Files
Bubberstation/code/__DEFINES
faaaay 8317e7f72a Personal space quirk (#8230)
* replaces "iron ass" trait with "personal space"

* ass-slapping with the personalspace trait now also checks for combat mode

* re-adds Iron Ass for Player ChoiceTM

* minor punctuation fix + added to trait description

* fixes ironass value

* add checks for counterattacks

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* Update modular_skyrat/master_files/code/datums/traits/neutral.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* Update code/__DEFINES/~skyrat_defines/traits.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* Update modular_skyrat/master_files/code/datums/traits/neutral.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* reremoves Iron Ass

* replaces magic numbers with defs

* remove TRAIT_IRONASS

* removes IRON_ASS check from carbon_defense

* Let's get this over with

* Of course I had to forget some of them...

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-12-03 21:34:46 -05:00
..
2021-11-26 16:56:00 -05:00
2021-07-02 16:43:51 +01:00
2021-12-03 22:38:08 +00:00
2021-09-19 22:24:40 +01:00

This folder is full of #define statements. They are similar to constants, but must come before any code that references them, and they do not take up memory the way constants do.

The values in this folder are NOT options. They are not for hosts to play with. Some of the values are arbitrary and only need to be different from similar constants; for example, the genetic mutation numbers in genetics.dm mean nothing, but MUST be distinct.

It is wise not to touch them unless you understand what they do, where they're used, and most importantly, how to undo your changes if you screw it up.

  • Sayu