* Adds new debug verb for highlighting roundstart ATs
Debug -> Debug Verbs enable
then
Mapping -> Show roundstart AT markers
Will highlight AT turfs, for easier location and comprehension rather
than looking at the list of coords. List of coords still works fine
though.
Shouldn't break anything, stops warning spam, logs errors qdel style at the end of the game.
Initialize now expects a hint to be returned, one of:
INITIALIZE_HINT_NORMAL - Does nothing, returned by the root proc
INITIALIZE_HINT_LATELOAD - Call atom/proc/LateInitialize
INITIALIZE_HINT_QDEL - Calls qdel on the atom
LateInitialize currently defaults to the old re-calling behavior so there should be no issues with that.
Things that didn't return a hint or fucked up somehow will be logged less loudly than they were before
No more world start warnings!
In cases where you're creating an image to use as an overlay, it makes more sense to use a mutable_appearance if you can. The image will create a static appearance for not just the image but also each intermediate step if you change vars along the way. The mutable appearance avoids this unnecessary and expensive process. The only situation that requires an image instead of a mutable_appearance is if the overlay is supposed to be directional. MA's ignore direction while images don't. I dunno why, probably another BYOND-ism.
I added a convenience function, mutable_appearance(), designed to emulate image(). Also went ahead and set the default plane of /mutable_appearance to FLOAT_PLANE because it's fucking 0 by default.
Several overlays that were image() calls were changed to just text strings when I could. overlays += "string" has the same result as overlays += image(icon, "string") and saves a proc call.
* Ahelp refactor
* Same ticket nagging
* Remie review
* Dead code
* Require tickets for PMs + other fixes
* Remove full monty redundancy
* Stylesheet
* Listings refresh
* Add ban logs to tickets
* Tickets can stay associated after reconnect
* Don't show active disconnected tickets in the main list
* Ticket titles
* More beautiful + fixes
* Needful
* IC issues close the ticket, feedback, and other stuff
* Move shit around
* IC issue -> resolve. Inline with the meaning of resolve. Documentation
* Classic style + fixes
* Width
* Formatting
* Whoops
* Formatting
* That top note
* That cream
* Pure vanilla
* move to status panel
* Fix the listing
* Sleep checks
* Stay frosty
* Allows close/resolve of disconnected players
* Ban logging will work if the player logs out.
* Sorted closed and resolved lists
* Fixes
* IRC commands
* More feedback
* Small fix
* Unfix
* Just witnessed a memetide of tickets
* Make the timer unique for good measure
* Fix
* Make it use QDEL_LIST
* Fix
* colorful
* Fix
* No more name prompt
* Retitling
* Fix
* Fix
* < CANT CODE
* Phrasing
* The better
* Better linking and stuff
* Language
* Bluh
* This may have broke things, let's back up
* Ticket reopening
* Admin panel verb for viewing a ticket list
* Slightly better refreshing
* Improve reject and IC issue wording
* Log client disconnects and reconnects
* Hopefully fixes the same issue issue
* This should be here
* Almost a terrible idea
* More feedback
* Better timing
* Better timing and logging
* Adding notes
* Improves teleport logging
* saddest commit in history
* Fix feedback counters for reopened tickets
* Fixed
* Adds a link to individual logs on the player panel and moves the other one
* Fixes tgstation.dme and removes the other button from the show_player_panel verb
* Admin proc call guards
* Adds a db warning
* Better this way
* leftover
* )=
* Fix
* Wew
* Better runtime handling
* Make callback use it if var_edited