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## About The Pull Request Adds a few new items and upgrades for different cyborg modules or reworks some of them. <p align="center"> <img width="608" height="199" alt="image" src="https://github.com/user-attachments/assets/ba44742f-984b-4988-af4d-e06cf66d3296" /> </p> pic unrelated :) ### Main changes: ### Medical model **Medical cyborg** gets chembag by default and a new bluespace syringe upgrade! <p align="center"> <img width="267" height="83" alt="image" src="https://github.com/user-attachments/assets/4636688f-a3bf-4db8-b0c7-75089aeb4f54" /> </p> ### Engineering model **Engineering cyborg** recieved a few new features. Now you can put your regular RPED inside of a cyborg, but mind that it has way less storage, than RPED upgrade from robotics. Robotics RPED upgrade were renamed into expanded RPED and now cost the same amount of material to produce it as BS RPED. <p align="center"> <img width="198" height="117" alt="image" src="https://github.com/user-attachments/assets/e614a9b0-41ad-4815-8eb6-f627c2bf77cc" /> </p> Worth to mention adding decal painter with own sprite (yes it uses cell instead of regular toner) <p align="center"> <img width="827" height="498" alt="image" src="https://github.com/user-attachments/assets/2eb36651-0ee2-4c9b-81ef-f8c3a96966a8" /> </p> <p align="left"> Circuit manipulator was renamed to engineering apparatus, as its can no longer hold only circuits. Additionally, it can also hold tubes/bulbs now. </p> ### Mining model **Mining cyborg** now has mesons removed and remade into a new toggle button, you dont need to use one of your modules just to be able to see through darkness of lavaland caves. <p align="center"> <img width="248" height="173" alt="image" src="https://github.com/user-attachments/assets/e85a00ec-f373-43d0-9ce9-7ec573029af3" /> </p> **Mining cyborg** got a new shield module. It helps you fighting lavaland fauna (..or annoying humans, if youre evil) in low pressure by absorbing 50% of incoming damage when activated. Takes some amount of your charge per absorbed hit. Example:  ## Why It's Good For The Game I feel big lack of some cyborg modules or even features. This PR is supposed to fix missing gap, aswell as rebalance some of existing models. ## Changelog 🆑 qol: Added new helpful modules, such as decal painter for engineering and chembag for medical borg. add: Added miner cyborg shield module. In lavaland (low) pressure, it protects you from 50% of incoming damage in exchange of your cell charge. add: Added BS syringe upgrade for medical cyborg. /🆑