Commit Graph

901 Commits

Author SHA1 Message Date
phil235
d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Razharas
d1df0bfeff Merge pull request #12485 from xxalpha/ultrarange
Added ultra_range() proc.
2015-10-20 00:17:09 +03:00
xxalpha
e82a216447 Changed various instances of range() and orange() to ultra_range(). 2015-10-19 20:04:14 +01:00
Jordie
3f0c55961f Merge pull request #12434 from freerealestate/master
Fixes #12326: High-capacity power cells on Boxstation having wrong capacity
2015-10-19 14:59:33 +11:00
freerealestate
b88ffb6a8a Replaces var-edited high cap cells on Boxstation with plus sized versions that have slightly modified icons
Renames high cap cell in ninja suit and changes its sprite to reflect its unique capacity
2015-10-17 17:47:59 +13:00
phil235
47909d525f Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
Remie Richards
ebff3936b7 Merge pull request #12221 from Xhuis/im_here
Restores the Nar-Sie sound to "I'm here"
2015-10-13 23:04:56 +01:00
Razharas
84a5511836 Merge pull request #12283 from KorPhaeron/inworld
Removes a bunch of in world
2015-10-12 12:12:35 +03:00
phil235
9c79257aab Changes the paths of stools, beds and chairs. It is now obj/structure/bed/chair and obj/structure/bed/stool. It makes much more sense since stools barely have any code of their own.
Beds (and chairs) now have buildstacktype and buildstackamount vars to handle how many sheets of what they should drop on deconstruction.
They also have a foldabletype var to handle folding into item (currently only used by roller beds) so that people can add foldable chairs in the future.
Fixes swivel chairs not dropping the correct amount of metal sheets.
2015-10-10 13:35:00 +02:00
phil235
c95d0e740d Merge pull request #12144 from Shadowlight213/MalfBrain
Makes the Ai braindead message not appear if the AI shunts
2015-10-10 12:21:17 +02:00
KorPhaeron
31836a5deb Removes in world 2015-10-09 22:37:53 -05:00
phil235
c4c447a8dc Fixes hotspot having two New() procs.
Fixes many machines and a few structure not having a cooldown when attacked with an item.
Fixes not being able to eat or be facehugged when wearing riot helmet with visor up.
Fixes not being able to use child of the tool type for craft recipes requiring tools.
Tablecrafting failure message now tells you what caused the failure (missing tool, missing component)
Fixes fuego plasma burrito recipe.
Fixes being able to grab cups from water cooler with telekinesis, putting the cup directly in your hand.
Fixes golem appearing with their old human name for a split second.
Some changes to make code more OOP (take_damage() proc for barricade, shieldgen, etc)
Some tweaks to light tube building code.
2015-10-08 19:50:01 +02:00
Xhuis
532c796e32 Nar-Sie sound restoration 2015-10-07 17:22:47 -04:00
Shadowlight213
6c20ce8451 Makes the AI braindead message not appear if the Ai is currently shunted. 2015-10-04 00:50:30 -07:00
Xhuis
6c2edbec55 Disables gravgen rad pulses showing up in asay/logs 2015-09-30 13:39:10 -04:00
Xhuis
5f99b313cc Radiation changes 2015-09-26 13:33:27 -04:00
xxalpha
22474094ae Merge remote-tracking branch 'upstream/master' into hot_or_not
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-09-24 03:14:04 +01:00
xxalpha
655b1a77c7 Replaced refactored is_hot() to be an atom proc. 2015-09-24 01:12:38 +01:00
Razharas
1105a2b820 Merge pull request #11899 from kingofkosmos/altclickrotatepipe
Alt-click to rotate stuff
2015-09-24 01:59:04 +03:00
kingofkosmos
65c516607f Adds altclick rotation + description to doppler array, transit tubes, windoor assembly, infrared emitter, emitter, particle accelerator, disposal tubes. 2015-09-20 18:54:23 +03:00
Xhuis
1178fbe079 Major cult changes
The current code for runes is god-awful. Like, seriously terrible. This PR aims to fix that. Rather than having every rune effect defined in a single attack_hand proc, this PR will separate the runes into subtypes, which supports for more modular runes as well as cleans up the code.

It also separates invocation into a two different procs. The first of these will determine if the rune can be invoked; if that passes, the second will cause the rune's effects. There is also a third proc that will cause effects if the rune fails to invoke.

Research words have been removed, and all runes are now available from the start of the round. This is highly subject to change once some feedback is in from actual cult rounds.

Miscellaneous tweaks:

    Blood boil runes now explode when used
    Convert runes can now work solo, but take time
    Armor runes now only provide the basic armor set
    Tomes now do a static 15 burn damage and play a sound
    If the Escape objective is rolled, the amount of people that must escape will scale with the round population to a factor of 5 (i.e. 50 players = 10 cultists)
2015-09-16 10:04:49 +12:00
Razharas
73db85100c Merge pull request #11769 from phil235/FixMutations
Some dna fixes
2015-09-15 22:31:59 +03:00
phil235
428a28a440 Fixes monkeyize/humanize removing the mob's viruses when they should be kept.
Fixes NOCLONE and CLUMSY being in both disabilities and mutations. they're now only disabilities.
Fixes minttoxin not gibbing people with the fat disabilities.
Fixes some runtimes, replacing usr by user in some places.
Fixes mutation overlays being removed when updating overlays.
Remove the now unused mob/var/list/mutations and human/var/blood_type
Fixed some formatting in preferences.dm
2015-09-13 22:52:38 +02:00
bear1ake
f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
Remie Richards
8b899636b2 Merge pull request #11604 from duncathan/itwaslessthan300000runtimessofranklyIammorethanokwiththis
Fixes a BUNCH of atmos shit
2015-09-07 13:49:01 +01:00
Razharas
580e889e7d Merge pull request #11590 from joonoro/turbinefix
Fix turbine
2015-09-07 00:08:30 +03:00
duncathan
50fc7578f7 fixes TEG 2015-09-06 13:16:00 -06:00
Joonatan O'Rourke
ecbae74695 fix turbine computer 2015-09-05 10:45:57 +03:00
Joonatan O'Rourke
77d91af82c fix turbine 2015-09-05 09:42:14 +03:00
c0
df7386a4ec Assemblies update 2015-09-04 11:22:37 +03:00
Aranclanos
d2903d077f Merge pull request #11530 from xxalpha/coilcablecorrection
Fixed a couple of bugs with cable coils.
2015-09-02 22:55:47 -03:00
Razharas
feb3d2adce Fixes comment
Fixes comment
2015-09-02 14:41:27 +03:00
Razharas
e0e5bbc978 Merge branch 'DSStuff' of git://github.com/Steelpoint/-tg-station into Steelpoint-DSStuff 2015-09-02 14:38:07 +03:00
xxalpha
70d97ad5e4 Fixed a couple of bugs with cable coils. 2015-09-01 22:35:04 +01:00
Razharas
c94085dcbe Merge pull request #11489 from Core0verload/turbine
Fixes roundstart turbine spawning broken
2015-09-01 17:39:03 +03:00
Razharas
bfbe4e997e Merge pull request #11505 from duncathan/returnQDEL_HINT_LETMEDIE
Makes all Destroy() procs return properly
2015-09-01 15:54:18 +03:00
Razharas
40bdd7e1eb Merge pull request #11488 from bgobandit/smeslogging
Adds fingerprint transfer for machine deconstruction; logs SMES
2015-09-01 09:50:57 +03:00
duncathan
51c09f16bf makes all Destroy()'s return properly 2015-08-31 00:21:01 -06:00
Razharas
d1c417e996 Merge pull request #11416 from xxalpha/airlockQDEL
Added qdel(wires) to a bunch of objects Destroy proc.
2015-08-31 00:08:27 +03:00
c0
53d7b4a617 Turbine fix 2015-08-30 22:55:48 +03:00
bgobandit
d4e058c7ea HONK HONK HONK HONK HONK 2015-08-30 15:08:54 -04:00
bgobandit
504f2b7270 Adds fingerprint transfer for machine deconstruction and logging for SMES in particular. 2015-08-30 14:58:21 -04:00
Cheridan
32d74ad19c Merge pull request #11433 from Core0verload/framed
Buttons and wall frames rework
2015-08-30 13:43:19 -05:00
c0
97b792bbc3 Changed some circuits paths to reduce copypasta 2015-08-30 16:58:13 +03:00
Maarten van den Berg
3430e8824e Prevents emitters and field gens from being wrenched to the floor in space 2015-08-28 13:33:31 +02:00
c0
8474086bce Buttons and wall frames rework 2015-08-28 02:01:49 +03:00
xxalpha
19947d4fa0 Added qdel(wires) to a bunch of objects Destroy proc.
Return ..()
2015-08-27 11:10:58 +01:00
phil235
d211992ddc Make it so the code doesn't rebuild (propagate_network()) the wire network X times when singulo/explosion destroys a line of X cables at once. 2015-08-25 20:22:30 +02:00
Remie Richards
ca91b43f0a Merge pull request #11258 from Anonus/spoopyghosts
Fixes a bunch of revenant stuff, again.
2015-08-19 16:15:03 +01:00
Swag McYolosteinen
825b5794c7 Merge pull request #11239 from Firecage/del2qdel
del() to qdel()
2015-08-19 11:50:24 +02:00