Files
Bubberstation/code/__DEFINES
Ghom 3a5648cc3a Basketball player mobs have a chance to be taller (#75907)
## About The Pull Request
Putting the mostly unused mob height feature, also adds a new accepted
value between tall and tallest mob height (the latter option made a
further pixel taller).

## Why It's Good For The Game
This will put the tall, taller, tallest mob height to good use. It's a
pretty subtle change though.

![(null)scrnshot1](https://github.com/tgstation/tgstation/assets/42542238/680559a5-2b67-4845-a9c0-72c89bb7aa3d)
Screenshot doesn't picture the new "tallest" mob height, which I
modified after seeing there was still some space avaible within the
tile.

## Changelog

🆑
qol: Basketball (the mini-game) player mobs have a chance to be taller
than the usual spaceman.
/🆑
2023-06-10 11:18:05 -07:00
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This folder is full of #define statements. They are similar to constants, but must come before any code that references them, and they do not take up memory the way constants do.

The values in this folder are NOT options. They are not for hosts to play with. Some of the values are arbitrary and only need to be different from similar constants; for example, the genetic mutation numbers in genetics.dm mean nothing, but MUST be distinct.

It is wise not to touch them unless you understand what they do, where they're used, and most importantly, how to undo your changes if you screw it up.

  • Sayu