*Reworks teleporation so change places doesn't leave people distantly locked to chairs
*Adds a sanity check for improved spellcasting for some badmin abuse
*Delays zombie outbreak from occuring until 20 minutes into the round because it was often occuring before there was ample dead
*Removes the earmuffs from the cursed items loadout for being neither fun nor useful to anyone
*Removes the fake explosion from summon events for losing its appeal once it was expected, it still exists as a badmin event though.
*Reels in the 4th wall shattering nature of the greentext a bit
*Adds a message to affected people for Change Races, since some people are so decked out in gear they wouldn't even notice anything had happened
*Fixes change names to actually work
*Rewrites change minds to avoid edge cases where some people could be swapped twice back into their original body
- Reworded intercept report to discourage security from inadvertently causing a gang to win.
- Recaller use is logged
- Made the text explaining membership visibility more visible
The first of many. Most caused by horrible merge-related accidents.
- Gang converts are no longer revolutionaries
- Revolution controls show up in the TP again
- Gang added to game_options.txt defaulting to 0
- Clarified some help text strings
+Missing head/mask slot because drones.dm is not currently being compiled
+Missing weapon/storage not allowing drones to MouseDrop
+Missing uplink buy() preventing non-humans to use it
+Missing syndrone sprites
Adds new drone things that weren't in the previous PR:
+Drone pings respect factions
+Moved drone ping message functionality into its own proc
+Alerts all drones about newly activated/reactivated drones
+Alerts all drones about dead drones
+Gives the syndrone the "syndicate" faction, overriding the default "neutral"
->Redirected gib() to dust()
->Redirected update_inv_l_hand() to update_inv_hands()
->Redirected update_inv_r_hand() to update_inv_hands()
->Redirected update_inv_wear_mask() to update_inv_head()
* Medbots will stop considering 100% harmless(beneficial or neutral symptoms) viruses as a disease to cure.
* gives a severity to all standard diseases.
* gives a severity var to symptoms.
* Players with only harmless (beneficial or neutral) viruses don't appear as ill on medical HUD.
Fixes the virus issue.
aka formalizing Human Supremacy
- Adds a config option ENFORCE_HUMAN_AUTHORITY which prevents lizard players from joining Command and Security roles
[Lizard subjugation intensifies]
A high-end crate for traitors. Siphon funds to the Syndicate and they will sneak a reward for you with the next shipment.
Gives you a random syndicate bundle for 140 points.