Files
Bubberstation/code/game/objects/structures
ArcaneMusic d4a2246e70 NODE drones now show their wave progress on the sprite (#85405)
## About The Pull Request

Node drones now show a small green progress light as they reach 25%,
50%, and 75% landmarks within the wave defense minigame. This allows for
a bit of consistency when it comes to doing wave defense, so you can get
a feel for how much longer you have until wave defense is complete at
any given vent.

This also clears the registered signal on QDEL, so that when wave
defense is completed successfully, it doesn't trigger the "*creaks and
groans as the mining attempt fails, and the vent closes back up*"
message.

![image](https://github.com/user-attachments/assets/5540b239-bb98-4e8d-a5a1-795b6de8ea19)


![image](https://github.com/user-attachments/assets/68e4fa72-d551-4813-8fc5-1213418d1950)


## Why It's Good For The Game

This was presented as an idea to me as a quick QOL improvement for
arcmining, which I agree would make for an easy improvement to how the
wave defense minigame is presented. Been meaning to do more balance,
system, and QOL changes to arcmining, but I've been swamped with real
life as of late. This however was a fairly simple change I did over the
weekend.

## Changelog

🆑
qol: NODE drones summoned to tap a vent within ore vents now display a
green status light to show how much longer they need the vent defended
for.
/🆑
2024-08-01 00:59:41 +02:00
..
2024-07-08 22:13:52 +02:00
2024-06-24 17:12:57 -07:00
2024-07-19 17:54:05 -04:00