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Merge pull request #1887 from Yoshax/cratestuff
Large crates now insert items on initialization.
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@@ -5,6 +5,13 @@
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icon_state = "densecrate"
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density = 1
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/obj/structure/largecrate/initialize()
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..()
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for(var/obj/I in src.loc)
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if(I.density || I.anchored || I == src || !I.simulated)
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continue
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I.forceMove(src)
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/obj/structure/largecrate/attack_hand(mob/user as mob)
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user << "<span class='notice'>You need a crowbar to pry this open!</span>"
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return
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