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Fixes #10203.
setup_economy() was previously called twice, the removed call happened before character creation. Moves the remaining line to ensure proper setup order.
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@@ -110,6 +110,7 @@ var/global/datum/controller/gameticker/ticker
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else
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else
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src.mode.announce()
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src.mode.announce()
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setup_economy()
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current_state = GAME_STATE_PLAYING
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current_state = GAME_STATE_PLAYING
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create_characters() //Create player characters and transfer them
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create_characters() //Create player characters and transfer them
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collect_minds()
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collect_minds()
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@@ -118,9 +119,6 @@ var/global/datum/controller/gameticker/ticker
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callHook("roundstart")
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callHook("roundstart")
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//here to initialize the random events nicely at round start
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setup_economy()
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shuttle_controller.setup_shuttle_docks()
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shuttle_controller.setup_shuttle_docks()
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spawn(0)//Forking here so we dont have to wait for this to finish
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spawn(0)//Forking here so we dont have to wait for this to finish
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