Shadowlight213
ebcbbec8e2
Reverses the config var so it forbids instead of allows
2016-03-04 10:49:00 -08:00
Shadowlight213
51c414e808
Removes the backup check.
2016-03-03 10:48:13 -08:00
Shadowlight213
510f9863dc
fixes merge conflicts
2016-03-03 10:42:54 -08:00
Cheridan
aa9196a725
Merge pull request #15880 from Core0verload/plantrefactor1
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Plant Refactor: Revenge of the Grown
2016-03-03 00:16:34 -06:00
Cheridan
2a6d069b5b
Merge pull request #15867 from RemieRichards/monkey_jetpack_fix
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Fixes Monkeys not being able to steer jetpacks.
2016-03-03 00:13:00 -06:00
c0
b6ff8f5919
Splits grown.dm into subfiles completely
2016-03-03 06:13:12 +03:00
Cheridan
f7bd1fed74
Merge pull request #15869 from Core0verload/itsmagic
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Allows aliens/monkeys to use magic/arm-mounted guns
2016-03-02 20:14:34 -06:00
Remie Richards
1cb1e7bfa8
Merge pull request #15766 from GunHog/WJohnston's_How_To_Nerf_Your_Xeno
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Xenos now suffer when the queen dies.
2016-03-02 17:34:45 +00:00
GunHog
bf1738e631
Moves a check
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Moves the owner check to after the recent_queen_death var reset.
Otherwise it probably would not be useable if implanted.
2016-03-02 11:21:56 -06:00
phil235
45a7ae151e
Merge pull request #15856 from MrStonedOne/patch-151
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Use pick weight they said, it will be find they said. FUCK YOUR PICKWEIGHT (fixes suit sensors)
2016-03-02 16:40:05 +01:00
Sawu
a932be993f
SNPC verb hotfix
2016-03-02 22:05:23 +11:00
Sawu
7538670573
SNPC verb hotfix
2016-03-02 22:04:45 +11:00
Cheridan
04dd252000
Merge pull request #15857 from sawu-tg/master
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SNPC Expansion v2: EA Edition
2016-03-02 02:02:41 -06:00
Cheridan
ffb14ed84d
Merge pull request #15788 from Shadowlight213/Oldcultredo
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Remake of #15690 . Replaces newcult with oldcult.
2016-03-01 22:37:58 -06:00
c0
0e1ae09e92
Plant Refactor: Revenge of the Grown
2016-03-02 07:30:06 +03:00
GunHog
a49d5dc924
Queen Dying is now based in the node
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- Queen's death is now called on the node itself
- Slightly different effects for humans than aliens
2016-03-01 22:23:50 -06:00
Tkdrg
a9ffb42aed
Fixed the code not compiling
2016-03-01 23:19:01 -03:00
tkdrg
525fcb25e2
Merge pull request #15838 from Incoming5643/feline_magnet_2
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Rolls back the life mechanic from Runtime
2016-03-01 22:01:24 -03:00
tkdrg
bb8bd41fa5
Merge pull request #15816 from Core0verload/fcku
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Fix for robotic chest removing lungs
2016-03-01 21:48:28 -03:00
tkdrg
851902f52b
Merge pull request #15743 from Shadowlight213/Voidpuppy
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Adds Void puppies
2016-03-01 21:46:42 -03:00
tkdrg
a0397a73a7
Merge pull request #15698 from LanCartwright/flyvomit
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Flypeople now eat vomit
2016-03-01 21:30:15 -03:00
tkdrg
799e923eff
Merge pull request #15840 from phil235/RobotAttackSelfFix
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Cyborgs can no longer activate the object in their active module when incapacitated
2016-03-01 21:14:55 -03:00
tkdrg
9211b19b38
Merge pull request #15836 from phil235/SpellFix
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Fixes spell action button not being updated correctly
2016-03-01 21:09:20 -03:00
tkdrg
09b06ad372
Merge pull request #15823 from tgstation/duncathan-corgis
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Updates proc swap stack trace
2016-03-01 20:59:24 -03:00
tkdrg
2383f93607
Merge pull request #15772 from Core0verload/nameburger
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Named burgers are back!
2016-03-01 20:54:16 -03:00
tkdrg
d7da145656
Merge pull request #15800 from Sestren413/BluespaceBananas
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Adds bluespace bananas
2016-03-01 20:52:00 -03:00
tkdrg
41a42922d2
Merge pull request #15709 from Malkevin/cuffsandclean
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Cuffs and sec clean up
2016-03-01 20:28:56 -03:00
c0
1dea7ac78b
Defines
2016-03-02 00:23:50 +03:00
c0
af5276467b
Allows aliens/monkeys to use magic and arm-mounted guns
2016-03-01 23:52:58 +03:00
Remie Richards
28a49d127d
Fixes Monkeys not being able to steer jetpacks.
2016-03-01 18:00:00 +00:00
Kyle Spier-Swenson
19ad6ca347
Update clothing.dm
2016-03-01 01:34:16 -08:00
Sawu
b9486254f4
SNPC Expansion v2: EA Edition
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* Interest values and modifiers tweaked to create a smoother and more active AI
* maxStepsTick raised to 6, to smooth out movement
* doorScan has been integrated into the main AI, and performs before all other functions
* SNPCs have been given all-access, but must "hack" their way through doors, with a small chance to electrocute themselves
* Verb added to customise an SNPC and optionally send it to it's department
* Clown SNPCs will now slip people.
* Chef and Bartended SNPCs now process and cook basic foods.
* Botanist SNPCs will now grow, tend and harvest plants, and deliver them to a smartfridge.
* SNPCs are now the Synth race
* SNPCs now recognise a number of offensive actions, such as injecting, throwing, being shot and people attempting to steal from them
* SNPCs will now atetmpt to unbuckle themselves
* General Backpack and Item handling improved
* SNPCs now correctly recognise and take regular items
* Rebalanced the AI to favour their favourite items and department more
* callFunction now spawns off modules, running them simultaneously
* Botanist,Chefs and Bartenders now attempt to stay near their respective areas
* SNPCs now recognise recursive content (items in boxes in bags etc)
* SNPCs now have emotes attached to certain actions to faciliate their bluespace magic (so players do not get confused)
* Greytide SNPC getting stalled has been fixed
* SNPCs can now recognise and throw items that have are throwable, and will use them in combat.
* SNPCs can now recognise and use grenades, and will (according to their traits) prime and throw them, or suicide bomb a target
* SNPC ranges for combat rebalanced
* SNPCs now switch between disarm and harm in melee combat.
2016-03-01 18:39:42 +11:00
Kyle Spier-Swenson
1dcd0b1013
Use pick weight they said, it will be find they said. FUCK YOUR PICKWEIGHT
2016-02-29 23:15:18 -08:00
tkdrg
c02ccab8c0
Merge pull request #15758 from AnturK/spawners
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Refactor of map and corpse spawners.
2016-02-29 23:44:38 -03:00
tkdrg
ef1f9845dc
Merge pull request #15412 from LanCartwright/toxinvirology
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New virology chems. Makes virus food actually useful. Adds uranium to virology uses.
2016-02-29 23:41:28 -03:00
tkdrg
c914f7bb85
Merge pull request #15829 from neersighted/fix_your_shit
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Properly check supply packs validity
2016-02-29 23:33:12 -03:00
KorPhaeron
11f18b4a9b
Merge pull request #15433 from MrStonedOne/patch-151
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Makes suit sensors useful (Suit sensor random levels will now favor higher levels)
2016-02-29 20:04:03 -06:00
Akke
9c0bacbd72
Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me oranges; thy remie and thy coderbus they comfort me.
2016-03-01 01:06:59 +00:00
Akke
97f2a423de
fixes other_reagents.dm to be children of their original reagent.
2016-03-01 00:03:13 +00:00
Kyle Spier-Swenson
8f51d44256
Update clothing.dm
2016-02-29 15:30:25 -08:00
phil235
4d2c6b8e24
Cyborgs can no longer activate the object in their active module when incapacitated. They also can't change their sensor mode (sechud, etc...) while incapacitated.
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Fixes Wizard apprentice not being able to use soulstones.
2016-02-29 23:09:13 +01:00
Akke
2c98a52c83
dumbest mistake of my life result_amount fix
2016-02-29 21:58:58 +00:00
Cheridan
cd20e5ec4b
Merge pull request #15815 from Shadowlight213/Commandnamechange
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Adds admin button to change central command's name.
2016-02-29 15:09:27 -06:00
Cheridan
946b89b5f2
Merge pull request #15791 from phil235/ReagentStatUpdateFix
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Health update from reagent metabolization now only happens once.
2016-02-29 15:07:23 -06:00
Incoming
3758bf1f61
rolls back the life mechanic from Runtime
2016-02-29 15:54:04 -05:00
Akke
018bc20ce0
Adds virology reagents to actual reagents/chemistry/reagents/other_reagents.dm
2016-02-29 20:48:50 +00:00
phil235
af425e3ed9
Fixes a mistake
2016-02-29 16:41:23 +01:00
phil235
3c8a9274bf
Fixes spell action button not being updated correctly regarding zlevel and clothes requirements. The buttons are now always not red in these cases but clicking them give the proper fail message.
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Fixes blind AI (lack of power) staying blind if transfered to a mech or a card.
Fixes magboots action button icon not updating when toggling the boots on.
Fixes Area teleport spells not having a cancel button when choosing the destination area.
Fixes spell action button not being removed when the spell is refunded.
Fixes revenant spell action button icons not being updated when the revenant is inhibited by a null rod.
2016-02-29 16:30:54 +01:00
Sestren413
fd7047f43f
Added them to the banana mutation list
2016-02-28 22:33:44 -06:00
Jordie
897aecadf5
Merge pull request #15780 from PKPenguin321/bolas
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Adds bolas
2016-02-29 15:01:42 +11:00