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## About The Pull Request Attempts to balance aggressive healing by slightly cutting back on its incredible constant healing (which is still doable because I don't have the heart to kill virology uses) and removes immunosilence because we already have a chem that does that. Sepsisillin pills are mapped into virology to take its place. ## Why It's Good For The Game With immunodeficiency, an aggressive healing virus with high severity becomes incredibly powerful. The combination of chills and fever to buff severity while they cancel each other out along with a second symptom like nocturnal regen (because you have the stats for it) makes aggressive healing too powerful in the right situation but too weak for everyone else. Aggressive healing was given high stats under the assumption that they were necessary to resist natural recovery in hosts that aren't immunodeficient. That was probably a mistake since it also makes it a buffer symptom stronger than any other, so its stats are heavily tuned down. Immunosilence was removed (because it's just sepsisillin) and sepsisillin pills were mapped into virology in order to let people without immunodeficiency be able to better benefit from aggressive healing. Immunosilence was rather ineffective at its job because it still let viruses regress to their first stage, which disables your healing. Sepsisillin can also be used for testing viruses on monkeys. Pills were added to virology because sepsisillin is a pain to make and you can also use it to test on monkeys. The whole bottle should last one person 23 minutes and 20 seconds. Also I removed the no_self_cure trait that is now unused (it was given by immunosilence) and changed the description of the aggressive healing severity threshold to clarify that it starts scaling with any amount of positive severity, not just after the first point. ## Changelog 🆑 del: Removed ImmunoSilence and its trait balance: Aggressive healing has much lower stats fix: fixed a few things map: Added sepsisillin pills to virology spellcheck: Clarified the description of aggressive healing /🆑 --------- Co-authored-by: Fghj240 <fakeemail@notrealemail.com>
214 lines
8.3 KiB
Plaintext
214 lines
8.3 KiB
Plaintext
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/*
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* Pill Bottles
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*/
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/obj/item/storage/pill_bottle
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name = "pill bottle"
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desc = "It's an airtight container for storing medication."
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icon_state = "pill_canister"
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icon = 'icons/obj/medical/chemical.dmi'
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inhand_icon_state = "contsolid"
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worn_icon_state = "nothing"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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w_class = WEIGHT_CLASS_SMALL
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pickup_sound = 'sound/items/handling/pill_bottle_pickup.ogg'
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drop_sound = 'sound/items/handling/pill_bottle_place.ogg'
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storage_type = /datum/storage/pillbottle
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custom_materials = list(/datum/material/glass = SMALL_MATERIAL_AMOUNT, /datum/material/plastic = SMALL_MATERIAL_AMOUNT * 0.2)
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///Number of pills to spawn
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VAR_PROTECTED/spawn_count
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///Pill type to spawn
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VAR_PROTECTED/obj/item/reagent_containers/applicator/pill/spawn_type
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/obj/item/storage/pill_bottle/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is trying to get the cap off [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return TOXLOSS
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/obj/item/storage/pill_bottle/PopulateContents()
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SHOULD_NOT_OVERRIDE(TRUE)
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if(!spawn_count)
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return
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for(var/i in 1 to spawn_count)
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new spawn_type(src)
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/obj/item/storage/pill_bottle/multiver
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name = "bottle of multiver pills"
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desc = "Contains pills used to counter toxins."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/multiver
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/obj/item/storage/pill_bottle/multiver/less
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spawn_count = 3
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/obj/item/storage/pill_bottle/epinephrine
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name = "bottle of epinephrine pills"
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desc = "Contains pills used to stabilize patients."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/epinephrine
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/obj/item/storage/pill_bottle/mutadone
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name = "bottle of mutadone pills"
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desc = "Contains pills used to treat genetic abnormalities."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/mutadone
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/obj/item/storage/pill_bottle/potassiodide
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name = "bottle of potassium iodide pills"
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desc = "Contains pills used to reduce radiation damage."
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spawn_count = 3
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spawn_type = /obj/item/reagent_containers/applicator/pill/potassiodide
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/obj/item/storage/pill_bottle/probital
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name = "bottle of probital pills"
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desc = "Contains pills used to treat brute damage. The tag in the bottle states 'Eat before ingesting, may cause fatigue'."
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spawn_count = 4
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spawn_type = /obj/item/reagent_containers/applicator/pill/probital
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/obj/item/storage/pill_bottle/iron
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name = "bottle of iron pills"
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desc = "Contains pills used to reduce blood loss slowly. The tag in the bottle states 'Only take one each five minutes'."
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spawn_count = 4
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spawn_type = /obj/item/reagent_containers/applicator/pill/iron
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/obj/item/storage/pill_bottle/mannitol
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name = "bottle of mannitol pills"
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desc = "Contains pills used to treat brain damage."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/mannitol
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//Contains 4 pills instead of 7, and 5u pills instead of 50u (50u pills heal 250 brain damage, 5u pills heal 25)
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/obj/item/storage/pill_bottle/mannitol/braintumor
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desc = "Contains diluted pills used to treat brain tumor symptoms. Take one when feeling lightheaded."
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spawn_count = 4
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spawn_type = /obj/item/reagent_containers/applicator/pill/mannitol/braintumor
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/obj/item/storage/pill_bottle/stimulant
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name = "bottle of stimulant pills"
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desc = "Guaranteed to give you that extra burst of energy during a long shift!"
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/stimulant
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/obj/item/storage/pill_bottle/sansufentanyl
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name = "bottle of experimental medication"
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desc = "A bottle of pills developed by Interdyne Pharmaceuticals. They're used to treat Hereditary Manifold Sickness."
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spawn_count = 6
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spawn_type = /obj/item/reagent_containers/applicator/pill/sansufentanyl
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/obj/item/storage/pill_bottle/mining
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name = "bottle of patches"
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desc = "Contains patches used to treat brute and burn damage."
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spawn_count = 3
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spawn_type = /obj/item/reagent_containers/applicator/patch/libital
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/obj/item/storage/pill_bottle/zoom
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name = "suspicious pill bottle"
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desc = "The label is pretty old and almost unreadable, you recognize some chemical compounds."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/zoom
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/obj/item/storage/pill_bottle/happy
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name = "suspicious pill bottle"
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desc = "There is a smiley on the top."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/happy
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/obj/item/storage/pill_bottle/lsd
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name = "suspicious pill bottle"
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desc = "There is a crude drawing which could be either a mushroom, or a deformed moon."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/lsd
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/obj/item/storage/pill_bottle/aranesp
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name = "suspicious pill bottle"
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desc = "The label has 'fuck disablers' hastily scrawled in black marker."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/aranesp
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/obj/item/storage/pill_bottle/psicodine
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name = "bottle of psicodine pills"
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desc = "Contains pills used to treat mental distress and traumas."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/psicodine
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/obj/item/storage/pill_bottle/penacid
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name = "bottle of pentetic acid pills"
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desc = "Contains pills to expunge radiation and toxins."
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spawn_count = 3
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spawn_type = /obj/item/reagent_containers/applicator/pill/penacid
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/obj/item/storage/pill_bottle/neurine
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name = "bottle of neurine pills"
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desc = "Contains pills to treat non-severe mental traumas."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/neurine
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/obj/item/storage/pill_bottle/maintenance_pill
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name = "bottle of maintenance pills"
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desc = "An old pill bottle. It smells musty."
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spawn_type = /obj/item/reagent_containers/applicator/pill/maintenance
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/obj/item/storage/pill_bottle/maintenance_pill/Initialize(mapload)
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if(!spawn_count)
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spawn_count = rand(1,7)
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. = ..()
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var/obj/item/reagent_containers/applicator/pill/P = locate() in src
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name = "bottle of [P.name]s"
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/obj/item/storage/pill_bottle/maintenance_pill/full
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spawn_count = 7
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///////////////////////////////////////// Psychologist inventory pillbottles
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/obj/item/storage/pill_bottle/happinesspsych
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name = "happiness pills"
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desc = "Contains pills used as a last resort means to temporarily stabilize depression and anxiety. WARNING: side effects may include slurred speech, drooling, and severe addiction."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/happinesspsych
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/obj/item/storage/pill_bottle/lsdpsych
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name = "mindbreaker toxin pills"
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desc = "!FOR THERAPEUTIC USE ONLY! Contains pills used to alleviate the symptoms of Reality Dissociation Syndrome."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/lsdpsych
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/obj/item/storage/pill_bottle/paxpsych
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name = "pax pills"
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desc = "Contains pills used to temporarily pacify patients that are deemed a harm to themselves or others."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/paxpsych
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/obj/item/storage/pill_bottle/naturalbait
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name = "freshness jar"
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desc = "Full of natural fish bait."
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spawn_count = 7
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spawn_type = /obj/item/food/bait/natural
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/obj/item/storage/pill_bottle/ondansetron
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name = "ondansetron patches"
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desc = "A bottle containing patches of ondansetron, a drug used to treat nausea and vomiting. May cause drowsiness."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/patch/ondansetron
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/obj/item/storage/pill_bottle/immunodeficiency
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name = "bottle of immune boosters"
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desc = "Contains immune system boosters, used to manage chronic immunodeficiency."
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spawn_count = 5
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spawn_type = /obj/item/reagent_containers/applicator/pill/spaceacillin
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/obj/item/storage/pill_bottle/prescription_stimulant
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name = "bottle of prescribed stimulant pills"
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desc = "A bottle of mild and medicinally approved stimulants to help prevent drowsiness. \n\
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The list of substances reads: Contains 3u modafinil, 5u synaptizine and 5u glucose. \n\
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A warning label reads: <b>Take in moderation</b>."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/prescription_stimulant
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/obj/item/storage/pill_bottle/sepsisillin
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name = "bottle of sepsisillin pills"
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desc = "Contains immune system suppressants, for assisting virology research. Do not confuse with spaceacillin."
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spawn_count = 7
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spawn_type = /obj/item/reagent_containers/applicator/pill/sepsisillin
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