Commit Graph

263 Commits

Author SHA1 Message Date
kingofkosmos
156d9b558c Crossing a glass shard in space without shoes won't hurt and stun the user anymore. 2015-11-15 17:19:07 +02:00
Tkdrg
8fce742d0a Merge remote-tracking branch 'upstream/master' into fuk
Conflicts:
	data/mode.txt
	icons/mob/mob.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/gloves.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
2015-11-07 15:56:39 -03:00
YotaXP
2ffc5f055c Fixed bad origin_tech values. 2015-11-05 15:32:25 -05:00
Tkdrg
e2187614fd Merge remote-tracking branch 'upstream/master' into hog-mergeconflicts
Conflicts:
	code/__DEFINES/hud.dm
	code/__HELPERS/game.dm
	code/_onclick/hud/_defines.dm
	code/_onclick/hud/hud.dm
	code/game/gamemodes/antag_spawner.dm
	code/game/gamemodes/game_mode.dm
	code/game/machinery/turrets.dm
	code/modules/client/preferences_toggles.dm
	code/modules/events/alien_infestation.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/alien/special/alien_embryo.dm
	code/modules/mob/living/simple_animal/revenant/revenant.dm
	icons/mob/back.dmi
	icons/mob/head.dmi
	icons/mob/hud.dmi
	icons/mob/inhands/items_lefthand.dmi
	icons/mob/inhands/items_righthand.dmi
	icons/mob/mob.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/items.dmi
	icons/obj/projectiles.dmi
	icons/obj/storage.dmi
2015-11-02 01:06:30 -03:00
Remie Richards
046948f314 Merge pull request #12630 from KorPhaeron/Reflector
Laser Reflector Structure
2015-11-01 21:46:29 +00:00
KorPhaeron
f58dcd9e5d 3 types 2015-11-01 09:08:15 -06:00
Firecage
69ed8e756d Allows monkeys to use ointments and brute packs. 2015-10-28 00:10:11 +02:00
phil235
9c79257aab Changes the paths of stools, beds and chairs. It is now obj/structure/bed/chair and obj/structure/bed/stool. It makes much more sense since stools barely have any code of their own.
Beds (and chairs) now have buildstacktype and buildstackamount vars to handle how many sheets of what they should drop on deconstruction.
They also have a foldabletype var to handle folding into item (currently only used by roller beds) so that people can add foldable chairs in the future.
Fixes swivel chairs not dropping the correct amount of metal sheets.
2015-10-10 13:35:00 +02:00
Remie Richards
97de4b2ebe Merge branch 'master' of https://github.com/tgstation/-tg-station into HandOfGod-Resurgence
Conflicts:
	code/modules/mob/living/simple_animal/guardian/guardian.dm
	icons/mob/head.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/storage.dmi
2015-10-07 22:24:53 +01:00
Cheridan
207f6a6048 Merge pull request #12108 from Jordie0608/tilessolightyoucantevenseethem
Fixes #11268, iconless wired glass tiles
2015-10-03 09:24:07 -05:00
Jordie
c6627b3d70 Fixes iconless wired glass tiles 2015-10-02 21:28:19 +10:00
Remie Richards
131b69474e Merge branch 'master' of https://github.com/tgstation/-tg-station into HandOfGod-Resurgence
Conflicts:
	code/__HELPERS/unsorted.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/modules/client/preferences.dm
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/inhands/items_lefthand.dmi
	icons/mob/inhands/items_righthand.dmi
	icons/mob/mob.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/items.dmi
	icons/obj/projectiles.dmi
2015-09-27 17:15:01 +01:00
Remie Richards
58483beb50 Hand of god gamemode!
be_special and antag defines are no longer limited to 16 values (1 - 32768) by being changed from a bitfield to a list, an appropriate block of code exists to automatically update bitfield versions to the new list format. the list format allows us to have (functionally) infinite antag types.
2015-09-27 16:49:56 +01:00
Razharas
7c757a735f Merge pull request #11968 from xxalpha/hot_or_not
Removed /proc/is_hot() && Removed /proc/is_sharp()
2015-09-25 04:02:52 +03:00
Razharas
3c4994749b Merge branch 'TacticalEspionageAction' of https://github.com/Incoming5643/-tg-station into Incoming5643-TacticalEspionageAction 2015-09-24 23:52:38 +03:00
xxalpha
22474094ae Merge remote-tracking branch 'upstream/master' into hot_or_not
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-09-24 03:14:04 +01:00
xxalpha
3d15d791fb Merge branch 'edgy' into hot_or_not
Conflicts:
	code/__HELPERS/unsorted.dm
2015-09-24 03:12:08 +01:00
xxalpha
deb60ae309 Replaced /proc/is_sharp() with /obj/item/proc/is_sharp(). 2015-09-24 03:08:28 +01:00
xxalpha
655b1a77c7 Replaced refactored is_hot() to be an atom proc. 2015-09-24 01:12:38 +01:00
c0
8d54f835ae Materials - final solution 2015-09-22 00:18:37 +03:00
AnturK
8067597beb Display case chasssis 2015-09-17 17:53:26 +02:00
AnturK
ac813a0ced Display cases 2015-09-17 17:53:24 +02:00
Cheridan
76d1e6add5 Merge pull request #11556 from bgobandit/hardmeatspike
MEAT SPIKE EXPANSION
2015-09-16 20:19:42 -05:00
Xhuis
1178fbe079 Major cult changes
The current code for runes is god-awful. Like, seriously terrible. This PR aims to fix that. Rather than having every rune effect defined in a single attack_hand proc, this PR will separate the runes into subtypes, which supports for more modular runes as well as cleans up the code.

It also separates invocation into a two different procs. The first of these will determine if the rune can be invoked; if that passes, the second will cause the rune's effects. There is also a third proc that will cause effects if the rune fails to invoke.

Research words have been removed, and all runes are now available from the start of the round. This is highly subject to change once some feedback is in from actual cult rounds.

Miscellaneous tweaks:

    Blood boil runes now explode when used
    Convert runes can now work solo, but take time
    Armor runes now only provide the basic armor set
    Tomes now do a static 15 burn damage and play a sound
    If the Escape objective is rolled, the amount of people that must escape will scale with the round population to a factor of 5 (i.e. 50 players = 10 cultists)
2015-09-16 10:04:49 +12:00
c0
75f2c92ebc Adds materials to ore 2015-09-13 23:37:13 +03:00
Fox-McCloud
9b668de7bb Merge remote-tracking branch 'upstream/master' into Impropermaterials 2015-09-13 08:58:40 -04:00
Fox-McCloud
ffa823e5b9 floor tile materials fixup 2015-09-12 16:11:48 -04:00
Incoming
3ef306fc4e Adds large cardboard boxes to the game, constructable from five sheets of cardboard.
Cardboard boxes are closets that:
*Can only carry a single person
*Are easy to destroy
*Are flammable
*Can't be welded shut

They can also can be used for more "tactical" purposes, at the same speed as walking.

Takes the opportunity to remove some object unfriendly coding.

If this is accepted they'll be a pull a little later to replace a few closets on the maps with boxes (or maybe code to have generic closets on the map to occasionally spawn as boxes instead).
2015-09-10 19:29:19 -04:00
bear1ake
f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
Fox-McCloud
0b8f2476b4 Fixes Gold Sheets Containing Plasma 2015-09-04 01:44:13 -04:00
bgobandit
94490f12d1 Adds some meat spike functionality. 2015-09-02 20:32:38 -04:00
xxalpha
70d97ad5e4 Fixed a couple of bugs with cable coils. 2015-09-01 22:35:04 +01:00
duncathan
51c09f16bf makes all Destroy()'s return properly 2015-08-31 00:21:01 -06:00
Cheridan
32d74ad19c Merge pull request #11433 from Core0verload/framed
Buttons and wall frames rework
2015-08-30 13:43:19 -05:00
Cheridan
7a469e240a Merge pull request #11437 from bgobandit/dronepax
Refactors medical stacks used on simple animals.
2015-08-29 18:55:27 -05:00
Cheridan
87eae12f89 Merge pull request #11425 from bgobandit/golemsandglass
Golems no longer take damage from attacking with glass shards.
2015-08-29 11:17:34 -05:00
bgobandit
1e57cc6845 fixes ellipsis 2015-08-28 14:22:29 -04:00
bgobandit
607170a9ef g merge conflicts. remote-tracking branch 'upstream/master' into dronepax
Conflicts:
	code/modules/mob/living/simple_animal/revenant/revenant.dm
	code/modules/mob/living/simple_animal/slaughter/slaughter.dm
2015-08-28 02:54:43 -04:00
bgobandit
6f6744da33 Refactors healing simple animals with bruise packs. 2015-08-28 02:02:43 -04:00
bgobandit
326d849836 You can no longer use bruise packs, ointment or other medical stack items on drones. 2015-08-28 00:51:24 -04:00
c0
14bd455287 Button frame added to metal 2015-08-28 02:04:33 +03:00
c0
8474086bce Buttons and wall frames rework 2015-08-28 02:01:49 +03:00
bgobandit
1009c08ff4 Golems no longer take damage from attacking with glass shards. 2015-08-27 14:55:48 -04:00
Remie Richards
9622676d1e Merge pull request #11132 from Cheridan/too_much_fun
Astral Tiles 1.01 - Fun Removal
2015-08-12 06:20:54 +01:00
Cheridan
3a5cde5988 Merge pull request #10901 from CosmicScientist/mobcostumes
Adds carp and Ian costumes
2015-08-11 18:16:49 -05:00
Cheridan
2df4cdb7cd Thank you Remie for catching this intentional error.
Removes amount = 30
2015-08-09 23:07:24 -05:00
Cheridan
e6fe8baa24 Astral Tiles 1.01 - Fun Removal 2015-08-09 23:02:32 -05:00
Cheridan
63698004d6 Fixes Conflicts, Also Structural Code Stuff 2015-08-08 20:16:53 -05:00
CosmicScientist
2844c80ed5 Fixing merge conflicts 2015-08-08 15:43:38 +01:00
Cheridan
eb210ab6e8 Adds Astral Carpet Tiles 2015-08-05 23:46:49 -05:00