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Bubberstation
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2b2bb0d2759d04edb6973af68a6700aee70a641f
Bubberstation
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code
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modules
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mob
T
History
MrMelbert
2b2bb0d275
Gets rid of the Druggy var on
/living
, "fixes" Earthsblood (
#67668
)
...
Kill the druggy var
2022-06-11 21:57:31 -04:00
..
camera
…
dead
Fixes issues where players can enter the game without accepted interviews. (
#67565
)
2022-06-06 23:11:16 -04:00
living
Gets rid of the Druggy var on
/living
, "fixes" Earthsblood (
#67668
)
2022-06-11 21:57:31 -04:00
emote.dm
Confusion status effect is now duration based instead of magic number based (
#66801
)
2022-05-09 18:59:33 -07:00
inventory.dm
Adds a chance for ID cards to be tastefully thick (
#67359
)
2022-06-01 09:24:54 +12:00
login.dm
…
logout.dm
…
mob_arcade.dm
…
mob_defines.dm
Converts jittering to status effect, striking yet another mob level status value (
#66852
)
2022-05-11 00:56:29 -04:00
mob_helpers.dm
Split and Document Logging Procs (
#67052
)
2022-05-18 11:29:34 -07:00
mob_lists.dm
Dynamic 2022, Part 1 - Redesigning midround rolls (Midrounds happen far more frequently now, and scale their power over time) (
#65997
)
2022-05-18 20:16:46 -07:00
mob_movement.dm
[NO GBP] Jetpack and spacedrift: Fixes and niceties (
#66628
)
2022-05-20 00:54:00 -07:00
mob_say.dm
…
mob_transformation_simple.dm
…
mob_update_icons.dm
Refactors firestacks into status effects (
#66573
)
2022-05-04 23:52:07 -07:00
mob.dm
[NO GBP] Fix illiterate quirk bugs (
#67473
)
2022-06-05 23:38:50 -04:00
say_readme.md
…
status_procs.dm
Converts jittering to status effect, striking yet another mob level status value (
#66852
)
2022-05-11 00:56:29 -04:00
transform_procs.dm
Fixes AIize (Player panel Make AI button) killing the client of whoever it was used on (
#66168
)
2022-04-17 01:16:03 -04:00