Files
Bubberstation/code/datums/components
MrMelbert e17f2c6d68 Fixes Nullwave Vibrato triggering a chaplain's own antimagic. Also genericizes musical sect code slightly. (#67266)
Goes through and genericizes sect music effects slightly. As it stood pretty much all of them were copy+pastes of one another, with some minor changes, so making them one unified thing is cleaner.
2022-05-29 19:33:50 -07:00
..
2022-05-08 10:24:44 -07:00
2022-03-31 14:05:55 +13:00
2022-03-31 14:05:55 +13:00
2022-04-01 21:07:46 -04:00
2022-05-26 12:56:00 -04:00
2022-04-01 21:07:46 -04:00
2022-01-13 23:44:45 -06:00
2021-12-24 12:00:24 -08:00
2021-12-24 12:00:24 -08:00
2021-12-24 12:00:24 -08:00
2022-05-18 02:29:51 -04:00
2022-04-01 21:07:46 -04:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm