Commit Graph

3807 Commits

Author SHA1 Message Date
Jordie
a09d69e985 Merge pull request #12330 from feemjmeem/tanksuicide-refactor
re-enable tank suicide, but retain body and all objects
2015-10-29 14:27:37 +11:00
Cheridan
62527884ed Merge pull request #12702 from optimumtact/pkpenguin
Adds a surgery to attach a chainsaw to your hand
2015-10-28 18:08:36 -05:00
Cheridan
f00b6101e7 Merge pull request #12698 from Firecage/youcandoitlilmonkey
Allows monkeys to use ointments and brute packs.
2015-10-28 17:51:56 -05:00
Razharas
6d89f6cd69 Merge pull request #12687 from tkdrg/uncreative_branch_name
Fixes chainsaws losing force when dropped
2015-10-28 19:30:22 +03:00
Razharas
9357602233 Merge pull request #12665 from tkdrg/ghost_medsechuds
[READY] Adds a ghost on-screen HUD
2015-10-28 05:19:19 +03:00
Tkdrg
dd20530f0e Adds ghost alerts.
Adds ghost alerts for revival (cloning, MMIs, nar-sie, drones, etc).
2015-10-27 23:07:41 -03:00
PKPenguin321
fe8d0e58cd Adds a surgery to attach a chainsaw to your hand
Once added you cannot remove the chainsaw and the hand will be forever
used
2015-10-28 12:16:58 +13:00
Firecage
69ed8e756d Allows monkeys to use ointments and brute packs. 2015-10-28 00:10:11 +02:00
Cheridan
fe41766141 Merge pull request #12658 from francinum/patch-7
chainsaw is too cumbersome to carry in one hand!
2015-10-27 11:12:08 -05:00
Razharas
ba1b70106d Merge pull request #12497 from bgobandit/ayyyfixes
Even more xenobiology fixes and tweaks
2015-10-27 18:28:48 +03:00
Tkdrg
2b1a1f42fd Fixes chainsaws losing force when dropped
Fixes #12683
2015-10-27 11:36:55 -03:00
francinum
86f5a28e73 Update twohanded.dm 2015-10-26 13:27:24 -04:00
francinum
faeabc713f Makes Twohand Required pickup use wield()
Fucking Ergo.
2015-10-26 13:18:11 -04:00
francinum
659823392f You drop The Murderfucker.
the to \the
2015-10-26 12:51:28 -04:00
francinum
571627b501 Goddamnit. 2015-10-25 22:41:11 -04:00
francinum
0f3a6d11c3 You drop the chainsaw. 2015-10-25 22:40:02 -04:00
francinum
44f3e23bf0 chainsaw is too cumbersome to carry in one hand! 2015-10-25 22:01:30 -04:00
Cheridan
a53d35e00c Merge pull request #12548 from tkdrg/ilive_again
Adds Chainsaws
2015-10-25 13:09:55 -05:00
Cheridan
b10368c3e3 Merge pull request #12306 from Incoming5643/RTD
Adds d1 and d100 dice
2015-10-25 05:19:17 -05:00
Cheridan
6bfa738a24 Merge pull request #12567 from phil235/EffectSystemTweak
Makes effect system code more OOP.
2015-10-22 21:00:10 -05:00
Razharas
e1bad58c4a Merge pull request #12503 from Robustin/master
Pneumatic Nerf
2015-10-22 09:33:02 +03:00
phil235
fb7ad8b38f Merge pull request #12452 from Xhuis/radical
Radiation tweaks and a geiger counter
2015-10-22 01:13:00 +02:00
Tkdrg
0458f939b4 Adds Chainsaws
Happy Halloween!

Sprites by WalterJe.

These are force 21 two-handed weapons. They are sharp and can be
tablecrafted by spending one circular saw, one plasteel sheet, and one cable
coil, plus a welding tool for crafting. The sound used is from the
freesounds.org and was released into the public domain. It is available
at https://www.freesound.org/people/esperri/sounds/118972/.

This is a rehash of PR #6320 if you're feeling dejavu.
2015-10-21 20:11:29 -03:00
phil235
261ee72cce Merge pull request #12511 from KorPhaeron/icon
Fixes icon not updating when you craft an explosive lance
2015-10-22 00:47:31 +02:00
phil235
d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Cheridan
b31f114940 Merge pull request #12510 from Core0verload/tankytanksoftank
Buffs big air/oxy tanks damage to 10
2015-10-20 17:47:30 -05:00
Cheridan
bb544c6c92 Merge pull request #12494 from Anonus/timestop
Fixes untoggled switchblade force
2015-10-19 20:54:47 -05:00
Razharas
d1df0bfeff Merge pull request #12485 from xxalpha/ultrarange
Added ultra_range() proc.
2015-10-20 00:17:09 +03:00
KorPhaeron
8a3ce07b25 update icon 2015-10-19 15:40:33 -05:00
Razharas
f8056d6d86 Merge pull request #12389 from KorPhaeron/MEDIOCRE
Makeshift explosive lances
2015-10-19 22:58:50 +03:00
KorPhaeron
d83b09255d no hitting space 2015-10-19 14:52:41 -05:00
c0
a75e359cc6 Buffs big air/oxy tanks damage to 10 2015-10-19 22:26:13 +03:00
KorPhaeron
6d706ee6d2 Tablecrafting 2015-10-19 14:06:40 -05:00
xxalpha
e82a216447 Changed various instances of range() and orange() to ultra_range(). 2015-10-19 20:04:14 +01:00
Razharas
33e6d35d03 Merge pull request #12378 from bgobandit/fuckeverything
Chemists can turn gibs into soap, candles, and meat product: no fucking .int edition
2015-10-19 19:54:42 +03:00
Razharas
6fc19c7c23 Merge pull request #12385 from bgobandit/morexenobioshit
Adds bio-bags, primarily for xenobiologists.
2015-10-19 19:53:45 +03:00
Robustin
3a8df998e2 Pneumatic Nerf
Just for the consistency of improvised weapon power. These things still serve a purpose without (arguably) being the most powerful ranged weapon available to the crew. 

New max weight is 7, down from 10.
2015-10-19 12:52:17 -04:00
Razharas
f1d66b1049 Merge pull request #12374 from AnturK/itscomingfromthepipes
Makes t-rays detect mobs in pipes
2015-10-19 10:09:23 +03:00
Razharas
123390d640 Merge pull request #12459 from phil235/BugFixBoogalooG
Phil's batch of fixes
2015-10-19 10:03:28 +03:00
Razharas
4bd2956c6b Merge pull request #12466 from phil235/BugFixBoogalooH
Bugfixes: soulstone, reagent runtimes, etc
2015-10-19 10:02:42 +03:00
Razharas
2b635f51ae Merge pull request #12469 from Shadowlight213/Dronemag
Qol features for drones
2015-10-19 10:01:20 +03:00
bgobandit
a1baaabd53 xenobio qol changes/balance stuff 2015-10-19 00:03:39 -04:00
Nerd Lord
3c6bafb894 Fixes switchblades having 20 force while unextended until toggled for the first time.
Also increases throwforce while toggled on and force while toggled off: A good guiderule is "throwforce is higher than force"
2015-10-18 20:53:53 -04:00
Steelpoint
3662a52eb1 Merge branch 'master' of https://github.com/tgstation/-tg-station into Armoury
Conflicts:
	_maps/map_files/TgStation/tgstation.2.1.3.dmm
2015-10-19 02:16:24 +08:00
Xhuis
9bcb1623b6 New sprites by WJohnston 2015-10-18 12:31:04 -04:00
KorPhaeron
e13665c7f4 Back sprites 2015-10-18 00:30:16 -05:00
Shadowlight213
5bccd36752 Fixes 2015-10-17 19:45:00 -07:00
Shadowlight213
fc13a7cf70 Various QOL changes for drones.
Makes drones have permanent magboot effect.
Gives drones the check station alerts verb
Allows drones to set Airlock access on RCDs
2015-10-17 19:16:00 -07:00
phil235
db6645d7bc so we can still shave slime people. 2015-10-18 02:11:47 +02:00
phil235
79a814b434 Fixes some runtimes when picking candidates for certain simple_animals, especially sentience potion. If the player chose 'Yes' and then immediately disconnected, it would make the chosen client null. Same thing for xeno larva bursting (player disconnection mid bursting animation)
Fixes runtimes with chem grenade calling prime() after being GC'd.
Fixes some hardsuits having "unacidable = 1" twice.
Fixes runtime with alien whisper.
Fixes runtime with check_shields()
Fixes runtime with Venom, Formaldehyde, corn syrup and holy water.
Fixes cult sacrifice soulstoning not working (giving a dead shade).
2015-10-18 01:28:48 +02:00