Files
Bubberstation/code/datums
lessthanthree 413dc66af1 Tram crossing signal logic fixes (#83610)
## About The Pull Request

Minor fixes to the tram crossing signal logic.

Reverts an earlier change I made to the subsystem, which resulted in the
signals being wildly off in their timings on a regular basis. Adjusted
the red length corresponding to the properly timed signals. Removed
define for degraded yellow, as that's now simplified into a check at
signal activation time.

## Why It's Good For The Game

Tram crossing lights better reflect tram status, staying green when the
tram is broken therefore safe to walk. Consistently turn red when tram
approaching.

## Changelog

🆑 LT3
fix: Fixed timing issue where tram crossing signals would be out of sync
with the moving tram
fix: Tram crossing signals consistently show green when safe, blue when
broken
fix: Tram crossing signals show red instead of yellow when degraded
/🆑
2024-06-06 10:17:04 +01:00
..
2024-06-05 10:17:34 -04:00
2024-04-18 12:52:59 -07:00
2024-05-23 00:41:05 -04:00
2024-03-27 17:58:01 +13:00
2024-06-05 22:54:32 -06:00
2024-04-16 23:41:19 -06:00
2024-04-29 13:45:15 +02:00