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## About The Pull Request De-hardcodes food/crafting complexity (the stuff responsible for food buffs) from food items and gives the var to the edible component, so that objects crafted with pizza or meat sheets can have it as well. Renamed TRAIT_FOOD_CHEF_MADE to TRAIT_HANDMADE now that it's also given to the item when crafted through either the stack recipe UI or crafting UI. ## Why It's Good For The Game See title. In all seriousness though, it's more flexible code. ## Changelog 🆑 refactor: Refactored a couple things around food/recipe complexity (what food buffs depend on). Technically, you can now kiss that pizza toilet, which you crafted (right?), with the chef kiss skillchip enabled to add "love" to its reagents. /🆑