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## About The Pull Request [Fixes another case of broken huds on z level work](https://github.com/tgstation/tgstation/commit/eed4336c715769f26c4fac844cc5b302014e5ab8) This is I think new, but returning inside these loops is stupid and breaks shit bad. [Fixes a runtime in nightvision checking](https://github.com/tgstation/tgstation/commit/c183fef185b66e65ae059a958a68881af7db1b25) That list defaults to null, it can be null, be nice to it 📰 ## Why It's Good For The Game Huds are more stable, less runtimes ## Changelog 🆑 fix: Moving up and down z levels will break hud stuff slightly less often /🆑