Files
Bubberstation/code/modules/hydroponics
Bloop a289fc4979 Fixes lingering bugs with inedible grown food items (#78414)
## About The Pull Request

Fixes https://github.com/tgstation/tgstation/issues/78375
Fixes  #78402
Fixes #78389

This is a followup to https://github.com/tgstation/tgstation/pull/78322

I am not really a fan of the solution in the above PR being overridding
the `New()` for `obj/item/food/grown`--I was told we should not be doing
that for atoms, hence my removing them, and now they're back! lol.

If we are going to do this (which please let's just do it, I'm tired of
being pinged for this and I'm sure Jacquerel is too) then we need to do
the same for the constructor of `/obj/item/grown`

This is because `to_prod` gets cast as `obj/item/food/grown` (shown
below) and the args must match the constructor for both types if we are
using a keyword there.


b44fcdedfb/code/modules/hydroponics/seeds.dm (L226)

Why do we have to do this? because keyword args in constructors do not
work unless you explicitly override the New() proc with those kwargs.
Just doing it in Initialize() is not going to work. And once again,
because `t_prod` can be either `obj/item/food/grown` or `obj/item/grown`
we have to override `New()` for both types if we want that keyword
constructor arg above to work.

## Why It's Good For The Game

Bugfix


![phnEOuTK0U](https://github.com/tgstation/tgstation/assets/13398309/c9a65403-db77-49b3-ada4-8081aac5b81c)

## Changelog

🆑
fix: fixes inedible grown items (such as tower caps) becoming
unclickable when harvested, fixes their seeds disappearing when inserted
into the seed machine
/🆑

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Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2023-09-19 17:04:35 +01:00
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2023-08-31 14:57:19 -04:00
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