Commit Graph

14324 Commits

Author SHA1 Message Date
KorPhaeron
ed4f73c8d5 Capsule Exploit 2016-03-11 04:03:50 -06:00
KorPhaeron
31eae7bb26 More fixes 2016-03-11 00:54:49 -06:00
KorPhaeron
5b36bc2f47 Temporary Chasm change 2016-03-10 22:56:11 -06:00
KorPhaeron
05c3b2d07b Test 2016-03-10 22:41:27 -06:00
Razharas
f45e52fd20 Merge pull request #15976 from sawu-tg/snpcvree
SNPC Fixes/Patches v3.14etc
2016-03-09 14:54:46 +03:00
KorPhaeron
57493aa426 Merge pull request #15855 from kilkun/master
New Human Species Datum
2016-03-08 21:39:46 -06:00
kilkun
3a1eea243c Fixes speedmod polarity
Makes it so they are speedy
2016-03-08 21:45:54 -05:00
Cheridan
5b38a76e22 Merge pull request #15962 from Iamgoofball/patch-1
You can now hear the tesla from 4 screens away.
2016-03-08 12:35:54 -06:00
Cheridan
a171e94dfe Merge pull request #15955 from ChangelingRain/fuckthat
Fixes two posibrain names
2016-03-08 11:21:57 -06:00
duncathan salt
40ee6f66ba Merge pull request #15805 from bgobandit/catfixes
Cat fixes
2016-03-08 10:37:16 -06:00
Sawu
7871bb815f SNPC Fixes/Patches v3.14etc
* SNPC inter-faction relations should be fixed
* SNPC faction changed to synth by default
* Added a shouldUseDynamicProc toggle, which will tell the NPC to adjust their processing state based on players nearby
* SNPCs no longer drop a pile of stuff on customize
* Admins can now choose what crewmember to disguise the SNPC as, as well as the SNPC taking on the chosen player's appearence
* SNPCs will no longer try to randomly heal people
* Smartness values for traits fixed
* Job SNPCs that use enforceHome() should no longer take short trips to random locations
* Bartender SNPCs now serve drinks with more accuracy
* Clown SNPCs will now try to do pranks around crewmembers.
* Janitor SNPCs will now actually clean
* Chef SNPCs will now try to evenly distrobute food to nearby tables
2016-03-08 19:56:40 +11:00
Jordie
3a6a038322 Merge pull request #15945 from Shadowlight213/Snpcbuttonmove
Moves SNPC admin buttons to the debug tab
2016-03-08 18:38:48 +11:00
Cheridan
2cac0fb63f Merge pull request #15944 from Core0verload/plantrefactor3
Plant Refactor: The Icons strike back
2016-03-07 23:55:07 -06:00
Cheridan
244a4cfc21 Merge pull request #15950 from MrStonedOne/patch-164
De-nerfs the Tesla slightly
2016-03-07 18:30:47 -06:00
Joan Lung
a5bcdb086a Merge pull request #15924 from lordpidey/adminantaghud
Adds admin antag-hud
2016-03-07 17:42:22 -05:00
bgobandit
dbd01d8a43 fixed 2016-03-07 12:28:35 -05:00
Iamgoofball
b64836d27d You can now hear the tesla from 4 screens away.
If you still don't have warning that the tesla is loose after this, consider investing in speakers or a headset.
2016-03-07 08:54:19 -08:00
bgobandit
ed67d189a8 Merge branch 'master' of https://github.com/tgstation/-tg-station into catfixes
Conflicts:
	icons/mob/pets.dmi
2016-03-07 07:13:30 -05:00
bgobandit
128cf1e19d test 2016-03-07 07:07:34 -05:00
c0
08bdcc3024 Plant Refactor 4 2016-03-07 12:46:12 +03:00
Nerd Lord
bb007e4527 Fixes two posibrain names 2016-03-06 23:35:36 -05:00
c0
9f302e6ed4 Fixes a nasty banana teleport bug 2016-03-07 05:38:47 +03:00
c0
3d0792c003 Plant Refactor: Icons 2016-03-07 05:38:45 +03:00
Kyle Spier-Swenson
f3870e93a2 de-nerfs the tesla slightly 2016-03-06 12:09:48 -08:00
Cheridan
f68584078c Merge pull request #15916 from Menshin/gc_destroyed2qdeleted
Replaced last occurences of gc_destroyed by qdeleted()
2016-03-06 12:29:30 -06:00
Joan Lung
818ec0ce96 Merge pull request #15827 from GunHog/Hardsuit_Jetpack_Upgrade_4_Miners
Hardsuit Jetpack Upgrade
2016-03-06 12:52:21 -05:00
Shadowlight213
b5c398a252 Moves SNPC admin buttons to the debug tab 2016-03-05 19:05:54 -08:00
Mike Long
daf13e0f19 Now works with gangs too (provided the gang was created BEFORE antaghud was turned on) 2016-03-05 15:00:29 -05:00
Mike Long
cdd9fa5116 traitor/changeling/abductee/abductor/ninja no longer see their own huds. 2016-03-05 14:23:19 -05:00
Sawu
430bca51d4 Merge branch 'master' of https://github.com/tgstation/-tg-station into snpcupdate
Conflicts:
	code/modules/mob/interactive.dm
2016-03-05 22:09:16 +11:00
Mike Long
12f4d11f7e Adds antag hud for traitors/changlings/abductors/abductees/ninjas
Right now, it's admin only.

Has not been tested.
2016-03-05 00:52:59 -05:00
Cheridan
5658a4d14b Merge pull request #15904 from KorPhaeron/lmao2cat
Nerfs catsplosion
2016-03-04 20:55:01 -06:00
tkdrg
96d8652ec4 Merge pull request #15885 from phil235/ReagentMobUpdateFix2
Health update from reagent metabolization now only happens once. Part 2
2016-03-04 22:18:39 -03:00
tkdrg
2389fd0b01 Merge pull request #15899 from phil235/ResistandGrabFixes
Fixes being able to resist while dead.
2016-03-04 22:14:35 -03:00
Menshin
9afe050025 Replaced last occurences of gc_destroyed by qdeleted(). 2016-03-05 01:58:56 +01:00
tkdrg
e0b4569165 Merge pull request #15895 from TehZombehz/firstfashion
Adds green version of the plaid skirt.
2016-03-04 21:34:42 -03:00
tkdrg
829926d71d Merge pull request #15891 from Ultimate-Chimera/XenoStuff
Fixes xenomorph hiss emote sounds because I am stupid.
2016-03-04 21:34:10 -03:00
tkdrg
fd74fafb63 Merge pull request #15847 from Core0verload/cyborg_tools
New, faster tools for engineering cyborgs
2016-03-04 20:56:48 -03:00
tkdrg
e1c2f70ca3 Merge pull request #15812 from Shadowlight213/secborgremoval
Adds a config option to disable the security cyborg module.
2016-03-04 20:54:57 -03:00
Cheridan
519a517206 Merge pull request #15901 from ChangelingRain/chemfixes
Fixes and tweaks blob chemicals
2016-03-04 16:08:21 -06:00
Shadowlight213
ebcbbec8e2 Reverses the config var so it forbids instead of allows 2016-03-04 10:49:00 -08:00
Joan Lung
6a79d12862 Merge pull request #15884 from RemieRichards/XenoBreathNoises
Aliens now make breathing noises
2016-03-04 12:22:45 -05:00
phil235
44eb9607e0 Some adjustments to wrapping code. I removed my possibility to wrap non-box storage item (that was at the expense of seeing a warning message that the packagewrap doesn't fit in the storage item every time you wrap one). So we're back to only wrapping boxes.
You can now wrap an item that is in your hand, and wrapping an item puts the created package in you hand.
Also, opening a package puts the item in your hand instead of being dropped on the ground.
2016-03-04 17:24:36 +01:00
Sawu
3aabb070d8 SNPC Update v4: ;HELP I'M BEING BEATEN TO DEATH BY GIBBERING ROBOTS
* Updates the CustomiseSNPC verb to be less laggy
* Adds a resetSNPC verb to manually reset one.
* Adds a toggleSNPC verb to change between high and low profile mods
* Added a "High Profile" processing mode that can allow the SNPC to tick at custom rates, for special/story SNPCs
* All SNPCs now spawn as Assistants to prevent head spam.
* SNPCs can now be spawned as a doppelganger, and will take the name of a person with the same job as them.
* SNPCs now only hack doors their job doesn't have access to.
* SNPC augmentation values tweaked
* Runtime caused by limbs fixed
* Runtime caused by assigned the SNPC to be a chef fixed.
* Bartender SNPCs now receive a module which allows them to serve drinks to nearby patrons.
* Fixed Chef SNPCs having incorrect modules and home areas.
* Certain modules will now skip being processed if combat is taking precidence.
* Fixed an incorrect emote.
* Clown SNPCs will now drop less items (to prevent massive piles of soap or bananas)
* SNPCs using the healing module will now try to use stackable healing items, and if they are out, instead use their inbuilt tricordrazine hypospray.
* Janitor SNPCs no longer attempt to mop things, and instead use an inbuilt space-cleaner spray
* Chef SNPCs will no longer leave behind uncooked food when trying to process it.
* Chef SNPCs will now use the smartfridge as a source to make custom food.
* Chef SNPCs will no longer run amok, spraying food everywhere.
* Chef SNPCs will attempt to serve up completed food to the Chef's window
* If a Chef SNPC cannot find any viable food source, they will synthesize clones of regular food, which have a lower nutriment count than the real ones.
* SNPCs will no longer explode into items when entering combat, and will no longer throw guns instead of shooting them.
2016-03-04 21:14:02 +11:00
Cheridan
1ae539e2d1 Merge pull request #15908 from Core0verload/plantrefactor1
Plant Refactor: It came from the Conflicts Hell
2016-03-04 01:02:50 -06:00
c0
f33813feda quickfix 2016-03-04 05:20:33 +03:00
c0
3c06668e0c Adds proc for checking all the plants for broken in-tray icons 2016-03-04 05:06:17 +03:00
Nerd Lord
eaf0c3443c don't code when nauseated for like a month kids 2016-03-03 19:59:58 -05:00
Nerd Lord
594322b2e6 oh wow jeez whoops 2016-03-03 19:30:38 -05:00
Nerd Lord
12d0d82cd6 Synch mesh won't split damage to cores or nodes 2016-03-03 19:17:24 -05:00