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## About The Pull Request It's just a partial cleanup of anti-[STYLE](https://github.com/tgstation/tgstation/blob/master/.github/guides/STYLE.md) code from /tg/'s ancient history. I compiled & tested with my helpful assistant and damage is still working. <img width="1920" height="1040" alt="image" src="https://github.com/user-attachments/assets/26dabc17-088f-4008-b299-3ff4c27142c3" /> I'll upload the .cs script I used to do it shortly. ## Why It's Good For The Game Just minor code cleanup. Script used is located at https://metek.tech/camelTo-Snake.7z EDIT 11/23/25: Updated the script to use multithreading and sequential scan so it works a hell of a lot faster ``` /* // Copyright 2025 Joshua 'Joan Metekillot' Kidder This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. // */ using System.Text.RegularExpressions; class Program { static async Task Main(string[] args) { var readFile = new FileStreamOptions { Access = FileAccess.Read, Share = FileShare.ReadWrite, Options = FileOptions.Asynchronous | FileOptions.SequentialScan }; FileStreamOptions writeFile = new FileStreamOptions { Share = FileShare.ReadWrite, Access = FileAccess.ReadWrite, Mode = FileMode.Truncate, Options = FileOptions.Asynchronous }; RegexOptions regexOptions = RegexOptions.Multiline | RegexOptions.Compiled; Dictionary<string, int> changedProcs = new(); string regexPattern = @"(?<=\P{L})([a-z]+)([A-Z]{1,2}[a-z]+)*(Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss)([A-Z]{1,2}[a-z]+)*"; Regex camelCaseProcRegex = new(regexPattern, regexOptions); string snakeify(Match matchingRegex) { var vals = matchingRegex.Groups.Cast<Group>().SelectMany(_ => _.Captures).Select(_ => _.Value).ToArray(); var newVal = string.Join("_", vals.Skip(1).ToArray()).ToLower(); string logString = $"{vals[0]} => {newVal}"; if (changedProcs.TryGetValue(logString, out int value)) { changedProcs[logString] = value + 1; } else { changedProcs.Add(logString, 1); } return newVal; } var dmFiles = Directory.EnumerateFiles(".", "*.dm", SearchOption.AllDirectories).ToAsyncEnumerable<string>(); // uses default ParallelOptions // https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.paralleloptions?view=net-10.0#main await Parallel.ForEachAsync(dmFiles, async (filePath, UnusedCancellationToken) => { var reader = new StreamReader(filePath, readFile); string oldContent = await reader.ReadToEndAsync(); string newContent = camelCaseProcRegex.Replace(oldContent, new MatchEvaluator((Func<Match, string>)snakeify)); if (oldContent != newContent) { var writer = new StreamWriter(filePath, writeFile); await writer.WriteAsync(newContent); await writer.DisposeAsync(); } reader.Dispose(); }); var logToList = changedProcs.Cast<KeyValuePair<string, int>>().ToList(); foreach (var pair in logToList) { Console.WriteLine($"{pair.Key}: {pair.Value} locations"); } } } ``` ## Changelog 🆑 Bisar code: All (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use snake_case, in-line with the STYLE guide. Underscores rule! /🆑
73 lines
3.0 KiB
Plaintext
73 lines
3.0 KiB
Plaintext
/datum/surgery/eye_surgery
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name = "Eye surgery"
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requires_bodypart_type = NONE
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organ_to_manipulate = ORGAN_SLOT_EYES
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possible_locs = list(BODY_ZONE_PRECISE_EYES)
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steps = list(
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/datum/surgery_step/incise,
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/datum/surgery_step/retract_skin,
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/datum/surgery_step/clamp_bleeders,
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/datum/surgery_step/fix_eyes,
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/datum/surgery_step/close,
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)
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//fix eyes
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/datum/surgery_step/fix_eyes
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name = "fix eyes (hemostat)"
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implements = list(
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TOOL_HEMOSTAT = 100,
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TOOL_SCREWDRIVER = 45,
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/obj/item/pen = 25)
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time = 6.4 SECONDS
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/datum/surgery/eye_surgery/can_start(mob/user, mob/living/carbon/target)
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return target.get_organ_slot(ORGAN_SLOT_EYES) && ..()
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/datum/surgery_step/fix_eyes/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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display_results(
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user,
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target,
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span_notice("You begin to fix [target]'s eyes..."),
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span_notice("[user] begins to fix [target]'s eyes."),
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span_notice("[user] begins to perform surgery on [target]'s eyes."),
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)
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display_pain(target, "You feel a stabbing pain in your eyes!")
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/datum/surgery_step/fix_eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE)
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var/obj/item/organ/eyes/target_eyes = target.get_organ_slot(ORGAN_SLOT_EYES)
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user.visible_message(span_notice("[user] successfully fixes [target]'s eyes!"), span_notice("You succeed in fixing [target]'s eyes."))
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display_results(
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user,
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target,
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span_notice("You succeed in fixing [target]'s eyes."),
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span_notice("[user] successfully fixes [target]'s eyes!"),
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span_notice("[user] completes the surgery on [target]'s eyes."),
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)
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display_pain(target, "Your vision blurs, but it seems like you can see a little better now!")
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target.remove_status_effect(/datum/status_effect/temporary_blindness)
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target.set_eye_blur_if_lower(70 SECONDS) //this will fix itself slowly.
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target_eyes.set_organ_damage(0) // heals nearsightedness and blindness from eye damage
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return ..()
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/datum/surgery_step/fix_eyes/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(target.get_organ_by_type(/obj/item/organ/brain))
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display_results(
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user,
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target,
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span_warning("You accidentally stab [target] right in the brain!"),
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span_warning("[user] accidentally stabs [target] right in the brain!"),
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span_warning("[user] accidentally stabs [target] right in the brain!"),
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)
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display_pain(target, "You feel a visceral stabbing pain right through your head, into your brain!")
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target.adjust_organ_loss(ORGAN_SLOT_BRAIN, 70)
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else
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display_results(
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user,
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target,
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span_warning("You accidentally stab [target] right in the brain! Or would have, if [target] had a brain."),
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span_warning("[user] accidentally stabs [target] right in the brain! Or would have, if [target] had a brain."),
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span_warning("[user] accidentally stabs [target] right in the brain!"),
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)
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display_pain(target, "You feel a visceral stabbing pain right through your head!") // dunno who can feel pain w/o a brain but may as well be consistent.
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return FALSE
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