RhialsandGitHub b312c6ed38 Revamps irradiated meteor effects (#81941)
## About The Pull Request

Irradiated meteors have been given a little tune-up, because they are
kind of underwhelming right now.

Presently, they do less damage than a standard meteor. At some point its
impact effect was reduced to a single radiation pulse (which does
absolutely nothing).

Now, they hit harder, deeper, and leave behind a pile of radioactive
sludge. Let's see how it looks:


![image](https://github.com/tgstation/tgstation/assets/28870487/d4670bc7-fe42-4f6b-ab1b-b56f55b1b12e)

Oof, wouldn't want that hitting MY department!

You'll have to clean up the radioactive sludge, and should probably wear
protective equipment while doing so. Also, they will show up slightly
less often now, as they are more threatening now.
## Why It's Good For The Game

Re-implements Flavor for an effect that lost its taste since being added
10 years ago. An irradiated meteor doesn't do anything besides look
pretty and green right now.

Currently irradiated meteors are really boring and not threatening --
antithetical to the idea of a "radioactive meteor". Now, there's a much
more interactive and measurable impact when one hits.
## Changelog
🆑 Rhials
balance: Irradiated meteors now hit harder and leave behind radioactive
goop.
/🆑
2024-03-13 23:31:18 +00:00
2024-03-11 19:31:15 -06:00
2024-03-13 17:25:27 +00:00
2024-03-07 04:39:15 +01:00
2024-03-11 19:31:15 -06:00
2024-03-11 19:31:15 -06:00
2024-03-11 19:31:15 -06:00
2024-01-16 16:43:13 -05:00

/tg/station codebase

Build Status Percentage of issues still open Average time to resolve an issue Coverage

resentment technical debt forinfinityandbyond

Website Link
Website https://www.tgstation13.org
Code https://github.com/tgstation/tgstation
Wiki https://tgstation13.org/wiki/Main_Page
Codedocs https://codedocs.tgstation13.org/
/tg/station Discord https://tgstation13.org/phpBB/viewforum.php?f=60
Coderbus Discord https://discord.gg/Vh8TJp9

This is the codebase for the /tg/station flavoured fork of SpaceStation 13.

Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!

DOWNLOADING

Downloading

Running a server

Maps and Away Missions

Compilation

The quick way. Find bin/server.cmd in this folder and double click it to automatically build and host the server on port 1337.

The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.

Building tgstation in DreamMaker directly is deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.

How to compile in VSCode and other build options.

Contributors

Guides for Contributors

/tg/station HACKMD account - Design documentation here

Interested in some starting lore?

LICENSE

All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.

All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)

See LICENSE and GPLv3.txt for more details.

The TGS DMAPI is licensed as a subproject under the MIT license.

See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.

All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.

Languages
DM 91.5%
TypeScript 5.9%
JavaScript 1.6%
Python 0.5%
SCSS 0.2%