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## About The Pull Request In similar fashion to what was done with crafting recipes last year, this year it's time for techweb designs and printed items to be audited. This is mostly just about consistency, we've a lot of items that can be printed by protolathes, autolathes, circuit printers and techfab etc. However they almost all (except most stacks, mainly) have custom materials that do not match in one way or another with the materials used by the design, which is what this PR is for. "But items printed from lathes etc. already get the mats used to make them." Yes, they do, however that isn't the case for items of the same type that were spawned in some other way (cargo shuttle, space/maints loot, mapped, admins), this create a subtle discrepancy. It isn't a huge deal (in spite of the size of this PR, ton of designs), but given that I have done something similar with crafting recipes before, I may as well give it a second arc of some sort and bring things to completion. And fix a few possible oversights. TL;DR consistency and stuff ## Why It's Good For The Game Consistency, unit test checks to make it harder not to be consistent in the future. Still has a few TODOs like: - [x] Fixed newly printed, fully charged RCDs costing less than the RCD cartridges required to fully charge one. EDIT: I had to tweak the newly added RDD as well because it suffered from the same fundamental issue. - [x] Fixed plates being made of iron and yet shattering like ceramic ones. A new subtype for metallic ones has been made. ## Changelog 🆑 refactor: Refactored a few things with techweb designs (the ones for autolathes, protolathes, circuit printers, mechfabs etc.) to make sure that the materials of items that can be made from these designs more closely match the materials used to make them. fix: Lizard fries no longer need a plate to be made, like all other treats that used to require plates in a distant past. balance: Tweaked the materials cost of RCD, RDD and RCD cartridges. image: Oven trays now have a more metallic hue. balance: Plates printed printed from lathes won't shatter like ceramic ones, in virtue of them being made out of iron instead. /🆑
299 lines
8.4 KiB
Plaintext
299 lines
8.4 KiB
Plaintext
/obj/item/pai_card
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custom_premium_price = PAYCHECK_COMMAND * 1.25
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desc = "Downloads personal AI assistants to accompany its owner or others."
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icon = 'icons/obj/aicards.dmi'
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icon_state = "pai"
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inhand_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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name = "personal AI device"
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resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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slot_flags = ITEM_SLOT_BELT
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w_class = WEIGHT_CLASS_SMALL
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worn_icon_state = "electronic"
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sound_vary = TRUE
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pickup_sound = SFX_GENERIC_DEVICE_PICKUP
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drop_sound = SFX_GENERIC_DEVICE_DROP
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custom_materials = list(/datum/material/iron = HALF_SHEET_MATERIAL_AMOUNT, /datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT)
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/// Spam alert prevention
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var/alert_cooldown
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/// The icon displayed on the card's screen.
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var/datum/pai_screen_image/screen_image = /datum/pai_screen_image/off
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/// Any pAI personalities inserted
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var/mob/living/silicon/pai/pai
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/// Prevents a crew member from hitting "request pAI" repeatedly
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var/request_spam = FALSE
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/obj/item/pai_card/Initialize(mapload)
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. = ..()
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update_appearance()
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SSpai.pai_card_list += src
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ADD_TRAIT(src, TRAIT_CASTABLE_LOC, INNATE_TRAIT)
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/obj/item/pai_card/attackby(obj/item/used, mob/user, list/modifiers, list/attack_modifiers)
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if(pai && istype(used, /obj/item/encryptionkey))
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if(!pai.encrypt_mod)
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to_chat(user, span_alert("Encryption Key ports not configured."))
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return
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pai.radio.attackby(used, user, modifiers)
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to_chat(user, span_notice("You insert [used] into the [src]."))
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return
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return ..()
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/obj/item/pai_card/attack_self(mob/user)
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if(!in_range(src, user))
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return
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ui_interact(user)
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/obj/item/pai_card/Destroy()
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//Will stop people throwing friend pAIs into the singularity so they can respawn
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SSpai.pai_card_list.Remove(src)
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if(!QDELETED(pai))
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QDEL_NULL(pai)
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return ..()
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/obj/item/pai_card/emag_act(mob/user)
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if(pai)
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return pai.handle_emag(user)
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return FALSE
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/obj/item/pai_card/emp_act(severity)
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. = ..()
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if (. & EMP_PROTECT_SELF)
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return
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if(pai && !pai.holoform)
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pai.emp_act(severity)
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/obj/item/pai_card/proc/on_pai_del(atom/source)
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SIGNAL_HANDLER
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if(QDELETED(src))
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return
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pai = null
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screen_image = initial(screen_image)
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update_appearance()
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/obj/item/pai_card/on_saboteur(datum/source, disrupt_duration)
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. = ..()
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if(pai)
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return pai.on_saboteur(source, disrupt_duration)
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/obj/item/pai_card/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is staring sadly at [src]! [user.p_They()] can't keep living without real human intimacy!"))
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return OXYLOSS
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/obj/item/pai_card/update_overlays()
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. = ..()
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. += image(icon = screen_image.icon, icon_state = screen_image.icon_state)
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if(pai?.hacking_cable)
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. += "[initial(icon_state)]-connector"
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/obj/item/pai_card/vv_edit_var(vname, vval)
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. = ..()
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if(vname == NAMEOF(src, screen_image))
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update_appearance()
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/obj/item/pai_card/ui_interact(mob/user, datum/tgui/ui)
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. = ..()
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "PaiCard")
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ui.open()
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/obj/item/pai_card/ui_status(mob/user, datum/ui_state/state)
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if(user in get_nested_locs(src))
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return UI_INTERACTIVE
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return ..()
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/obj/item/pai_card/ui_static_data(mob/user)
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. = ..()
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.["range_max"] = HOLOFORM_MAX_RANGE
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.["range_min"] = HOLOFORM_MIN_RANGE
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/obj/item/pai_card/ui_data(mob/user)
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. = ..()
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var/list/data = list()
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if(!pai)
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data["candidates"] = pool_candidates() || list()
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return data
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data["pai"] = list(
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can_holo = pai.can_holo,
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dna = pai.master_dna,
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emagged = pai.emagged,
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laws = pai.laws.supplied,
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master = pai.master_name,
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name = pai.name,
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transmit = pai.can_transmit,
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receive = pai.can_receive,
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leashed = pai.leash,
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range = pai.leash?.distance,
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)
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return data
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/obj/item/pai_card/ui_act(action, list/params, datum/tgui/ui)
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. = ..()
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if(.)
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return TRUE
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// Actions that don't require a pAI
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if(action == "download")
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download_candidate(usr, params["ckey"])
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return TRUE
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if(action == "request")
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find_pai(usr)
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return TRUE
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// pAI specific actions.
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if(!pai)
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return FALSE
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switch(action)
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if("fix_speech")
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pai.fix_speech()
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return TRUE
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if("reset_software")
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pai.reset_software()
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return TRUE
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if("set_dna")
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pai.set_dna(usr)
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return TRUE
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if("set_laws")
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pai.set_laws(usr)
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return TRUE
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if("toggle_holo")
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pai.toggle_holo()
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return TRUE
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if("toggle_leash")
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pai.toggle_leash()
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return TRUE
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if("toggle_radio")
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pai.toggle_radio(params["option"])
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return TRUE
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if("increase_range")
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pai.increment_range(1)
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return TRUE
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if("decrease_range")
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pai.increment_range(-1)
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return TRUE
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if("wipe_pai")
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pai.wipe_pai(usr)
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ui.close()
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return TRUE
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return FALSE
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/** Flashes the pai card screen */
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/obj/item/pai_card/proc/add_alert()
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if(pai)
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return
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add_overlay(
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list(mutable_appearance(icon, "[initial(icon_state)]-alert"),
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emissive_appearance(icon, "[initial(icon_state)]-alert", src, alpha = src.alpha)))
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/** Removes any overlays */
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/obj/item/pai_card/proc/remove_alert()
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if(pai)
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return
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cut_overlays()
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/** Alerts pAI cards that someone has submitted candidacy */
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/obj/item/pai_card/proc/alert_update()
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if(!COOLDOWN_FINISHED(src, alert_cooldown))
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return
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COOLDOWN_START(src, alert_cooldown, 5 SECONDS)
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add_alert()
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addtimer(CALLBACK(src, PROC_REF(remove_alert)), 5 SECONDS)
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playsound(src, 'sound/machines/ping.ogg', 30, TRUE)
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visible_message(span_notice("[src] flashes a message across its screen: New personalities available for download!"), blind_message = span_notice("[src] vibrates with an alert."))
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/**
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* Downloads a candidate from the list and removes them from SSpai.candidates
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*
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* @param {string} ckey The ckey of the candidate to download
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*
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* @returns {boolean} - TRUE if the candidate was downloaded, FALSE if not
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*/
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/obj/item/pai_card/proc/download_candidate(mob/user, ckey)
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if(pai)
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return FALSE
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var/datum/pai_candidate/candidate = SSpai.candidates[ckey]
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if(!candidate?.check_ready())
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balloon_alert(user, "download interrupted")
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return FALSE
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var/mob/living/silicon/pai/new_pai = new(src)
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new_pai.name = candidate.name || pick(GLOB.ninja_names)
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new_pai.real_name = new_pai.name
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new_pai.PossessByPlayer(candidate.ckey)
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set_personality(new_pai)
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SSpai.candidates -= ckey
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return TRUE
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/**
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* Pings ghosts to announce that someone is requesting a pAI
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*
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* @param {mob} user - The user who is requesting a pAI
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*
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* @returns {boolean} - TRUE if the pAI was requested, FALSE if not
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*/
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/obj/item/pai_card/proc/find_pai(mob/user)
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if(pai)
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return FALSE
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if(!(GLOB.ghost_role_flags & GHOSTROLE_SILICONS))
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balloon_alert(user, "unavailable: NT blacklisted")
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return FALSE
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if(request_spam)
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balloon_alert(user, "request sent too recently")
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return FALSE
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request_spam = TRUE
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playsound(src, 'sound/machines/ping.ogg', 20, TRUE)
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balloon_alert(user, "pAI assistance requested")
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var/mutable_appearance/alert_overlay = mutable_appearance('icons/obj/aicards.dmi', "pai")
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notify_ghosts(
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"[user.real_name] is requesting a pAI companion! Use the pAI button to submit yourself as one.",
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source = user,
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header = "pAI Request!",
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alert_overlay = alert_overlay,
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notify_flags = NOTIFY_CATEGORY_NOFLASH,
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ignore_key = POLL_IGNORE_PAI,
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)
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addtimer(VARSET_CALLBACK(src, request_spam, FALSE), PAI_SPAM_TIME, TIMER_UNIQUE|TIMER_DELETE_ME)
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return TRUE
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/**
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* Gathers a list of candidates to display in the download candidate
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* window. If the candidate isn't marked ready, ie they have not
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* pressed submit, they will be skipped over.
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*
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* @returns - An array of candidate objects.
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*/
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/obj/item/pai_card/proc/pool_candidates()
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var/list/candidates = list()
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if(pai || !length(SSpai?.candidates))
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return candidates
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for(var/key in SSpai.candidates)
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var/datum/pai_candidate/candidate = SSpai.candidates[key]
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if(!candidate?.check_ready())
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continue
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candidates += list(list(
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ckey = candidate.ckey,
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comments = candidate.comments,
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description = candidate.description,
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name = candidate.name,
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))
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return candidates
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/**
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* Sets the personality on the current pai_card
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*
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* @param {silicon/pai} downloaded - The new pAI to load into the card.
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*/
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/obj/item/pai_card/proc/set_personality(mob/living/silicon/pai/downloaded)
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if(pai)
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return FALSE
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pai = downloaded
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RegisterSignal(pai, COMSIG_QDELETING, PROC_REF(on_pai_del))
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screen_image = /datum/pai_screen_image/neutral
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update_appearance()
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playsound(src, 'sound/effects/pai_boot.ogg', 50, TRUE, -1)
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audible_message("[src] plays a cheerful startup noise!")
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return TRUE
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