. This means it costs space for it.
- Rebalances the sizes of several apps to help them fit on Command tablets (Cargo ordering costed 20!!)
- Removes tablet cartridges, they've been reworked into a regular old portable disk (the same you use for toxins/borgs)
- Removes Signaller (the module required to run the signaller app) from tablets (likely will remove more in the future)
- Refactors the health/chem scanning app to not be as bad
- Dehardcodes detomatix resistance
- Ability to send PDA's to all is now tied to your access rather than a cartridge
- Moves 'eject disk' button to the very top of the UI

* [MDB IGNORE] Removes tablet cartridges + reworks a ton more

* wew

* wew

* ok

* Update nanotrasen_consultant.dm

* Update nanotrasen_consultant.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-05-11 22:40:06 +01:00
SkyratBot
2508c3c818 [MIRROR] The Science Hub app for research is now available for science employees in addition to heads of staff. [MDB IGNORE] (#11912)
* The Science Hub app for research is now available for science employees in addition to heads of staff. (#65035)

* The Science Hub app for research is now available for science employees in addition to heads of staff.

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2022-03-06 11:38:45 -05:00
SkyratBot
7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00
SkyratBot
1ca81d9b86 [MIRROR] adds #cargobus and gauntlets (also modernizes ntchat) (#5458)
* adds #cargobus and gauntlets (also modernizes ntchat)

* Update quartermaster.dm

* Update DeltaStation2_skyrat.dmm

* mirrors changes

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
Co-authored-by: KathrinBailey <evesovereign@hotmail.co.uk>
2021-05-08 14:25:24 +01:00
SkyratBot
8b6898a671 [MIRROR] Adds the ability to download a borg's logs using SiliConnect. (#4258)
* Adds the ability to download a borg's logs using SiliConnect. (#57300)

About The Pull Request

Adds a function to Siliconnect in which you can tap a borg using a mobile device that is currently running the software, and it will download the borg's logs. These logs list events such as being locked or unlocked, taken offline and being restored, and the process of being emagged. Borg logs will now list the emag user's name as a new user.

Downloading the logs is done by right-clicking the borg while the software is open and active. This will "tap" the borg with the device, initiating the log transfer automatically. The transfer will take eight seconds to complete, requiring you and the borg to stay adjacent the entire time, and the borg will get a large red text alert about the upload when it starts. The logs are also not stored permanently on the device, and will be lost if the app is closed.

This PR also introduces the tap() proc for modular computer programs, and adds functionality the the computers to call it when right-clicking with the tablet as a tool. Should the app use the tap in a meaningful way (such as starting a borg log download), it will return TRUE, and the computer will end the secondary attack chain.

Currently, this requires using a tablet or laptop with Siliconnect, as you cannot tap with a console. Someday I hope to add an additional hardware option for consoles in the form of a wireless hand scanner to replicate tapping.
Why It's Good For The Game

Adds a neat way to "diagnose" a borg acting oddly, assuming you have a way to keep them still. Allows one to view if the borg has been emagged, by whom, what SiliConnect messages the borg has received, the number of law changes that have been made, as well as some other (somewhat fluff) information relating to taking damage and getting upgrades.
Changelog

🆑
add: You can now download a cyborg's internal logs by right-clicking them with a mobile device running SiliConnect. Take a look if one is acting a bit strange, you might find something interesting.
add: Borg integrity (health) is now roughly shown in SiliConnect, under "Condition".
/🆑

To Do:

Fix the to_chat not being sent to the borg when a log transfer breaks due to distance
Add some sort of text feedback when tapping an atom with a device, or viewing one being tapped.
Possibly restrict syndicate borgs from having their logs viewed by SiliConnect (and likewise with station borgs and Roboverlord) Changed my mind on this, will implement later if we find it's needed.

    Change the log area of the window to expand naturally rather than use a fixed height

image

I'm not super deadset on the emag user's name being listed. It seems like a neat function unique to having a tablet running Siliconnect (as most of the other info is already available through other means), and one can always pop the brain out for a re-borg and demand the name anyway.

* Adds the ability to download a borg's logs using SiliConnect.

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2021-03-20 00:09:29 +00:00
SkyratBot
18eca27569 [MIRROR] update_appearance (#3508)
* update_appearance

* a

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-19 16:08:09 +00:00
SkyratBot
b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
SkyratBot
de89c62c63 [MIRROR] NTDownloader UI revamp (#3246)
* NTDownloader UI revamp (#56704)

Revamp of the software downloader program for modular computers.

Changes:

- Programs are now sorted alphabetically with incompatible ones in the end of the list.
- Installed programs are now displayed in the list.
- Added program icons.
- Moved the error messages in place of the download button.
- Only the most important error message is displayed now. Priority: compatibility, access, free space.
- Syndicate programs are now displayed in the same list, but have a warning message from NT (There are no warning messages on syndicate OS).
- Added program categories to improve navigation. The default option "All" contains items from all categories.
- Download progress bar moved in place of the Disk usage bar. Disk usage is updated only after the download is complete, so the information was inaccurate during download. And the download bar now always visible regardless of selected category.
- The old download progress bar (next to the corresponding program) is replaced with "Downloading" indicator with a spinner.

Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>

* NTDownloader UI revamp

Co-authored-by: Andrew <mt.forspam@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
2021-02-10 00:41:48 +00:00
SkyratBot
c487c73f39 [MIRROR] Grep for space indentation (#1969)
* Grep for space indentation

* aa

* Update species.dm

* Update species.dm

* Update maps.dm

* Update examine.dm

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-01 12:26:41 +01:00
SkyratBot
2ac44cb9d7 [MIRROR] [READY] Adds notification support to modular computer apps, updates CIMS to use it (#1715)
* [READY] Adds notification support to modular computer apps, updates CIMS to use it

* Update tgui.bundle.js

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-11-19 07:15:31 +01:00
SkyratBot
8894ac50fb [MIRROR] Grep for proc(var/bad) (#1652)
* Grep for proc(var/bad) (#54848)

* Grep for proc(var/bad)

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
2020-11-09 20:17:31 +00:00
SkyratBot
f8ce14a9a6 [MIRROR] Makes Modular PC icons not hardcoded in NtosMain.js, and fixes them not showing up (#1151)
* Unhardcodes Modular PC icons (#54158)

* Changes modPC program icons to not be hardcoded

* icons

* tgui.bundle.js, we meet again

* Makes Modular PC icons not hardcoded in NtosMain.js, and fixes them not showing up

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2020-10-04 15:25:44 +02:00
SkyratBot
98568e191a [MIRROR] Enforce preserving parent proc return values across ui_act call stacks (#999)
* Enforce preserving parent proc return values across ui_act call stacks (#53964)

All ui_act procs should call parent by default. All procs should preserve the value of the parent proc when it's TRUTHY and pass it down the call stack. No UI should be interactible when its flags or state indicate it should not be, except when explicity overriden by child procs intentionally disregarding parent return values to achieve a specific goal.

* Enforce preserving parent proc return values across ui_act call stacks

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2020-09-26 17:17:59 +02:00
SkyratBot
dca6acf1ca [MIRROR] Fix runtime with ntos apps and improves code involved in the runtime (#854)
* Fix runtime with NTOS apps and improve code involved (#53779)

There exists a specific state where ui.open() can be called yet the
result would be a null window and such behaviour would be intentional.
The following CRASH in ui.send_asset() would thus be misleading,
because send_asset() was called after open().

This PR adds more information to the CRASH about when the failure state
can occur, makes open() return a value based on whether it actually
opened a new pooled window or not, and makes sure modular computer apps
don't send_assets unless a new pooled window was created.

* Fix runtime with ntos apps and improves code involved in the runtime

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2020-09-18 05:13:12 +02:00
SkyratBot
1e705faa19 [MIRROR] Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#709)
* Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#52981)

* Process procs now properly use deltatime when implementing rates, timers and probabilities

* Review fixes

* Geiger counters cleanup

Made hardsuit geiger code more similar to geiger counter code
Geiger counters are more responsive now

* Moved SS*_DT defines to subsystems.dm

* Rebase fix

* Redefined the SS*_DT defines to use the subsystem wait vars

* Implemented suggested changes by @AnturK

* Commented /datum/proc/process about the deltatime stuff

* Send delta_time as a process parameter instead of the defines

Also DTfied acid_processing

* Dtfied new acid component

* Process procs now properly utilize deltatime when implementing rates, timers and probabilities

Co-authored-by: Donkie <daniel.cf.hultgren@gmail.com>
2020-09-09 08:19:23 +02:00
SkyratBot
ec09510459 Bools and returns super-pr (#53221) (#565)
Replaces like 70-80% of 0 and such, as a side effect cleaned up a bunch of returns
Edit: Most left out ones are in mecha which should be done in mecha refactor already
Oh my look how clean it is

Co-authored-by: TiviPlus <TiviPlus>
Co-authored-by: Couls <coul422@gmail.com>

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Couls <coul422@gmail.com>
2020-08-30 05:12:59 +02:00
SkyratBot
df9714cba8 [MIRROR] Support for expansion-class modPC hardware, a modPC hardware item required for the atmos scanning app, and reworking ID card slots in a related fashion (#284)
* Support for expansion-class modPC hardware (#52644)

* Support for expansion-class modPC hardware

* end of the line

* As requested

Did anyone know that the tablet vendor was attaching the wrong ModPC printer? I bet no one knew that.

* update

* Support for expansion-class modPC hardware, a modPC hardware item required for the atmos scanning app, and reworking ID card slots in a related fashion

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2020-08-11 15:03:19 +02:00
SkyratBot
5e6fcd041b [MIRROR] Updates modular PC program names to have some flavor (#216)
* Updates modular PC program names to have some flavor (#52492)

* Better program names

* Forgot a few things.

* oops

* Updates modular PC program names to have some flavor

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2020-08-07 01:38:08 +01:00
Aleksej Komarov
8a12f15f40 tgui: Fixes assets, CDN support (#52321)
* tgui: Better asset code, CDN support

* Rebuild tgui

* µ-fix
2020-07-19 00:28:00 -07:00
Ryll-Ryll
1f31064c3e Merge remote-tracking branch 'tgstation/master' into who-named-this-damned-proc 2020-07-16 21:43:14 -04:00
Aleksej Komarov
0cf00a2645 tgui 4.0 (#52085)
* tgui 4.0 hyper squash

* Upgrade dependencies
2020-07-16 20:13:04 +02:00