Commit Graph

151 Commits

Author SHA1 Message Date
Buggy123
5788e89ffa Added cable coils to the autolathe
Cable coils will only be built in stacks of 30, at maximum.

Reduced cable coil cost to 1/4 to be more in line with other tool costs.

Reduced cable coil cost to 1/4 to be more in line with other tool costs.

Fixed it not compiling?

Finally got it to compile

Fixes bad code

removed unnecessary /var

Added maxstack var to define custom stack sizes for things

Allowed the autolathe to use custom stack sizes.

Adds correct maxstack values to various stackable objects
2016-02-12 18:17:34 -05:00
bgobandit
f435f18d6b fixed gunhog's shit, added new KA/res to asteroid rooms, added mesons to mech scanner 2015-11-24 07:18:54 -05:00
bgobandit
bcd456eea1 Added new PKA, R&D designs, tweaked numbers, honked the honk up the honk 2015-11-23 18:44:54 -05:00
bgobandit
899e6ecaf9 Merge branch 'master' of https://github.com/tgstation/-tg-station into newmininggear
Conflicts:
	_maps/map_files/DreamStation/dreamstation04.dmm
2015-11-18 19:55:06 -05:00
bgobandit
47dcbc2fd0 Various mining additions, fixes and rebalances. 2015-11-18 19:14:28 -05:00
GunHog
336b57bd5a Missing Diagnostic HUDs commit
For some reason, the final commit for DiagHUDs was lost. This adds
Diagnostic HUDs to roboticist lockers, the protolathe properly, fixes
the night HUD's onmob sprite and adds a quick changelog.
2015-10-30 00:45:31 -05:00
GunHog
d37805e093 Adds HUD items
- Adds Diagnostic HUD to Sci
- Adds NV Diagnostic HUD as well
2015-10-23 14:19:17 -05:00
GunHog
e76411cd50 Buildable Science goggles
- You can now build Science Goggles at a protolathe.
- Fixes small var derp
2015-10-08 18:31:19 -05:00
Fox-McCloud
960f0b3129 adds in bluespace trashbag 2015-09-26 18:07:16 -04:00
Fox-McCloud
6ca0a1ad40 Re-Adds Advanced Mop 2015-09-26 06:42:57 -04:00
xxalpha
1626e02302 Fixed protolathe not printing things that required reagents.
Better

Coefficient
2015-09-17 14:09:03 +01:00
Fox-McCloud
9b668de7bb Merge remote-tracking branch 'upstream/master' into Impropermaterials 2015-09-13 08:58:40 -04:00
bear1ake
c52c4a5346 Merge remote-tracking branch 'tgstation/master' into point-zero
Conflicts:
	code/modules/research/protolathe.dm
2015-09-12 21:07:40 +09:00
Fox-McCloud
89fa65c127 Fixes Consistency Issue with Materials 2015-09-12 03:51:33 -04:00
xxalpha
28889d2b6a Changed protolathe code to use material container.
Clean proc, typo fix

Standard sheet values
2015-09-11 12:39:32 +01:00
bear1ake
f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
duncathan
c3b095a8b3 adds scanners to R&D; adds changelog 2015-07-10 23:15:44 -06:00
xxalpha
cfb5e724b6 Material container, all items can have materials, wake me up
cant wake up

go to sleep debug
2015-07-01 03:34:47 +01:00
Cheridan
29c2bb474d Merge pull request #9804 from Firecage/Exwelder
Adds the experimental welder to R&D + adds some descriptions.
2015-06-07 21:23:45 -05:00
Firecage
89e2fbf0bb Adds the experimental welder to R&D + adds some descriptions. 2015-06-05 20:43:21 +02:00
Firecage
3a826fe13c Changes alot of datum/ to /datum/ 2015-05-31 02:40:54 +02:00
GunHog
26df5b6c8e Removes mining drill power mechanic.
- Removes the power mechanic from mining drills and the sonic
jackhammer.
- Fixes broken borg diamond drill upgrade.
2015-05-08 10:12:22 -05:00
xxalpha
1683581578 Omelette du fromage. 2015-04-18 23:03:04 +01:00
phil235
7df5998740 Nerfing plasma cutters, their damage and range is reduced in pressurised environment. Reduces drilling cost of all drills to make them appealing. Drill cells are now removed by clicking the drill, no more screwdriver needed. Resonator fields can no longer be stacked on each other. Switching from 5 to 3 seconds detonation on the resonator is now done by clicking it instead of screwdriving. Increasing building costs for plasma cutters. Removes mineral/screwdriver upgrades to resonator and kinetic accelerator. Plasma cutters can now only uses solid plasma. 2015-04-08 03:44:56 +02:00
pudl
69924a15be plasma/ripley update 2015-03-25 18:06:26 -05:00
Cheridan
95e269e211 Merge pull request #8122 from Xhuis/miners_messiah
Adds the ore satchel of holding
2015-03-06 15:15:40 -06:00
Xhuis
2499ed82f4 Adds the ore satchel of holding 2015-03-03 07:26:58 -05:00
xxalpha
f9ebb2cff7 Merge remote-tracking branch 'upstream/master' into traymesons
Conflicts:
	code/modules/research/designs.dm
	icons/mob/eyes.dmi
	icons/obj/clothing/glasses.dmi
2015-02-27 21:15:01 +00:00
hornygranny
c0c8a739e2 Merge pull request #7721 from paprka/miening
Mining & mine-related chem changes
2015-02-22 20:17:24 -08:00
xxalpha
28d1e9bad2 Several additions and new sprites.
Reverts glasses.dm
2015-02-14 19:24:41 +00:00
Iamgoofball
2d52a74064 song name? 2015-02-14 01:29:54 -08:00
paprka
88760896ad initial commit 2015-02-13 20:59:39 -08:00
GunHog
50576c367f Adds NVG Mesons
- Adds Night Vision Optical Mesons Scanners to RnD.
2015-02-13 12:23:07 -06:00
paprka
2afd0f7862 adds key spawning and stuff 2015-01-21 18:39:17 -08:00
Cheridan
0956a86c22 Firing Pin System - The Lockbox Solution 2015-01-09 18:49:02 -06:00
Menshin
9d430e1470 Done some missed designs for the R&D revamp. 2014-12-27 16:49:11 +01:00
Cuboos
0bb7d2a5a5 Merge remote-tracking branch 'remotes/upstream/master' into CuboosSoundS1E1
Conflicts:
	code/game/objects/items/weapons/defib.dm
	config/admins.txt
2014-12-15 18:12:14 -08:00
Cheridan
3ede77face Merge pull request #6189 from Menshin/exofab_revamp_end+fixes
Exofab revamp finishing and fixes
2014-12-11 11:52:16 -06:00
Cuboos
8175bd91e0 Mining sound revamp, using realistic sounds now instead of reusing sound. Plus improved Taser sound. 2014-12-09 19:38:49 -08:00
paprka
b01e6ba882 Generic names and buffs 2014-12-08 16:49:48 -08:00
Menshin
ba44b325d3 Finished the exofab revamp:
* designs are now using the construction time var and the hacky /obj/item/mechavars is gone
* designs updated : there shouldn't be "no material" designs anymore
* cleaned the objects of their construction_cost and construction_time vars
* fixes the material name being displayed with $ character before
* this also fixes the overlay animation in inserting sheets
* the category var is now a list, so parts can be build/used with several chassis (fixes the Firefighter Chassis appearing when building Ripley)
* properly fix the href vulnerability when emptying (you can now remove all sheets of a materiel at once)
* the exofab now won't create a material sheet if there's not enough material (e.g 1000 metal)
* the exofab now won't accept a sheet if it would overstuff it (losing some material in the process)
* cleaned the code a bit (simplified, streamlined, using global vars, etc)

Finish #5722 and fixes #5954.
2014-12-02 23:00:22 +01:00
paprka
b136cf653c wet floor signs and advanced janitor research 2014-10-23 13:43:42 -07:00
Remie Richards
473bcd1858 Ports Drones from NTstation + New Improvements/Features 2014-09-13 15:02:57 +01:00
Cheridan
148d16397b Advanced Shotshells
adds 3 new types of shotgun ammo. make them by crafting the special shell in RND, and then using table-crafting to make the unique ammo.dmi

meteorshot, made with compressed matter cartridges
pulse slugs, shotgun rounds with the properties of a laser weapon.
dragonsbreath rounds, area-of-effect flame weapons.
renames ammunition/bullets.dm to ammunition/ammo_casings.dm, which is more accurate

splits RND designs up into their own files
2014-08-14 12:15:10 -05:00
unknown
0ebb633a16 Mining Machines: Implementing ex_act()
Implemented ex_act() in both the ore redemption machine and the mining
vendor. Sparks were added as a feedback for any explosion that call
ex_act() on these machines.
To allow for the reconstruction of these devices, I have implemented
machine recepies and circuitboard definitions for these devices. I also added
R&D recipies for the circuitboards.
Offline and Open icons have been added for both objects.

Squashed all of my previous commits and fixed the leftover garbled code
from my original rebase.
2014-07-20 01:11:06 -04:00
Alex
2830c8c092 Merge pull request #3961 from paprka/ergoisbackohno
Improved mining droprates
2014-07-07 10:28:30 +01:00
Miauw
71e1b38eb5 Adds slot machines. 2014-07-03 19:50:22 +02:00
paprka
c21b6b0e55 sample text 2014-06-20 11:28:48 -07:00
GunHog
5fd52bc6a8 Removal of the Locked status from Security HUDs! 2014-04-30 16:39:00 -05:00