## About The Pull Request

This Pull request updates the sprites used by railings, including both
directional, corner, outer corner, and rail ending sprites.
Additionally, I've placed railings on the GAME_PLANE_UPPER plane, so
that visually it looks like railings in front of a player can physically
stand in front of the player.
## Why It's Good For The Game
This ports the railing sprites I did for The Wallening (tm) onto live,
providing a 3/4ths perspective sprite, in addition to the fact that
it'll help sell the height of objects by layering in a more satisfying
way.
Not to mention, I just think they're way better than current railings,
where are both ancient and super flat sprites.
## Changelog
🆑
image: Railings have had a visual update.
/🆑