Commit Graph

104 Commits

Author SHA1 Message Date
Tkdrg
d966c37c6a Hand of God Fixes/Tweaks
Fixes healing fountain construction sprite.
Nexus are now destroyed properly.
Borged cultists will now lose antag status properly.
Round end message fixed.
Feedback messages improved to be clearer, and lots of typos fixed.
Smite no longer uses up faith if there is no valid target in the turf.
Adds an atom/attack_god() proc.
Fixes the greeting messages for prophets and followers, improves god msg.
Fixes nexus being spawned on dense turf after 2min, and general sanity.
Fixes attacking structures with abstract items.
Adds click delay and attack animation for attacking structures.
Fixes a lot more typos.
Fixes defense pylon friendly fire.
Makes defense pylon togglable on its god's click.
Cleans up gun_turret code a little in general.
Adds deconversion by loyalty implant or holy water (basically rev+cult).
Gods will now die when they have no followers left.
Adds the HoG gods to the traitor panel.
2015-11-07 15:25:28 -03:00
c0
a687b07eac f u c k c o n f l i c t s 2015-09-25 14:35:44 +03:00
xxalpha
204c21d287 Added a self-repair module for cyborgs.
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Changelog

Changed the module to heal more when cyborg is in critical.
2015-09-19 18:38:24 +01:00
xxalpha
b119b0e113 Added a self-repair module for cyborgs. 2015-09-17 15:56:39 +01:00
bear1ake
f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
c0
df7386a4ec Assemblies update 2015-09-04 11:22:37 +03:00
xxalpha
f8f5f689d9 Gave engineering cyborgs permanent magboots effect. 2015-08-27 20:23:35 +01:00
GunHog
f4407871ab Merge remote-tracking branch 'remotes/upstream/master' into Borgie_Lights
Conflicts:
	code/game/gamemodes/shadowling/shadowling_abilities.dm
2015-07-18 21:56:25 -05:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
MrStonedOne
a262f9aac7 Attack logging tweaks
Removed the "feature" to have something log in an atom's vv attack log, but not the file attack log. all attack log items will go to the file as well as vv.

Replaced all hard coded src.name/name for attack log's object argument with an actual object (src) except where it made more sense not to.

All attack logging *should* happen AFTER damage is applied now.

Removed the confusing attack entry for when a changeling stings another changeling.

Tweaked how punch attack logs worked
2015-07-08 23:14:37 -07:00
Ikarrus
4c4d1aaae4 Rewording 2015-07-07 20:37:07 -06:00
Ikarrus
3497744234 Makes it really obvious that antags no longer have objectives after being borged
Because people were confused by their memory being shown to them after the operation, which includes their objectives.
This also puts brains on a layer just above human mobs, so they can be seen when they pop out.
2015-07-07 15:11:53 -06:00
GunHog
033650cc47 Cyborg headlamps!
- Borg lights are now a screen button.
- Removed all borg flashlight modules.
2015-07-03 01:38:29 -05:00
Ikarrus
2191a2c33d Datum-Based Gangs 2015-07-02 15:12:55 -06:00
barackobama
7dfcc292b7 add a variable to mmi to indicate if it's of the syndicate variety as
suggested
2015-06-28 12:44:25 +01:00
barackobama
518dc0e6b4 nvm it works 2015-06-28 03:06:56 +01:00
barackobama
7aef172888 less retardation 2015-06-28 03:02:13 +01:00
barackobama
0316a836cb add a Syndicate surgery dufflebag full of tools to the uplink
add a Syndicate MMI that lets traitors create subverted cyborgs (not
slaved and with emag laws) - this is included with the surgery bag
2015-06-28 02:54:49 +01:00
xxalpha
b2e84a0d3c Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip( 2015-06-14 20:11:40 +01:00
GunHog
45f2336413 Fixes the mining borg diamond drill upgrade
- Made the borg diamond drill upgrade a child of the standard borg
mining drill.
2015-05-06 10:09:57 -05:00
Remie Richards
e5f034fc0d Merge pull request #9147 from GunHog/Rise_Of_The_RR_Androids
[Review Ready] Positronic Brains!
2015-05-03 06:34:02 +01:00
Jordie
3606662c88 Merge pull request #9106 from phil235/BundleFix5
Cyborgs, MMIs, and other fixes
2015-05-02 23:59:22 +10:00
TheVekter
07afe76f8c Fixes #9098 and #9077. 2015-04-27 01:41:12 -05:00
phil235
9132838420 Merge branch 'master' of https://github.com/tgstation/-tg-station into BundleFix5
Conflicts:
	code/game/machinery/computer/ai_core.dm
	code/game/objects/items.dm
	code/game/objects/items/robot/robot_parts.dm
	code/modules/mob/living/carbon/brain/MMI.dm
2015-04-25 19:52:14 +02:00
kingofkosmos
a7bd5f93e1 "You hear something" set to italics. 2015-04-24 21:06:16 +03:00
kingofkosmos
e371dd9f35 more spans 2015-04-24 20:52:00 +03:00
kingofkosmos
1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
GunHog
aa59485a58 Positronic Brains!
-Adds positronic brains
- Fixes a runtime in mechs for pilots without DNA
2015-04-24 09:23:20 -05:00
phil235
d6cc2c07c6 Fix mmi deafened indefinitely. 9078
Fix carp knocking borg. 7394
Replace carp knockdown by stamina dmg (for human only) (now 5 bites instead of 7 to go from 100% to crit w/o armor) 7905
Fix being stunned as a borg causing temporary blindness, deafness and muteness. 9061
Change robot out of power: now only stunned, can talk but not move or interact. Adding feedback in examine. 6170
Robots now take damage in the hottest of inferno (35,000+ K)  8840
Nerfs uranium wall radiation: 6 times less radiation (just double the effect of urafloor), chain reaction range down to 1. 6841
Fixes putting braindead/notincorpse/ghosted brains in mmi, and same for mmi in borgs, the action fails and sends a message to the ghost. 4841 7447
Fixes brains taking eye damage and becoming blind. 6039
2015-04-21 23:35:12 +02:00
Mandurrrh
fb099a64e7 Adds a cyborg upgrade module for the satchel of holding. Also fixes the diamond drill upgrade for borgs not being able to equip the drill with upgrade. 2015-03-12 23:26:02 -04:00
Remie Richards
b1ff6b7220 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
Conflicts:
	code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
paprka
b2071bfdbf borg updates 2015-02-14 17:38:17 -08:00
paprka
88760896ad initial commit 2015-02-13 20:59:39 -08:00
GunHog
8465c965c0 Adds movement states for some cyborgs
Mining and Mediborgs get new movement states.
Janiborg scubbers will only move when the borg does.
Made mining borg jetpack an overlay.
2015-02-10 00:44:38 -06:00
Steelpoint
6b17d4e8f8 UpdatedCoolingModule 2015-01-27 23:45:49 +08:00
tkdrg
548b19b5e3 Fixes mining borg jetpack
Credits to ririchiyo @ /vg/station for figuring this out.
2015-01-15 19:44:41 -03:00
paprka
595ad8df58 fixed compile errors 2014-12-24 21:03:22 -08:00
Cheridan
3ede77face Merge pull request #6189 from Menshin/exofab_revamp_end+fixes
Exofab revamp finishing and fixes
2014-12-11 11:52:16 -06:00
Menshin
ba44b325d3 Finished the exofab revamp:
* designs are now using the construction time var and the hacky /obj/item/mechavars is gone
* designs updated : there shouldn't be "no material" designs anymore
* cleaned the objects of their construction_cost and construction_time vars
* fixes the material name being displayed with $ character before
* this also fixes the overlay animation in inserting sheets
* the category var is now a list, so parts can be build/used with several chassis (fixes the Firefighter Chassis appearing when building Ripley)
* properly fix the href vulnerability when emptying (you can now remove all sheets of a materiel at once)
* the exofab now won't create a material sheet if there's not enough material (e.g 1000 metal)
* the exofab now won't accept a sheet if it would overstuff it (losing some material in the process)
* cleaned the code a bit (simplified, streamlined, using global vars, etc)

Finish #5722 and fixes #5954.
2014-12-02 23:00:22 +01:00
Razharas
0b5ae9899e Merge pull request #6125 from MrPerson/span_classes_never_heard_of_them
Removes a stray /red in robot_upgrades.dm
2014-12-02 15:54:17 +03:00
MrPerson
62e9f21382 Removes a stray \red in robot_upgrades.dm 2014-11-27 23:21:35 -08:00
MrPerson
89030ad3f7 Redo cyborg icon updating
Removed the stupid "updateicon()" proc and placed the behavior in update_icons() and regenerate_icons()
Removed redundant update_fire() calls
Fixes #6057 since the staff calls regenerate_icons()
2014-11-27 23:04:35 -08:00
tkdrg
0f28c013ff Makes cyborg modules NODROP 2014-11-16 15:59:57 -03:00
xxalpha
a5450b0acb Finishes repathing flashes 2014-10-22 19:09:43 +01:00
xxalpha
091cbcca2c deleted bad lines 2014-10-19 04:57:14 +01:00
xxalpha
d9dafa9649 Fix cyborg flashes being useable in flashers and cyborg heads. 2014-10-19 04:35:10 +01:00
tkdrg
a7f62f6d7c Fixes restarted borgs hearing cult chat 2014-10-05 20:21:21 -03:00
ikarrus
7c32420497 Resolved conflicts and added my yml changelog file 2014-09-19 09:30:59 -06:00
Aranclanos
8348743237 Adds failure message for when you try to rename a endoskeleton with a pen. 2014-09-10 08:09:39 -03:00