Commit Graph

14248 Commits

Author SHA1 Message Date
Shadowlight213
ebcbbec8e2 Reverses the config var so it forbids instead of allows 2016-03-04 10:49:00 -08:00
Shadowlight213
51c414e808 Removes the backup check. 2016-03-03 10:48:13 -08:00
Shadowlight213
510f9863dc fixes merge conflicts 2016-03-03 10:42:54 -08:00
Cheridan
aa9196a725 Merge pull request #15880 from Core0verload/plantrefactor1
Plant Refactor: Revenge of the Grown
2016-03-03 00:16:34 -06:00
Cheridan
2a6d069b5b Merge pull request #15867 from RemieRichards/monkey_jetpack_fix
Fixes Monkeys not being able to steer jetpacks.
2016-03-03 00:13:00 -06:00
c0
b6ff8f5919 Splits grown.dm into subfiles completely 2016-03-03 06:13:12 +03:00
Cheridan
f7bd1fed74 Merge pull request #15869 from Core0verload/itsmagic
Allows aliens/monkeys to use magic/arm-mounted guns
2016-03-02 20:14:34 -06:00
Remie Richards
1cb1e7bfa8 Merge pull request #15766 from GunHog/WJohnston's_How_To_Nerf_Your_Xeno
Xenos now suffer when the queen dies.
2016-03-02 17:34:45 +00:00
GunHog
bf1738e631 Moves a check
Moves the owner check to after the recent_queen_death var reset.
Otherwise it probably would not be useable if implanted.
2016-03-02 11:21:56 -06:00
phil235
45a7ae151e Merge pull request #15856 from MrStonedOne/patch-151
Use pick weight they said, it will be find they said. FUCK YOUR PICKWEIGHT (fixes suit sensors)
2016-03-02 16:40:05 +01:00
Sawu
a932be993f SNPC verb hotfix 2016-03-02 22:05:23 +11:00
Sawu
7538670573 SNPC verb hotfix 2016-03-02 22:04:45 +11:00
Cheridan
04dd252000 Merge pull request #15857 from sawu-tg/master
SNPC Expansion v2: EA Edition
2016-03-02 02:02:41 -06:00
Cheridan
ffb14ed84d Merge pull request #15788 from Shadowlight213/Oldcultredo
Remake of #15690. Replaces newcult with oldcult.
2016-03-01 22:37:58 -06:00
c0
0e1ae09e92 Plant Refactor: Revenge of the Grown 2016-03-02 07:30:06 +03:00
GunHog
a49d5dc924 Queen Dying is now based in the node
- Queen's death is now called on the node itself
- Slightly different effects for humans than aliens
2016-03-01 22:23:50 -06:00
Tkdrg
a9ffb42aed Fixed the code not compiling 2016-03-01 23:19:01 -03:00
tkdrg
525fcb25e2 Merge pull request #15838 from Incoming5643/feline_magnet_2
Rolls back the life mechanic from Runtime
2016-03-01 22:01:24 -03:00
tkdrg
bb8bd41fa5 Merge pull request #15816 from Core0verload/fcku
Fix for robotic chest removing lungs
2016-03-01 21:48:28 -03:00
tkdrg
851902f52b Merge pull request #15743 from Shadowlight213/Voidpuppy
Adds Void puppies
2016-03-01 21:46:42 -03:00
tkdrg
a0397a73a7 Merge pull request #15698 from LanCartwright/flyvomit
Flypeople now eat vomit
2016-03-01 21:30:15 -03:00
tkdrg
799e923eff Merge pull request #15840 from phil235/RobotAttackSelfFix
Cyborgs can no longer activate the object in their active module when incapacitated
2016-03-01 21:14:55 -03:00
tkdrg
9211b19b38 Merge pull request #15836 from phil235/SpellFix
Fixes spell action button not being updated correctly
2016-03-01 21:09:20 -03:00
tkdrg
09b06ad372 Merge pull request #15823 from tgstation/duncathan-corgis
Updates proc swap stack trace
2016-03-01 20:59:24 -03:00
tkdrg
2383f93607 Merge pull request #15772 from Core0verload/nameburger
Named burgers are back!
2016-03-01 20:54:16 -03:00
tkdrg
d7da145656 Merge pull request #15800 from Sestren413/BluespaceBananas
Adds bluespace bananas
2016-03-01 20:52:00 -03:00
tkdrg
41a42922d2 Merge pull request #15709 from Malkevin/cuffsandclean
Cuffs and sec clean up
2016-03-01 20:28:56 -03:00
c0
1dea7ac78b Defines 2016-03-02 00:23:50 +03:00
c0
af5276467b Allows aliens/monkeys to use magic and arm-mounted guns 2016-03-01 23:52:58 +03:00
Remie Richards
28a49d127d Fixes Monkeys not being able to steer jetpacks. 2016-03-01 18:00:00 +00:00
Kyle Spier-Swenson
19ad6ca347 Update clothing.dm 2016-03-01 01:34:16 -08:00
Sawu
b9486254f4 SNPC Expansion v2: EA Edition
* Interest values and modifiers tweaked to create a smoother and more active AI
* maxStepsTick raised to 6, to smooth out movement
* doorScan has been integrated into the main AI, and performs before all other functions
* SNPCs have been given all-access, but must "hack" their way through doors, with a small chance to electrocute themselves
* Verb added to customise an SNPC and optionally send it to it's department
* Clown SNPCs will now slip people.
* Chef and Bartended SNPCs now process and cook basic foods.
* Botanist SNPCs will now grow, tend and harvest plants, and deliver them to a smartfridge.
* SNPCs are now the Synth race
* SNPCs now recognise a number of offensive actions, such as injecting, throwing, being shot and people attempting to steal from them
* SNPCs will now atetmpt to unbuckle themselves
* General Backpack and Item handling improved
* SNPCs now correctly recognise and take regular items
* Rebalanced the AI to favour their favourite items and department more
* callFunction now spawns off modules, running them simultaneously
* Botanist,Chefs and Bartenders now attempt to stay near their respective areas
* SNPCs now recognise recursive content (items in boxes in bags etc)
* SNPCs now have emotes attached to certain actions to faciliate their bluespace magic (so players do not get confused)
* Greytide SNPC getting stalled has been fixed
* SNPCs can now recognise and throw items that have are throwable, and will use them in combat.
* SNPCs can now recognise and use grenades, and will (according to their traits) prime and throw them, or suicide bomb a target
* SNPC ranges for combat rebalanced
* SNPCs now switch between disarm and harm in melee combat.
2016-03-01 18:39:42 +11:00
Kyle Spier-Swenson
1dcd0b1013 Use pick weight they said, it will be find they said. FUCK YOUR PICKWEIGHT 2016-02-29 23:15:18 -08:00
tkdrg
c02ccab8c0 Merge pull request #15758 from AnturK/spawners
Refactor of map and corpse spawners.
2016-02-29 23:44:38 -03:00
tkdrg
ef1f9845dc Merge pull request #15412 from LanCartwright/toxinvirology
New virology chems. Makes virus food actually useful. Adds uranium to virology uses.
2016-02-29 23:41:28 -03:00
tkdrg
c914f7bb85 Merge pull request #15829 from neersighted/fix_your_shit
Properly check supply packs validity
2016-02-29 23:33:12 -03:00
KorPhaeron
11f18b4a9b Merge pull request #15433 from MrStonedOne/patch-151
Makes suit sensors useful (Suit sensor random levels will now favor higher levels)
2016-02-29 20:04:03 -06:00
Akke
9c0bacbd72 Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me oranges; thy remie and thy coderbus they comfort me. 2016-03-01 01:06:59 +00:00
Akke
97f2a423de fixes other_reagents.dm to be children of their original reagent. 2016-03-01 00:03:13 +00:00
Kyle Spier-Swenson
8f51d44256 Update clothing.dm 2016-02-29 15:30:25 -08:00
phil235
4d2c6b8e24 Cyborgs can no longer activate the object in their active module when incapacitated. They also can't change their sensor mode (sechud, etc...) while incapacitated.
Fixes Wizard apprentice not being able to use soulstones.
2016-02-29 23:09:13 +01:00
Akke
2c98a52c83 dumbest mistake of my life result_amount fix 2016-02-29 21:58:58 +00:00
Cheridan
cd20e5ec4b Merge pull request #15815 from Shadowlight213/Commandnamechange
Adds admin button to change central command's name.
2016-02-29 15:09:27 -06:00
Cheridan
946b89b5f2 Merge pull request #15791 from phil235/ReagentStatUpdateFix
Health update from reagent metabolization now only happens once.
2016-02-29 15:07:23 -06:00
Incoming
3758bf1f61 rolls back the life mechanic from Runtime 2016-02-29 15:54:04 -05:00
Akke
018bc20ce0 Adds virology reagents to actual reagents/chemistry/reagents/other_reagents.dm 2016-02-29 20:48:50 +00:00
phil235
af425e3ed9 Fixes a mistake 2016-02-29 16:41:23 +01:00
phil235
3c8a9274bf Fixes spell action button not being updated correctly regarding zlevel and clothes requirements. The buttons are now always not red in these cases but clicking them give the proper fail message.
Fixes blind AI (lack of power) staying blind if transfered to a mech or a card.
Fixes magboots action button icon not updating when toggling the boots on.
Fixes Area teleport spells not having a cancel button when choosing the destination area.
Fixes spell action button not being removed when the spell is refunded.
Fixes revenant spell action button icons not being updated when the revenant is inhibited by a null rod.
2016-02-29 16:30:54 +01:00
Sestren413
fd7047f43f Added them to the banana mutation list 2016-02-28 22:33:44 -06:00
Jordie
897aecadf5 Merge pull request #15780 from PKPenguin321/bolas
Adds bolas
2016-02-29 15:01:42 +11:00