* new clown mobs and spawners
adds several new types of clown mobs, a beacon to spawn them, and a honkrender that spawns clown hulks
* added more clown varieties and fixes to previous
* fixed unneeded capitalization and changed mob values
removed unneeded capitalization and text errors and altered mob attack values to create more variation. Honkmunculus now does very little damamge but injects a small amount of meth.
* Update clown.dm
* clown changes and new clown
new clown that spawns bananas. can leave large stacks if left unattended, so it may require some reworking. nerfed several overpowered clowns and gave chlown a beetle like stride
* added cluwne to uplink, fixed redundant variables, added new clowns
cluwne can now be purchased for 5 telecrystals as a clown exclusive uplink item. Bananas were greatly improved. new weak clown added. Gave some clowns extra parents to reduce variables.
* Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
Co-Authored-By: Pugnacious-Gnome <48869928+Pugnacious-Gnome@users.noreply.github.com>
* IT LIVES ONCE MORE
* forgive me for this sin
* i wish git would detect case changes
* this works