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## About The Pull Request Made a last minute suggestion change to a PR which was just merged and then like a couple minutes after that we decided it was a bad idea actually. This implements the _actual_ default behaviour we expect mobs to have. Dense mobs become undense when they die. Mobs which already aren't dense continue not being dense. They return to their original state when they're alive. ## Why It's Good For The Game This is largely how you expect corpses to work, ## Changelog 🆑 fix: Rabbits don't suddenly become more dense when killed than they were in life. /🆑
5.6 KiB
5.6 KiB