mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into rust
This commit is contained in:
231
baystation12.dme
231
baystation12.dme
@@ -6,14 +6,235 @@
|
||||
// BEGIN_FILE_DIR
|
||||
#define FILE_DIR .
|
||||
#define FILE_DIR "code"
|
||||
#define FILE_DIR "code/__HELPERS"
|
||||
#define FILE_DIR "code/ATMOSPHERICS"
|
||||
#define FILE_DIR "code/ATMOSPHERICS/components"
|
||||
#define FILE_DIR "code/ATMOSPHERICS/components/binary_devices"
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||||
#define FILE_DIR "code/ATMOSPHERICS/components/trinary_devices"
|
||||
#define FILE_DIR "code/ATMOSPHERICS/components/unary"
|
||||
#define FILE_DIR "code/controllers"
|
||||
#define FILE_DIR "code/datums"
|
||||
#define FILE_DIR "code/datums/diseases"
|
||||
#define FILE_DIR "code/datums/diseases/advance"
|
||||
#define FILE_DIR "code/datums/diseases/advance/symptoms"
|
||||
#define FILE_DIR "code/datums/helper_datums"
|
||||
#define FILE_DIR "code/datums/spells"
|
||||
#define FILE_DIR "code/defines"
|
||||
#define FILE_DIR "code/defines/obj"
|
||||
#define FILE_DIR "code/defines/procs"
|
||||
#define FILE_DIR "code/FEA"
|
||||
#define FILE_DIR "code/game"
|
||||
#define FILE_DIR "code/game/area"
|
||||
#define FILE_DIR "code/game/gamemodes"
|
||||
#define FILE_DIR "code/game/gamemodes/autotraitor"
|
||||
#define FILE_DIR "code/game/gamemodes/blob"
|
||||
#define FILE_DIR "code/game/gamemodes/blob/blobs"
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||||
#define FILE_DIR "code/game/gamemodes/changeling"
|
||||
#define FILE_DIR "code/game/gamemodes/cult"
|
||||
#define FILE_DIR "code/game/gamemodes/epidemic"
|
||||
#define FILE_DIR "code/game/gamemodes/events"
|
||||
#define FILE_DIR "code/game/gamemodes/events/holidays"
|
||||
#define FILE_DIR "code/game/gamemodes/extended"
|
||||
#define FILE_DIR "code/game/gamemodes/malfunction"
|
||||
#define FILE_DIR "code/game/gamemodes/meme"
|
||||
#define FILE_DIR "code/game/gamemodes/meteor"
|
||||
#define FILE_DIR "code/game/gamemodes/nuclear"
|
||||
#define FILE_DIR "code/game/gamemodes/revolution"
|
||||
#define FILE_DIR "code/game/gamemodes/sandbox"
|
||||
#define FILE_DIR "code/game/gamemodes/traitor"
|
||||
#define FILE_DIR "code/game/gamemodes/wizard"
|
||||
#define FILE_DIR "code/game/jobs"
|
||||
#define FILE_DIR "code/game/jobs/job"
|
||||
#define FILE_DIR "code/game/machinery"
|
||||
#define FILE_DIR "code/game/machinery/atmoalter"
|
||||
#define FILE_DIR "code/game/machinery/bots"
|
||||
#define FILE_DIR "code/game/machinery/camera"
|
||||
#define FILE_DIR "code/game/machinery/computer"
|
||||
#define FILE_DIR "code/game/machinery/doors"
|
||||
#define FILE_DIR "code/game/machinery/embedded_controller"
|
||||
#define FILE_DIR "code/game/machinery/kitchen"
|
||||
#define FILE_DIR "code/game/machinery/pipe"
|
||||
#define FILE_DIR "code/game/machinery/telecomms"
|
||||
#define FILE_DIR "code/game/magic"
|
||||
#define FILE_DIR "code/game/mecha"
|
||||
#define FILE_DIR "code/game/mecha/combat"
|
||||
#define FILE_DIR "code/game/mecha/equipment"
|
||||
#define FILE_DIR "code/game/mecha/equipment/tools"
|
||||
#define FILE_DIR "code/game/mecha/equipment/weapons"
|
||||
#define FILE_DIR "code/game/mecha/medical"
|
||||
#define FILE_DIR "code/game/mecha/working"
|
||||
#define FILE_DIR "code/game/objects"
|
||||
#define FILE_DIR "code/game/objects/closets"
|
||||
#define FILE_DIR "code/game/objects/closets/secure"
|
||||
#define FILE_DIR "code/game/objects/effects"
|
||||
#define FILE_DIR "code/game/objects/effects/decals"
|
||||
#define FILE_DIR "code/game/objects/effects/decals/Cleanable"
|
||||
#define FILE_DIR "code/game/objects/effects/spawners"
|
||||
#define FILE_DIR "code/game/objects/items"
|
||||
#define FILE_DIR "code/game/objects/items/devices"
|
||||
#define FILE_DIR "code/game/objects/items/devices/PDA"
|
||||
#define FILE_DIR "code/game/objects/items/devices/radio"
|
||||
#define FILE_DIR "code/game/objects/items/robot"
|
||||
#define FILE_DIR "code/game/objects/items/stacks"
|
||||
#define FILE_DIR "code/game/objects/items/stacks/sheets"
|
||||
#define FILE_DIR "code/game/objects/items/stacks/tiles"
|
||||
#define FILE_DIR "code/game/objects/items/weapons"
|
||||
#define FILE_DIR "code/game/objects/items/weapons/grenades"
|
||||
#define FILE_DIR "code/game/objects/items/weapons/implants"
|
||||
#define FILE_DIR "code/game/objects/items/weapons/melee"
|
||||
#define FILE_DIR "code/game/objects/items/weapons/storage"
|
||||
#define FILE_DIR "code/game/objects/items/weapons/tanks"
|
||||
#define FILE_DIR "code/game/objects/storage"
|
||||
#define FILE_DIR "code/game/objects/structures"
|
||||
#define FILE_DIR "code/game/objects/structures/crates_lockers"
|
||||
#define FILE_DIR "code/game/objects/structures/crates_lockers/closets"
|
||||
#define FILE_DIR "code/game/objects/structures/crates_lockers/closets/secure"
|
||||
#define FILE_DIR "code/game/objects/structures/stool_bed_chair_nest"
|
||||
#define FILE_DIR "code/game/structure"
|
||||
#define FILE_DIR "code/game/turfs"
|
||||
#define FILE_DIR "code/game/turfs/simulated"
|
||||
#define FILE_DIR "code/game/turfs/space"
|
||||
#define FILE_DIR "code/game/turfs/unsimulated"
|
||||
#define FILE_DIR "code/game/vehicles"
|
||||
#define FILE_DIR "code/game/verbs"
|
||||
#define FILE_DIR "code/js"
|
||||
#define FILE_DIR "code/modules"
|
||||
#define FILE_DIR "code/modules/admin"
|
||||
#define FILE_DIR "code/modules/admin/DB ban"
|
||||
#define FILE_DIR "code/modules/admin/permissionverbs"
|
||||
#define FILE_DIR "code/modules/admin/verbs"
|
||||
#define FILE_DIR "code/modules/assembly"
|
||||
#define FILE_DIR "code/modules/awaymissions"
|
||||
#define FILE_DIR "code/modules/awaymissions/maploader"
|
||||
#define FILE_DIR "code/modules/client"
|
||||
#define FILE_DIR "code/modules/clothing"
|
||||
#define FILE_DIR "code/modules/clothing/glasses"
|
||||
#define FILE_DIR "code/modules/clothing/gloves"
|
||||
#define FILE_DIR "code/modules/clothing/head"
|
||||
#define FILE_DIR "code/modules/clothing/masks"
|
||||
#define FILE_DIR "code/modules/clothing/shoes"
|
||||
#define FILE_DIR "code/modules/clothing/spacesuits"
|
||||
#define FILE_DIR "code/modules/clothing/suits"
|
||||
#define FILE_DIR "code/modules/clothing/under"
|
||||
#define FILE_DIR "code/modules/clothing/under/jobs"
|
||||
#define FILE_DIR "code/modules/customitems"
|
||||
#define FILE_DIR "code/modules/destilery"
|
||||
#define FILE_DIR "code/modules/DetectiveWork"
|
||||
#define FILE_DIR "code/modules/events"
|
||||
#define FILE_DIR "code/modules/flufftext"
|
||||
#define FILE_DIR "code/modules/food"
|
||||
#define FILE_DIR "code/modules/genetics"
|
||||
#define FILE_DIR "code/modules/icon generation"
|
||||
#define FILE_DIR "code/modules/library"
|
||||
#define FILE_DIR "code/modules/liquid"
|
||||
#define FILE_DIR "code/modules/maps"
|
||||
#define FILE_DIR "code/modules/mining"
|
||||
#define FILE_DIR "code/modules/mob"
|
||||
#define FILE_DIR "code/modules/mob/dead"
|
||||
#define FILE_DIR "code/modules/mob/dead/observer"
|
||||
#define FILE_DIR "code/modules/mob/living"
|
||||
#define FILE_DIR "code/modules/mob/living/blob"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/alien"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/caste"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/alien/larva"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/alien/special"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/brain"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/human"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/metroid"
|
||||
#define FILE_DIR "code/modules/mob/living/carbon/monkey"
|
||||
#define FILE_DIR "code/modules/mob/living/silicon"
|
||||
#define FILE_DIR "code/modules/mob/living/silicon/ai"
|
||||
#define FILE_DIR "code/modules/mob/living/silicon/ai/freelook"
|
||||
#define FILE_DIR "code/modules/mob/living/silicon/decoy"
|
||||
#define FILE_DIR "code/modules/mob/living/silicon/pai"
|
||||
#define FILE_DIR "code/modules/mob/living/silicon/robot"
|
||||
#define FILE_DIR "code/modules/mob/living/simple_animal"
|
||||
#define FILE_DIR "code/modules/mob/living/simple_animal/friendly"
|
||||
#define FILE_DIR "code/modules/mob/living/simple_animal/hostile"
|
||||
#define FILE_DIR "code/modules/mob/living/simple_animal/hostile/retaliate"
|
||||
#define FILE_DIR "code/modules/mob/new_player"
|
||||
#define FILE_DIR "code/modules/organs"
|
||||
#define FILE_DIR "code/modules/paperwork"
|
||||
#define FILE_DIR "code/modules/power"
|
||||
#define FILE_DIR "code/modules/power/antimatter"
|
||||
#define FILE_DIR "code/modules/power/singularity"
|
||||
#define FILE_DIR "code/modules/power/singularity/particle_accelerator"
|
||||
#define FILE_DIR "code/modules/projectiles"
|
||||
#define FILE_DIR "code/modules/projectiles/ammunition"
|
||||
#define FILE_DIR "code/modules/projectiles/guns"
|
||||
#define FILE_DIR "code/modules/projectiles/guns/energy"
|
||||
#define FILE_DIR "code/modules/projectiles/guns/projectile"
|
||||
#define FILE_DIR "code/modules/projectiles/projectile"
|
||||
#define FILE_DIR "code/modules/reagents"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers/food"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers/food/drinks"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers/food/drinks/bottle"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers/food/snacks"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers/glass"
|
||||
#define FILE_DIR "code/modules/reagents/reagent_containers/glass/bottle"
|
||||
#define FILE_DIR "code/modules/recycling"
|
||||
#define FILE_DIR "code/modules/research"
|
||||
#define FILE_DIR "code/modules/research/xenoarchaeology"
|
||||
#define FILE_DIR "code/modules/research/xenoarchaeology/artifact"
|
||||
#define FILE_DIR "code/modules/research/xenoarchaeology/artifact/effects"
|
||||
#define FILE_DIR "code/modules/research/xenoarchaeology/finds"
|
||||
#define FILE_DIR "code/modules/research/xenoarchaeology/machinery"
|
||||
#define FILE_DIR "code/modules/research/xenoarchaeology/tools"
|
||||
#define FILE_DIR "code/modules/scripting"
|
||||
#define FILE_DIR "code/modules/scripting/AST"
|
||||
#define FILE_DIR "code/modules/scripting/AST/Operators"
|
||||
#define FILE_DIR "code/modules/scripting/Implementations"
|
||||
#define FILE_DIR "code/modules/scripting/Interpreter"
|
||||
#define FILE_DIR "code/modules/scripting/Parser"
|
||||
#define FILE_DIR "code/modules/scripting/Scanner"
|
||||
#define FILE_DIR "code/modules/security levels"
|
||||
#define FILE_DIR "code/modules/surgery"
|
||||
#define FILE_DIR "code/TriDimension"
|
||||
#define FILE_DIR "code/unused"
|
||||
#define FILE_DIR "code/unused/beast"
|
||||
#define FILE_DIR "code/unused/computer2"
|
||||
#define FILE_DIR "code/unused/disease2"
|
||||
#define FILE_DIR "code/unused/gamemodes"
|
||||
#define FILE_DIR "code/unused/hivebot"
|
||||
#define FILE_DIR "code/unused/mining"
|
||||
#define FILE_DIR "code/unused/optics"
|
||||
#define FILE_DIR "code/unused/pda2"
|
||||
#define FILE_DIR "code/unused/powerarmor"
|
||||
#define FILE_DIR "code/unused/spacecraft"
|
||||
#define FILE_DIR "code/WorkInProgress"
|
||||
#define FILE_DIR "code/WorkInProgress/AI_Visibility"
|
||||
#define FILE_DIR "code/WorkInProgress/animusstation"
|
||||
#define FILE_DIR "code/WorkInProgress/Apples"
|
||||
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn"
|
||||
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Economy"
|
||||
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jungle"
|
||||
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust"
|
||||
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/ShieldGen"
|
||||
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter"
|
||||
#define FILE_DIR "code/WorkInProgress/carn"
|
||||
#define FILE_DIR "code/WorkInProgress/Chinsky"
|
||||
#define FILE_DIR "code/WorkInProgress/Cib"
|
||||
#define FILE_DIR "code/WorkInProgress/Cib/amorph"
|
||||
#define FILE_DIR "code/WorkInProgress/Mini"
|
||||
#define FILE_DIR "code/WorkInProgress/Mloc"
|
||||
#define FILE_DIR "code/WorkInProgress/organs"
|
||||
#define FILE_DIR "code/WorkInProgress/Ported"
|
||||
#define FILE_DIR "code/WorkInProgress/Ported/Abi79"
|
||||
#define FILE_DIR "code/WorkInProgress/Ported/Bureaucracy"
|
||||
#define FILE_DIR "code/WorkInProgress/Ported/Spawners"
|
||||
#define FILE_DIR "code/WorkInProgress/Sigyn"
|
||||
#define FILE_DIR "code/WorkInProgress/Sigyn/Department Sec"
|
||||
#define FILE_DIR "code/WorkInProgress/Sigyn/Softcurity"
|
||||
#define FILE_DIR "code/WorkInProgress/SkyMarshal"
|
||||
#define FILE_DIR "code/WorkInProgress/Susan"
|
||||
#define FILE_DIR "code/WorkInProgress/Tastyfish"
|
||||
#define FILE_DIR "code/WorkInProgress/virus2"
|
||||
#define FILE_DIR "code/WorkInProgress/virus2/Disease2"
|
||||
#define FILE_DIR "code/WorkInProgress/Wrongnumber"
|
||||
#define FILE_DIR "code/ZAS"
|
||||
#define FILE_DIR "html"
|
||||
#define FILE_DIR "icons"
|
||||
#define FILE_DIR "icons/48x48"
|
||||
@@ -36,6 +257,9 @@
|
||||
#define FILE_DIR "icons/turf"
|
||||
#define FILE_DIR "icons/vending_icons"
|
||||
#define FILE_DIR "icons/xenoarch_icons"
|
||||
#define FILE_DIR "interface"
|
||||
#define FILE_DIR "maps"
|
||||
#define FILE_DIR "maps/RandomZLevels"
|
||||
#define FILE_DIR "sound"
|
||||
#define FILE_DIR "sound/AI"
|
||||
#define FILE_DIR "sound/ambience"
|
||||
@@ -53,8 +277,7 @@
|
||||
#define FILE_DIR "sound/voice"
|
||||
#define FILE_DIR "sound/weapons"
|
||||
#define FILE_DIR "tools"
|
||||
#define FILE_DIR "tools/AddToChangelog"
|
||||
#define FILE_DIR "tools/AddToChangelog/AddToChangelog"
|
||||
#define FILE_DIR "tools/Redirector"
|
||||
// END_FILE_DIR
|
||||
// BEGIN_PREFERENCES
|
||||
#define DEBUG
|
||||
@@ -807,6 +1030,7 @@
|
||||
#include "code\modules\events\money_hacker.dm"
|
||||
#include "code\modules\events\money_lotto.dm"
|
||||
#include "code\modules\events\money_spam.dm"
|
||||
#include "code\modules\events\organ_failure.dm"
|
||||
#include "code\modules\events\prison_break.dm"
|
||||
#include "code\modules\events\radiation_storm.dm"
|
||||
#include "code\modules\events\rogue_drones.dm"
|
||||
@@ -816,6 +1040,7 @@
|
||||
#include "code\modules\events\spontaneous_appendicitis.dm"
|
||||
#include "code\modules\events\viral_infection.dm"
|
||||
#include "code\modules\events\viral_outbreak.dm"
|
||||
#include "code\modules\events\wallrot.dm"
|
||||
#include "code\modules\flufftext\Dreaming.dm"
|
||||
#include "code\modules\flufftext\Hallucination.dm"
|
||||
#include "code\modules\flufftext\TextFilters.dm"
|
||||
@@ -837,6 +1062,7 @@
|
||||
#include "code\modules\mining\ores_coins.dm"
|
||||
#include "code\modules\mining\satchel_ore_boxdm.dm"
|
||||
#include "code\modules\mob\death.dm"
|
||||
#include "code\modules\mob\emote.dm"
|
||||
#include "code\modules\mob\inventory.dm"
|
||||
#include "code\modules\mob\login.dm"
|
||||
#include "code\modules\mob\logout.dm"
|
||||
@@ -1248,6 +1474,7 @@
|
||||
#include "code\WorkInProgress\autopsy.dm"
|
||||
#include "code\WorkInProgress\buildmode.dm"
|
||||
#include "code\WorkInProgress\explosion_particles.dm"
|
||||
#include "code\WorkInProgress\periodic_news.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\meteor_battery.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\sculpture.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Economy\Accounts.dm"
|
||||
|
||||
117
code/WorkInProgress/periodic_news.dm
Normal file
117
code/WorkInProgress/periodic_news.dm
Normal file
@@ -0,0 +1,117 @@
|
||||
// This system defines news that will be displayed in the course of a round.
|
||||
// Uses BYOND's type system to put everything into a nice format
|
||||
|
||||
/datum/news_announcement
|
||||
var
|
||||
round_time // time of the round at which this should be announced, in seconds
|
||||
message // body of the message
|
||||
author = "NanoTrasen Editor"
|
||||
channel_name = "Tau Ceti Daily"
|
||||
can_be_redacted = 0
|
||||
|
||||
revolution_inciting_event
|
||||
|
||||
paycuts_suspicion
|
||||
round_time = 60*10
|
||||
message = "Reports have leaked that Nanotrasen Inc. is planning to put paycuts into effect on many of its Research Stations in Tau Ceti. Apparently these research stations haven't been able to yield the expected revenue, and thus adjustments have to be made."
|
||||
author = "Unauthorized"
|
||||
|
||||
paycuts_confirmation
|
||||
round_time = 60*40
|
||||
message = "Earlier rumours about paycuts on Research Stations in the Tau Ceti system have been confirmed. Shockingly, however, the cuts will only affect lower tier personnel. Heads of Staff will, according to our sources, not be affected."
|
||||
author = "Unauthorized"
|
||||
|
||||
human_experiments
|
||||
round_time = 60*90
|
||||
message = "Unbelievable reports about human experimentation have reached our ears. According to a refugee from one of the Tau Ceti Research Stations, their station, in order to increase revenue, has refactored several of their facilities to perform experiments on live humans, including virology research, genetic manipulation, and \"feeding them to the slimes to see what happens\". Allegedly, these test subjects were neither humanified monkeys nor volunteers, but rather unqualified staff that were forced into the experiments, and reported to have died in a \"work accident\" by Nanotrasen Inc."
|
||||
author = "Unauthorized"
|
||||
|
||||
bluespace_research
|
||||
|
||||
announcement
|
||||
round_time = 60*20
|
||||
message = "The new field of research trying to explain several interesting spacetime oddities, also known as \"Bluespace Research\", has reached new heights. Of the several hundred space stations now orbiting in Tau Ceti, fifteen are now specially equipped to experiment with and research Bluespace effects. Rumours have it some of these stations even sport functional \"travel gates\" that can instantly move a whole research team to an alternate reality."
|
||||
|
||||
random_junk
|
||||
cheesy_honkers
|
||||
author = "Assistant Editor Carl Ritz"
|
||||
channel_name = "The Gibson Gazzette"
|
||||
message = "Do cheesy honkers increase risk of having a miscarriage? Several health administrations say so!"
|
||||
round_time = 60 * 15
|
||||
|
||||
net_block
|
||||
author = "Assistant Editor Carl Ritz"
|
||||
channel_name = "The Gibson Gazzette"
|
||||
message = "Several corporations banding together to block access to 'wetskrell.nt', site administrators claiming violation of net laws."
|
||||
round_time = 60 * 50
|
||||
|
||||
found_ssd
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Doctor Eric Hanfield"
|
||||
|
||||
message = "Several people have been found unconscious at their terminals. It is thought that it was due to a lack of sleep or of simply migraines from staring at the screen too long. Camera footage reveals that many of them were playing games instead of working and their pay has been docked accordingly."
|
||||
round_time = 60 * 90
|
||||
|
||||
lotus_tree
|
||||
explosions
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Reporter Leland H. Howards"
|
||||
|
||||
message = "The newly-christened civillian transport Lotus Tree suffered two very large explosions near the bridge today, and there are unconfirmed reports that the death toll has passed 50. The cause of the explosions remain unknown, but there is speculation that it might have something to do with the recent change of regulation in the Moore-Lee Corporation, a major funder of the ship, when M-L announced that they were officially acknowledging inter-species marriage and providing couples with marriage tax-benefits."
|
||||
round_time = 60 * 30
|
||||
|
||||
food_riots
|
||||
breaking_news
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Reporter Ro'kii Ar-Raqis"
|
||||
|
||||
message = "Breaking news: Food riots have broken out throughout the Refuge asteroid colony in the Tenebrae Lupus system. This comes only hours after NanoTrasen officials announced they will no longer trade with the colony, citing the increased presence of \"hostile factions\" on the colony has made trade too dangerous to continue. NanoTrasen officials have not given any details about said factions. More on that at the top of the hour."
|
||||
round_time = 60 * 10
|
||||
|
||||
more
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Reporter Ro'kii Ar-Raqis"
|
||||
|
||||
message = "More on the Refuge food riots: The Refuge Council has condemned NanoTrasen's withdrawal from the colony, claiming \"there has been no increase in anti-NanoTrasen activity\", and \"\[the only] reason NanoTrasen withdrew was because the \[Tenebrae Lupus] system's Plasma deposits have been completely mined out. We have little to trade with them now\". NanoTrasen officials have denied these allegations, calling them \"further proof\" of the colony's anti-NanoTrasen stance. Meanwhile, Refuge Security has been unable to quell the riots. More on this at 6."
|
||||
round_time = 60 * 60
|
||||
|
||||
|
||||
var/global/list/newscaster_standard_feeds = list(/datum/news_announcement/bluespace_research, /datum/news_announcement/lotus_tree, /datum/news_announcement/random_junk, /datum/news_announcement/lotus_tree)
|
||||
|
||||
proc/process_newscaster()
|
||||
check_for_newscaster_updates(ticker.mode.newscaster_announcements)
|
||||
|
||||
var/global/tmp/announced_news_types = list()
|
||||
proc/check_for_newscaster_updates(type)
|
||||
for(var/subtype in typesof(type)-type)
|
||||
var/datum/news_announcement/news = new subtype()
|
||||
if(news.round_time * 10 <= world.time && !(subtype in announced_news_types))
|
||||
announced_news_types += subtype
|
||||
announce_newscaster_news(news)
|
||||
|
||||
proc/announce_newscaster_news(datum/news_announcement/news)
|
||||
|
||||
var/datum/feed_message/newMsg = new /datum/feed_message
|
||||
newMsg.author = news.author
|
||||
newMsg.is_admin_message = !news.can_be_redacted
|
||||
|
||||
newMsg.body = news.message
|
||||
|
||||
var/datum/feed_channel/sendto
|
||||
for(var/datum/feed_channel/FC in news_network.network_channels)
|
||||
if(FC.channel_name == news.channel_name)
|
||||
sendto = FC
|
||||
break
|
||||
|
||||
if(!sendto)
|
||||
sendto = new /datum/feed_channel
|
||||
sendto.channel_name = news.channel_name
|
||||
sendto.author = news.author
|
||||
sendto.locked = 1
|
||||
sendto.is_admin_channel = 1
|
||||
news_network.network_channels += sendto
|
||||
|
||||
sendto.messages += newMsg
|
||||
|
||||
for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
|
||||
NEWSCASTER.newsAlert(news.channel_name)
|
||||
@@ -15,6 +15,16 @@
|
||||
if (config.log_admin)
|
||||
diary << "\[[time_stamp()]]ADMIN: [text]"
|
||||
|
||||
|
||||
/proc/log_debug(text)
|
||||
if (config.log_debug)
|
||||
diary << "\[[time_stamp()]]DEBUG: [text]"
|
||||
|
||||
for(var/client/C in admins)
|
||||
if(C.prefs.toggles & CHAT_DEBUGLOGS)
|
||||
C << "DEBUG: [text]"
|
||||
|
||||
|
||||
/proc/log_game(text)
|
||||
if (config.log_game)
|
||||
diary << "\[[time_stamp()]]GAME: [text]"
|
||||
|
||||
@@ -1327,6 +1327,7 @@ proc/is_hot(obj/item/W as obj)
|
||||
|
||||
//Is this even used for anything besides balloons? Yes I took out the W:lit stuff because : really shouldnt be used.
|
||||
/proc/is_sharp(obj/item/W as obj) // For the record, WHAT THE HELL IS THIS METHOD OF DOING IT?
|
||||
if(W.sharp) return 1
|
||||
return ( \
|
||||
istype(W, /obj/item/weapon/screwdriver) || \
|
||||
istype(W, /obj/item/weapon/pen) || \
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
var/log_access = 0 // log login/logout
|
||||
var/log_say = 0 // log client say
|
||||
var/log_admin = 0 // log admin actions
|
||||
var/log_debug = 1 // log debug output
|
||||
var/log_game = 0 // log game events
|
||||
var/log_vote = 0 // log voting
|
||||
var/log_whisper = 0 // log client whisper
|
||||
@@ -193,6 +194,9 @@
|
||||
if ("log_admin")
|
||||
config.log_admin = 1
|
||||
|
||||
if ("log_debug")
|
||||
config.log_debug = text2num(value)
|
||||
|
||||
if ("log_game")
|
||||
config.log_game = 1
|
||||
|
||||
|
||||
@@ -117,6 +117,7 @@ datum/controller/game_controller/proc/process()
|
||||
controller_iteration++
|
||||
|
||||
vote.process()
|
||||
process_newscaster()
|
||||
|
||||
//AIR
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@ datum/controller/vote
|
||||
|
||||
proc/initiate_vote(var/vote_type, var/initiator_key)
|
||||
if(!mode)
|
||||
if(started_time != null)
|
||||
if(started_time != null && !check_rights(R_ADMIN))
|
||||
var/next_allowed_time = (started_time + config.vote_delay)
|
||||
if(next_allowed_time > world.time)
|
||||
return 0
|
||||
@@ -200,7 +200,13 @@ datum/controller/vote
|
||||
|
||||
log_vote(text)
|
||||
world << "<font color='purple'><b>[text]</b>\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>"
|
||||
world << sound('weapons/smg_empty_alarm.ogg')
|
||||
switch(vote_type)
|
||||
if("crew_transfer")
|
||||
world << sound('sound/voice/Serithi/Shuttlehere.ogg')
|
||||
if("gamemode")
|
||||
world << sound('sound/voice/Serithi/pretenddemoc.ogg')
|
||||
if("custom")
|
||||
world << sound('sound/voice/Serithi/weneedvote.ogg')
|
||||
if(mode == "gamemode" && going)
|
||||
going = 0
|
||||
world << "<font color='red'><b>Round start has been delayed.</b></font>"
|
||||
|
||||
@@ -142,7 +142,7 @@
|
||||
traitorcheckloop()
|
||||
|
||||
|
||||
/*
|
||||
|
||||
/datum/game_mode/traitor/autotraitor/latespawn(mob/living/carbon/human/character)
|
||||
..()
|
||||
if(emergency_shuttle.departed)
|
||||
@@ -192,6 +192,5 @@
|
||||
//message_admins("New traitor roll failed. No new traitor.")
|
||||
//else
|
||||
//message_admins("Late Joiner does not have Be Syndicate")
|
||||
*/
|
||||
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
var/required_players_secret = 0 //Minimum number of players for that game mode to be chose in Secret
|
||||
var/required_enemies = 0
|
||||
var/recommended_enemies = 0
|
||||
var/newscaster_announcements = null
|
||||
var/uplink_welcome = "Syndicate Uplink Console:"
|
||||
var/uplink_uses = 10
|
||||
var/uplink_items = {"Highly Visible and Dangerous Weapons;
|
||||
@@ -279,6 +280,7 @@ Implants;
|
||||
if(player.client.prefs.be_special & role)
|
||||
if(!jobban_isbanned(player, "Syndicate") && !jobban_isbanned(player, roletext)) //Nodrak/Carn: Antag Job-bans
|
||||
candidates += player.mind // Get a list of all the people who want to be the antagonist for this round
|
||||
log_debug("[player.key] had [roletext] enabled, so drafting them.")
|
||||
|
||||
if(restricted_jobs)
|
||||
for(var/datum/mind/player in candidates)
|
||||
@@ -306,6 +308,7 @@ Implants;
|
||||
applicant = pick(drafted)
|
||||
if(applicant)
|
||||
candidates += applicant
|
||||
log_debug("[applicant.key] was force-drafted as [roletext], because there aren't enough candidates.")
|
||||
drafted.Remove(applicant)
|
||||
|
||||
else // Not enough scrubs, ABORT ABORT ABORT
|
||||
@@ -331,7 +334,7 @@ Implants;
|
||||
if(applicant)
|
||||
candidates += applicant
|
||||
drafted.Remove(applicant)
|
||||
message_admins("[applicant.key] drafted into antagonist role against their preferences.")
|
||||
log_debug("[applicant.key] was force-drafted as [roletext], because there aren't enough candidates.")
|
||||
|
||||
else // Not enough scrubs, ABORT ABORT ABORT
|
||||
break
|
||||
@@ -340,9 +343,10 @@ Implants;
|
||||
// recommended_enemies if the number of people with that role set to yes is less than recomended_enemies,
|
||||
// Less if there are not enough valid players in the game entirely to make recommended_enemies.
|
||||
|
||||
/*
|
||||
|
||||
/datum/game_mode/proc/latespawn(var/mob)
|
||||
|
||||
/*
|
||||
/datum/game_mode/proc/check_player_role_pref(var/role, var/mob/new_player/player)
|
||||
if(player.preferences.be_special & role)
|
||||
return 1
|
||||
@@ -377,6 +381,9 @@ Implants;
|
||||
heads += player.mind
|
||||
return heads
|
||||
|
||||
/datum/game_mode/New()
|
||||
newscaster_announcements = pick(newscaster_standard_feeds)
|
||||
|
||||
//////////////////////////
|
||||
//Reports player logouts//
|
||||
//////////////////////////
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
required_enemies = 3
|
||||
recommended_enemies = 3
|
||||
|
||||
newscaster_announcements = /datum/news_announcement/revolution_inciting_event
|
||||
|
||||
var/last_command_report = 0
|
||||
var/list/heads = list()
|
||||
var/tried_to_add_revheads = 0
|
||||
|
||||
@@ -57,7 +60,7 @@
|
||||
var/datum/objective/mutiny/rp/rev_obj = new
|
||||
rev_obj.owner = rev_mind
|
||||
rev_obj.target = head_mind
|
||||
rev_obj.explanation_text = "Assassinate or capture [head_mind.name], the [head_mind.assigned_role]."
|
||||
rev_obj.explanation_text = "Assassinate, convert or capture [head_mind.name], the [head_mind.assigned_role]."
|
||||
rev_mind.objectives += rev_obj
|
||||
|
||||
update_rev_icons_added(rev_mind)
|
||||
@@ -183,8 +186,7 @@
|
||||
active_revs++
|
||||
|
||||
if(active_revs == 0)
|
||||
log_admin("There are zero active head revolutionists, trying to add some..")
|
||||
message_admins("There are zero active head revolutionists, trying to add some..")
|
||||
log_debug("There are zero active heads of revolution, trying to add some..")
|
||||
var/added_heads = 0
|
||||
for(var/mob/living/carbon/human/H in world) if(H.client && H.mind && H.client.inactivity <= 10*60*20 && H.mind in revolutionaries)
|
||||
head_revolutionaries += H.mind
|
||||
@@ -210,4 +212,28 @@
|
||||
message_admins("Unable to add new heads of revolution.")
|
||||
tried_to_add_revheads = world.time + 6000 // wait 10 minutes
|
||||
|
||||
return ..()
|
||||
if(last_command_report == 0 && world.time >= 60 * 10)
|
||||
command_alert("We are regrettably announcing that your performance has been disappointing, and we are thus forced to cut down on financial support to your station. To achieve this, the pay of all personnal, except the Heads of Staff, has been halved.")
|
||||
last_command_report = 1
|
||||
else if(last_command_report == 1 && world.time >= 60 * 30)
|
||||
command_alert("Statistics hint that a high amount of leisure time, and associated activities, are responsible for the poor performance of many of our stations. You are to bolt and close down any leisure facilities, such as the holodeck, the theatre and the bar. Food can be distributed through vendors and the kitchen.")
|
||||
last_command_report = 2
|
||||
else if(last_command_report == 2 && world.time >= 60 * 60)
|
||||
command_alert("It is reported that merely closing down leisure facilities has not been successful. You and your Heads of Staff are to ensure that all crew are working hard, and not wasting time or energy. Any crew caught off duty without leave from their Head of Staff are to be warned, and on repeated offence, to be brigged until the next transfer shuttle arrives, which will take them to facilities where they can be of more use.")
|
||||
last_command_report = 3
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/game_mode/revolution/rp_revolution/latespawn(mob/M)
|
||||
if(M.mind.assigned_role in command_positions)
|
||||
log_debug("Adding head kill/capture/convert objective for [M.name]")
|
||||
heads += M
|
||||
|
||||
for(var/datum/mind/rev_mind in head_revolutionaries)
|
||||
var/datum/objective/mutiny/rp/rev_obj = new
|
||||
rev_obj.owner = rev_mind
|
||||
rev_obj.target = M.mind
|
||||
rev_obj.explanation_text = "Assassinate, convert or capture [M.name], the [M.mind.assigned_role]."
|
||||
rev_mind.objectives += rev_obj
|
||||
rev_mind.current << "\red A new Head of Staff, [M.name], the [M.mind.assigned_role] has appeared. Your objectives have been updated."
|
||||
@@ -84,3 +84,45 @@
|
||||
icon_state = icon_closed
|
||||
else
|
||||
icon_state = icon_opened
|
||||
|
||||
|
||||
/obj/item/bodybag/cryobag
|
||||
name = "stasis bag"
|
||||
desc = "A folded, non-reusable bag designed for the preservation of an occupant's brain by stasis."
|
||||
icon = 'icons/obj/cryobag.dmi'
|
||||
icon_state = "bodybag_folded"
|
||||
|
||||
|
||||
attack_self(mob/user)
|
||||
var/obj/structure/closet/body_bag/cryobag/R = new /obj/structure/closet/body_bag/cryobag(user.loc)
|
||||
R.add_fingerprint(user)
|
||||
del(src)
|
||||
|
||||
|
||||
|
||||
/obj/structure/closet/body_bag/cryobag
|
||||
name = "stasis bag"
|
||||
desc = "A non-reusable plastic bag designed for the preservation of an occupant's brain by stasis."
|
||||
icon = 'icons/obj/cryobag.dmi'
|
||||
icon_state = "bodybag_closed"
|
||||
icon_closed = "bodybag_closed"
|
||||
icon_opened = "bodybag_open"
|
||||
density = 0
|
||||
|
||||
var/used = 0
|
||||
|
||||
open()
|
||||
. = ..()
|
||||
if(used)
|
||||
var/obj/item/O = new/obj/item(src.loc)
|
||||
O.name = "used stasis bag"
|
||||
O.icon = src.icon
|
||||
O.icon_state = "bodybag_used"
|
||||
O.desc = "Pretty useless now.."
|
||||
del(src)
|
||||
|
||||
MouseDrop(over_object, src_location, over_location)
|
||||
if((over_object == usr && (in_range(src, usr) || usr.contents.Find(src))))
|
||||
if(!ishuman(usr)) return
|
||||
usr << "\red You can't fold that up anymore.."
|
||||
..()
|
||||
@@ -3,6 +3,7 @@
|
||||
desc = "A huge chunk of metal used to seperate rooms."
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
var/mineral = "metal"
|
||||
var/rotting = 0
|
||||
opacity = 1
|
||||
density = 1
|
||||
blocks_air = 1
|
||||
@@ -59,9 +60,11 @@
|
||||
P.roll_and_drop(src)
|
||||
else
|
||||
O.loc = src
|
||||
|
||||
ChangeTurf(/turf/simulated/floor/plating)
|
||||
|
||||
/turf/simulated/wall/ex_act(severity)
|
||||
if(rotting) severity = 1.0
|
||||
switch(severity)
|
||||
if(1.0)
|
||||
//SN src = null
|
||||
@@ -84,7 +87,7 @@
|
||||
return
|
||||
|
||||
/turf/simulated/wall/blob_act()
|
||||
if(prob(50))
|
||||
if(prob(50) || rotting)
|
||||
dismantle_wall()
|
||||
|
||||
/turf/simulated/wall/attack_paw(mob/user as mob)
|
||||
@@ -103,11 +106,11 @@
|
||||
|
||||
/turf/simulated/wall/attack_animal(mob/living/simple_animal/M as mob)
|
||||
if(M.wall_smash)
|
||||
if (istype(src, /turf/simulated/wall/r_wall))
|
||||
if (istype(src, /turf/simulated/wall/r_wall) && !rotting)
|
||||
M << text("\blue This wall is far too strong for you to destroy.")
|
||||
return
|
||||
else
|
||||
if (prob(40))
|
||||
if (prob(40) || rotting)
|
||||
M << text("\blue You smash through the wall.")
|
||||
dismantle_wall(1)
|
||||
return
|
||||
@@ -120,7 +123,7 @@
|
||||
|
||||
/turf/simulated/wall/attack_hand(mob/user as mob)
|
||||
if (HULK in user.mutations)
|
||||
if (prob(40))
|
||||
if (prob(40) || rotting)
|
||||
usr << text("\blue You smash through the wall.")
|
||||
usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
dismantle_wall(1)
|
||||
@@ -129,6 +132,11 @@
|
||||
usr << text("\blue You punch the wall.")
|
||||
return
|
||||
|
||||
if(rotting)
|
||||
user << "\blue The wall crumbles under your touch."
|
||||
dismantle_wall()
|
||||
return
|
||||
|
||||
user << "\blue You push the wall but nothing happens!"
|
||||
playsound(src.loc, 'sound/weapons/Genhit.ogg', 25, 1)
|
||||
src.add_fingerprint(user)
|
||||
@@ -143,6 +151,21 @@
|
||||
//get the user's location
|
||||
if( !istype(user.loc, /turf) ) return //can't do this stuff whilst inside objects and such
|
||||
|
||||
if(rotting)
|
||||
if(istype(W, /obj/item/weapon/weldingtool) )
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if( WT.remove_fuel(0,user) )
|
||||
user << "<span class='notice'>You burn away the fungi with \the [WT].</span>"
|
||||
playsound(src.loc, 'sound/items/Welder.ogg', 10, 1)
|
||||
for(var/obj/effect/E in src) if(E.name == "Wallrot")
|
||||
del E
|
||||
rotting = 0
|
||||
return
|
||||
else if(!is_sharp(W) && W.force >= 10 || W.force >= 20)
|
||||
user << "<span class='notice'>\The [src] crumbles away under the force of your [W.name].</span>"
|
||||
src.dismantle_wall(1)
|
||||
return
|
||||
|
||||
//THERMITE related stuff. Calls src.thermitemelt() which handles melting simulated walls and the relevant effects
|
||||
if( thermite )
|
||||
if( istype(W, /obj/item/weapon/weldingtool) )
|
||||
@@ -284,6 +307,24 @@
|
||||
return attack_hand(user)
|
||||
return
|
||||
|
||||
// Wall-rot effect, a nasty fungus that destroys walls.
|
||||
/turf/simulated/wall/proc/rot()
|
||||
if(!rotting)
|
||||
rotting = 1
|
||||
|
||||
var/number_rots = rand(2,3)
|
||||
for(var/i=0, i<number_rots, i++)
|
||||
var/obj/effect/overlay/O = new/obj/effect/overlay( src )
|
||||
O.name = "Wallrot"
|
||||
O.desc = "Ick..."
|
||||
O.icon = 'icons/effects/wallrot.dmi'
|
||||
O.pixel_x += rand(-10, 10)
|
||||
O.pixel_y += rand(-10, 10)
|
||||
O.anchored = 1
|
||||
O.density = 1
|
||||
O.layer = 5
|
||||
O.mouse_opacity = 0
|
||||
|
||||
/turf/simulated/wall/proc/thermitemelt(mob/user as mob)
|
||||
if(mineral == "diamond")
|
||||
return
|
||||
@@ -307,10 +348,18 @@
|
||||
return
|
||||
|
||||
/turf/simulated/wall/meteorhit(obj/M as obj)
|
||||
if (prob(15))
|
||||
if (prob(15) && !rotting)
|
||||
dismantle_wall()
|
||||
else if(prob(70))
|
||||
else if(prob(70) && !rotting)
|
||||
ChangeTurf(/turf/simulated/floor/plating)
|
||||
else
|
||||
ReplaceWithLattice()
|
||||
return 0
|
||||
return 0
|
||||
|
||||
/turf/simulated/wall/Del()
|
||||
for(var/obj/effect/E in src) if(E.name == "Wallrot") del E
|
||||
..()
|
||||
|
||||
/turf/simulated/wall/ChangeTurf(var/newtype)
|
||||
for(var/obj/effect/E in src) if(E.name == "Wallrot") del E
|
||||
..(newtype)
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/turf/simulated/wall/r_wall/attack_hand(mob/user as mob)
|
||||
if (HULK in user.mutations)
|
||||
if (prob(10))
|
||||
if (prob(10) || rotting)
|
||||
usr << text("\blue You smash through the wall.")
|
||||
usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
dismantle_wall(1)
|
||||
@@ -20,6 +20,10 @@
|
||||
usr << text("\blue You punch the wall.")
|
||||
return
|
||||
|
||||
if(rotting)
|
||||
user << "\blue This wall feels rather unstable."
|
||||
return
|
||||
|
||||
user << "\blue You push the wall but nothing happens!"
|
||||
playsound(src.loc, 'sound/weapons/Genhit.ogg', 25, 1)
|
||||
src.add_fingerprint(user)
|
||||
@@ -35,6 +39,20 @@
|
||||
//get the user's location
|
||||
if( !istype(user.loc, /turf) ) return //can't do this stuff whilst inside objects and such
|
||||
|
||||
if(rotting)
|
||||
if(istype(W, /obj/item/weapon/weldingtool) )
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if( WT.remove_fuel(0,user) )
|
||||
user << "<span class='notice'>You burn away the fungi with \the [WT].</span>"
|
||||
playsound(src.loc, 'sound/items/Welder.ogg', 10, 1)
|
||||
for(var/obj/effect/E in src) if(E.name == "Wallrot")
|
||||
del E
|
||||
rotting = 0
|
||||
return
|
||||
else if(!is_sharp(W) && W.force >= 10 || W.force >= 20)
|
||||
user << "<span class='notice'>\The [src] crumbles away under the force of your [W.name].</span>"
|
||||
src.dismantle_wall()
|
||||
return
|
||||
|
||||
//THERMITE related stuff. Calls src.thermitemelt() which handles melting simulated walls and the relevant effects
|
||||
if( thermite )
|
||||
|
||||
@@ -64,6 +64,7 @@ var/list/admin_verbs_admin = list(
|
||||
/client/proc/cmd_admin_change_custom_event,
|
||||
/client/proc/cmd_admin_rejuvenate,
|
||||
/client/proc/toggleattacklogs,
|
||||
/client/proc/toggledebuglogs,
|
||||
/datum/admins/proc/show_skills,
|
||||
/client/proc/check_customitem_activity
|
||||
)
|
||||
@@ -134,7 +135,8 @@ var/list/admin_verbs_debug = list(
|
||||
/client/proc/reload_admins,
|
||||
/client/proc/restart_controller,
|
||||
/client/proc/enable_debug_verbs,
|
||||
/client/proc/callproc
|
||||
/client/proc/callproc,
|
||||
/client/proc/toggledebuglogs
|
||||
)
|
||||
var/list/admin_verbs_possess = list(
|
||||
/proc/possess,
|
||||
@@ -222,6 +224,7 @@ var/list/admin_verbs_mod = list(
|
||||
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
|
||||
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
|
||||
/client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game.*/
|
||||
/client/proc/toggledebuglogs,
|
||||
/datum/admins/proc/PlayerNotes,
|
||||
/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
|
||||
/client/proc/cmd_mod_say,
|
||||
@@ -721,4 +724,15 @@ var/list/admin_verbs_mod = list(
|
||||
if (prefs.toggles & CHAT_ATTACKLOGS)
|
||||
usr << "You now will get attack log messages"
|
||||
else
|
||||
usr << "You now won't get attack log messages"
|
||||
usr << "You now won't get attack log messages"
|
||||
|
||||
|
||||
/client/proc/toggledebuglogs()
|
||||
set name = "Toggle Debug Log Messages"
|
||||
set category = "Preferences"
|
||||
|
||||
prefs.toggles ^= CHAT_DEBUGLOGS
|
||||
if (prefs.toggles & CHAT_DEBUGLOGS)
|
||||
usr << "You now will get debug log messages"
|
||||
else
|
||||
usr << "You now won't get debug log messages"
|
||||
@@ -61,6 +61,7 @@
|
||||
possibleEvents[/datum/event/ionstorm] = 25 + active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
|
||||
possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/electrical_storm] = 75 + 25 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/wallrot] = 50 * active_with_role["Engineer"] + 100 * active_with_role["Botanist"]
|
||||
|
||||
if(!spacevines_spawned)
|
||||
possibleEvents[/datum/event/spacevine] = 5 + 10 * active_with_role["Engineer"]
|
||||
@@ -69,11 +70,12 @@
|
||||
possibleEvents[/datum/event/meteor_shower] = 80 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/blob] = 30 * active_with_role["Engineer"]
|
||||
|
||||
possibleEvents[/datum/event/viral_infection] = 25 + active_with_role["Medical"] * 25
|
||||
possibleEvents[/datum/event/viral_infection] = 25 + active_with_role["Medical"] * 100
|
||||
if(active_with_role["Medical"] > 0)
|
||||
possibleEvents[/datum/event/radiation_storm] = active_with_role["Medical"] * 100
|
||||
possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 75
|
||||
possibleEvents[/datum/event/viral_outbreak] = active_with_role["Medical"] * 5
|
||||
possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 150
|
||||
possibleEvents[/datum/event/viral_outbreak] = active_with_role["Medical"] * 10
|
||||
possibleEvents[/datum/event/organ_failure] = active_with_role["Medical"] * 50
|
||||
|
||||
possibleEvents[/datum/event/prison_break] = active_with_role["Security"] * 50
|
||||
if(active_with_role["Security"] > 0)
|
||||
@@ -84,16 +86,19 @@
|
||||
if(!sent_ninja_to_station && toggle_space_ninja)
|
||||
possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
|
||||
|
||||
|
||||
var/picked_event = pickweight(possibleEvents)
|
||||
|
||||
// Debug code below here, very useful for testing so don't delete please.
|
||||
/*var/debug_message = "Firing random event. "
|
||||
var/debug_message = "Firing random event. "
|
||||
for(var/V in active_with_role)
|
||||
debug_message += "#[V]:[active_with_role[V]] "
|
||||
debug_message += "||| "
|
||||
for(var/V in possibleEvents)
|
||||
debug_message += "[V]:[possibleEvents[V]]"
|
||||
message_admins(debug_message)*/
|
||||
debug_message += "|||Picked:[picked_event]"
|
||||
log_debug(debug_message)
|
||||
|
||||
var/picked_event = pickweight(possibleEvents)
|
||||
if(!picked_event)
|
||||
return
|
||||
|
||||
@@ -176,6 +181,7 @@
|
||||
active_with_role["AI"] = 0
|
||||
active_with_role["Cyborg"] = 0
|
||||
active_with_role["Janitor"] = 0
|
||||
active_with_role["Botanist"] = 0
|
||||
|
||||
for(var/mob/M in player_list)
|
||||
if(!M.mind || !M.client || M.client.inactivity > 10 * 10 * 60) // longer than 10 minutes AFK counts them as inactive
|
||||
@@ -208,4 +214,7 @@
|
||||
if(M.mind.assigned_role == "Janitor")
|
||||
active_with_role["Janitor"]++
|
||||
|
||||
if(M.mind.assigned_role == "Botanist")
|
||||
active_with_role["Botanist"]++
|
||||
|
||||
return active_with_role
|
||||
|
||||
@@ -30,7 +30,9 @@ var/scheduledEvent = null
|
||||
playercount_modifier = 0.9
|
||||
if(36 to 100000)
|
||||
playercount_modifier = 0.8
|
||||
scheduledEvent = world.timeofday + rand(eventTimeLower, eventTimeUpper) * playercount_modifier
|
||||
var/next_event_delay = rand(eventTimeLower, eventTimeUpper) * playercount_modifier
|
||||
scheduledEvent = world.timeofday + next_event_delay
|
||||
log_debug("Next event in [next_event_delay/600] minutes.")
|
||||
|
||||
else if(world.timeofday > scheduledEvent)
|
||||
spawn_dynamic_event()
|
||||
|
||||
28
code/modules/events/organ_failure.dm
Normal file
28
code/modules/events/organ_failure.dm
Normal file
@@ -0,0 +1,28 @@
|
||||
datum/event/organ_failure
|
||||
var/severity = 1
|
||||
|
||||
datum/event/organ_failure/setup()
|
||||
announceWhen = rand(0, 3000)
|
||||
endWhen = announceWhen + 1
|
||||
severity = rand(1, 3)
|
||||
|
||||
datum/event/organ_failure/announce()
|
||||
command_alert("Confirmed outbreak of level [rand(3,7)] biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
|
||||
world << sound('sound/AI/outbreak5.ogg')
|
||||
|
||||
datum/event/organ_failure/start()
|
||||
var/list/candidates = list() //list of candidate keys
|
||||
for(var/mob/living/carbon/human/G in player_list)
|
||||
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD && G.health > 70))
|
||||
candidates += G
|
||||
if(!candidates.len) return
|
||||
candidates = shuffle(candidates)//Incorporating Donkie's list shuffle
|
||||
|
||||
while(severity > 0 && candidates.len)
|
||||
var/mob/living/carbon/human/C = candidates[1]
|
||||
|
||||
// Bruise one of their organs
|
||||
var/datum/organ/internal/I = pick(C.internal_organs)
|
||||
I.damage = I.min_bruised_damage
|
||||
candidates.Remove(C)
|
||||
severity--
|
||||
@@ -1,36 +1,45 @@
|
||||
/datum/event/radiation_storm
|
||||
announceWhen = 5
|
||||
announceWhen = 1
|
||||
oneShot = 1
|
||||
|
||||
|
||||
/datum/event/radiation_storm/announce()
|
||||
command_alert("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert")
|
||||
world << sound('sound/AI/radiation.ogg')
|
||||
|
||||
// Don't do anything, we want to pack the announcement with the actual event
|
||||
|
||||
/datum/event/radiation_storm/start()
|
||||
for(var/mob/living/carbon/human/H in living_mob_list)
|
||||
var/turf/T = get_turf(H)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z != 1)
|
||||
continue
|
||||
if(istype(H,/mob/living/carbon/human))
|
||||
H.apply_effect((rand(15,75)),IRRADIATE,0)
|
||||
if(prob(5))
|
||||
H.apply_effect((rand(90,150)),IRRADIATE,0)
|
||||
if(prob(25))
|
||||
if (prob(75))
|
||||
randmutb(H)
|
||||
domutcheck(H,null,1)
|
||||
else
|
||||
randmutg(H)
|
||||
domutcheck(H,null,1)
|
||||
spawn()
|
||||
command_alert("High levels of radiation detected near the station. Please evacuate into one of the shielded maintenance tunnels.", "Anomaly Alert")
|
||||
|
||||
for(var/mob/living/carbon/monkey/M in living_mob_list)
|
||||
var/turf/T = get_turf(M)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z != 1)
|
||||
continue
|
||||
M.apply_effect((rand(15,75)),IRRADIATE,0)
|
||||
sleep(200)
|
||||
|
||||
command_alert("The station has entered the radiation belt. Please report to medbay if you experience any unusual symptoms.", "Anomaly Alert")
|
||||
for(var/i = 0, i < 10, i++)
|
||||
for(var/mob/living/carbon/human/H in living_mob_list)
|
||||
var/turf/T = get_turf(H)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z != 1)
|
||||
continue
|
||||
if(istype(T.loc, /area/maintenance) || istype(T.loc, /area/crew_quarters))
|
||||
continue
|
||||
if(istype(H,/mob/living/carbon/human))
|
||||
H.apply_effect((rand(5,25)),IRRADIATE,0)
|
||||
if(prob(5))
|
||||
H.apply_effect((rand(30,50)),IRRADIATE,0)
|
||||
if (prob(75))
|
||||
randmutb(H)
|
||||
domutcheck(H,null,1)
|
||||
else
|
||||
randmutg(H)
|
||||
domutcheck(H,null,1)
|
||||
for(var/mob/living/carbon/monkey/M in living_mob_list)
|
||||
var/turf/T = get_turf(M)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z != 1)
|
||||
continue
|
||||
M.apply_effect((rand(5,25)),IRRADIATE,0)
|
||||
sleep(50)
|
||||
|
||||
|
||||
command_alert("The station has passed the radiation belt", "Anomaly Alert")
|
||||
37
code/modules/events/wallrot.dm
Normal file
37
code/modules/events/wallrot.dm
Normal file
@@ -0,0 +1,37 @@
|
||||
/turf/simulated/wall
|
||||
|
||||
|
||||
datum/event/wallrot
|
||||
var/severity = 1
|
||||
|
||||
datum/event/wallrot/setup()
|
||||
announceWhen = rand(0, 3000)
|
||||
endWhen = announceWhen + 1
|
||||
severity = rand(5, 10)
|
||||
|
||||
datum/event/wallrot/announce()
|
||||
command_alert("Harmful fungi detected on station. Station structures may be contaminated.", "Biohazard Alert")
|
||||
|
||||
datum/event/wallrot/start()
|
||||
spawn()
|
||||
var/turf/center = null
|
||||
|
||||
// 100 attempts
|
||||
for(var/i=0, i<100, i++)
|
||||
var/turf/candidate = locate(rand(1, world.maxx), rand(1, world.maxy), 1)
|
||||
if(istype(candidate, /turf/simulated/wall))
|
||||
center = candidate
|
||||
|
||||
if(center)
|
||||
// Make sure at least one piece of wall rots!
|
||||
center:rot()
|
||||
|
||||
// Have a chance to rot lots of other walls.
|
||||
var/rotcount = 0
|
||||
for(var/turf/simulated/wall/W in range(5, center)) if(prob(50))
|
||||
W:rot()
|
||||
rotcount++
|
||||
|
||||
// Only rot up to severity walls
|
||||
if(rotcount >= severity)
|
||||
break
|
||||
@@ -32,19 +32,13 @@ mob/proc/custom_emote(var/m_type=1,var/message = null)
|
||||
continue
|
||||
if(findtext(message," snores.")) //Because we have so many sleeping people.
|
||||
break
|
||||
if(M.stat == 2 && M.client.ghost_sight && !(M in viewers(src,null)))
|
||||
if(M.stat == 2 && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(src,null)))
|
||||
M.show_message(message)
|
||||
|
||||
|
||||
if (m_type & 1)
|
||||
for (var/mob/O in viewers(src, null))
|
||||
if(istype(O,/mob/living/carbon/human))
|
||||
for(var/mob/living/parasite/P in O:parasites)
|
||||
P.show_message(message, m_type)
|
||||
O.show_message(message, m_type)
|
||||
else if (m_type & 2)
|
||||
for (var/mob/O in hearers(src.loc, null))
|
||||
if(istype(O,/mob/living/carbon/human))
|
||||
for(var/mob/living/parasite/P in O:parasites)
|
||||
P.show_message(message, m_type)
|
||||
O.show_message(message, m_type)
|
||||
|
||||
@@ -53,27 +53,17 @@
|
||||
var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
|
||||
if (!input)
|
||||
return
|
||||
if(copytext(input,1,5) == "says")
|
||||
src << "\red Invalid emote."
|
||||
return
|
||||
else if(copytext(input,1,9) == "exclaims")
|
||||
src << "\red Invalid emote."
|
||||
return
|
||||
else if(copytext(input,1,5) == "asks")
|
||||
src << "\red Invalid emote."
|
||||
return
|
||||
else
|
||||
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
|
||||
if (input2 == "Visible")
|
||||
m_type = 1
|
||||
else if (input2 == "Hearable")
|
||||
if (src.miming)
|
||||
return
|
||||
m_type = 2
|
||||
else
|
||||
alert("Unable to use this emote, must be either hearable or visible.")
|
||||
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
|
||||
if (input2 == "Visible")
|
||||
m_type = 1
|
||||
else if (input2 == "Hearable")
|
||||
if (src.miming)
|
||||
return
|
||||
message = "<B>[src]</B> [input]"
|
||||
m_type = 2
|
||||
else
|
||||
alert("Unable to use this emote, must be either hearable or visible.")
|
||||
return
|
||||
message = "<B>[src]</B> [input]"
|
||||
|
||||
if ("me")
|
||||
if(silent)
|
||||
@@ -88,17 +78,7 @@
|
||||
return
|
||||
if(!(message))
|
||||
return
|
||||
if(copytext(message,1,5) == "says")
|
||||
src << "\red Invalid emote."
|
||||
return
|
||||
else if(copytext(message,1,9) == "exclaims")
|
||||
src << "\red Invalid emote."
|
||||
return
|
||||
else if(copytext(message,1,5) == "asks")
|
||||
src << "\red Invalid emote."
|
||||
return
|
||||
else
|
||||
message = "<B>[src]</B> [message]"
|
||||
message = "<B>[src]</B> [message]"
|
||||
|
||||
if ("salute")
|
||||
if (!src.buckled)
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
var/pressure_alert = 0
|
||||
var/prev_gender = null // Debug for plural genders
|
||||
var/temperature_alert = 0
|
||||
var/in_stasis = 0
|
||||
|
||||
|
||||
/mob/living/carbon/human/Life()
|
||||
@@ -59,8 +60,11 @@
|
||||
life_tick++
|
||||
var/datum/gas_mixture/environment = loc.return_air()
|
||||
|
||||
in_stasis = istype(loc, /obj/structure/closet/body_bag/cryobag) && loc:opened == 0
|
||||
if(in_stasis) loc:used++
|
||||
|
||||
//No need to update all of these procs if the guy is dead.
|
||||
if(stat != DEAD)
|
||||
if(stat != DEAD && !in_stasis)
|
||||
if(air_master.current_cycle%4==2 || failed_last_breath) //First, resolve location and get a breath
|
||||
breathe() //Only try to take a breath every 4 ticks, unless suffocating
|
||||
|
||||
@@ -86,18 +90,20 @@
|
||||
|
||||
handle_virus_updates()
|
||||
|
||||
//stuff in the stomach
|
||||
handle_stomach()
|
||||
|
||||
handle_shock()
|
||||
|
||||
handle_pain()
|
||||
|
||||
handle_medical_side_effects()
|
||||
|
||||
handle_stasis_bag()
|
||||
|
||||
//Handle temperature/pressure differences between body and environment
|
||||
handle_environment(environment)
|
||||
|
||||
//stuff in the stomach
|
||||
handle_stomach()
|
||||
|
||||
handle_shock()
|
||||
|
||||
handle_pain()
|
||||
|
||||
handle_medical_side_effects()
|
||||
|
||||
//Status updates, death etc.
|
||||
handle_regular_status_updates() //TODO: optimise ~Carn
|
||||
update_canmove()
|
||||
@@ -196,6 +202,16 @@
|
||||
src << "\red Your legs won't respond properly, you fall down."
|
||||
lying = 1
|
||||
|
||||
proc/handle_stasis_bag()
|
||||
// Handle side effects from stasis bag
|
||||
if(in_stasis)
|
||||
// First off, there's no oxygen supply, so the mob will slowly take brain damage
|
||||
adjustBrainLoss(0.1)
|
||||
|
||||
// Next, the method to induce stasis has some adverse side-effects, manifesting
|
||||
// as cloneloss
|
||||
adjustCloneLoss(0.1)
|
||||
|
||||
proc/handle_mutations_and_radiation()
|
||||
if(getFireLoss())
|
||||
if((COLD_RESISTANCE in mutations) || (prob(1)))
|
||||
@@ -787,8 +803,8 @@
|
||||
var/total_plasmaloss = 0
|
||||
for(var/obj/item/I in src)
|
||||
if(I.contaminated)
|
||||
total_plasmaloss += vsc.plc.CONTAMINATION_LOSS
|
||||
if(status_flags & GODMODE) return 0 //godmode
|
||||
total_plasmaloss += vsc.plc.CONTAMINATION_LOSS
|
||||
if(status_flags & GODMODE) return 0 //godmode
|
||||
adjustToxLoss(total_plasmaloss)
|
||||
|
||||
// if(dna && dna.mutantrace == "plant") //couldn't think of a better place to place it, since it handles nutrition -- Urist
|
||||
@@ -886,8 +902,10 @@
|
||||
silent = 0
|
||||
else //ALIVE. LIGHTS ARE ON
|
||||
updatehealth() //TODO
|
||||
handle_organs()
|
||||
handle_blood()
|
||||
if(!in_stasis)
|
||||
handle_organs()
|
||||
handle_blood()
|
||||
|
||||
if(health <= config.health_threshold_dead || brain_op_stage == 4.0)
|
||||
death()
|
||||
blinded = 1
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/carbon/slime/emote(var/act)
|
||||
/mob/living/carbon/slime/emote(var/act, var/type, var/desc)
|
||||
|
||||
|
||||
if (findtext(act, "-", 1, null))
|
||||
@@ -13,6 +13,10 @@
|
||||
var/message
|
||||
|
||||
switch(act)
|
||||
if ("me")
|
||||
return custom_emote(m_type, desc)
|
||||
if ("custom")
|
||||
return custom_emote(m_type, desc)
|
||||
if("moan")
|
||||
message = "<B>The [src.name]</B> moans."
|
||||
m_type = 2
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/carbon/monkey/emote(var/act)
|
||||
/mob/living/carbon/monkey/emote(var/act, var/type, var/desc)
|
||||
|
||||
var/param = null
|
||||
if (findtext(act, "-", 1, null))
|
||||
@@ -14,6 +14,12 @@
|
||||
var/message
|
||||
|
||||
switch(act)
|
||||
if ("me")
|
||||
return custom_emote(m_type, desc)
|
||||
|
||||
if ("custom")
|
||||
return custom_emote(m_type, desc)
|
||||
|
||||
if("sign")
|
||||
if (!src.restrained())
|
||||
message = text("<B>The monkey</B> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
|
||||
|
||||
@@ -9,6 +9,12 @@
|
||||
act = copytext(act,1,length(act))
|
||||
|
||||
switch(act)
|
||||
if ("me")
|
||||
return custom_emote(m_type, message)
|
||||
|
||||
if ("custom")
|
||||
return custom_emote(m_type, message)
|
||||
|
||||
if ("salute")
|
||||
if (!src.buckled)
|
||||
var/M = null
|
||||
@@ -56,20 +62,6 @@
|
||||
message = "<B>[src]</B> flaps his wings ANGRILY!"
|
||||
m_type = 2
|
||||
|
||||
if ("custom")
|
||||
var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
|
||||
if (!input)
|
||||
return
|
||||
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
|
||||
if (input2 == "Visible")
|
||||
m_type = 1
|
||||
else if (input2 == "Hearable")
|
||||
m_type = 2
|
||||
else
|
||||
alert("Unable to use this emote, must be either hearable or visible.")
|
||||
return
|
||||
message = "<B>[src]</B> [input]"
|
||||
|
||||
if ("me")
|
||||
if (src.client)
|
||||
if(client.prefs.muted & MUTE_IC)
|
||||
|
||||
@@ -226,14 +226,8 @@
|
||||
|
||||
/mob/living/simple_animal/emote(var/act, var/type, var/desc)
|
||||
if(act)
|
||||
if(act == "scream") act = "makes a loud and pained whimper" //ugly hack to stop animals screaming when crushed :P
|
||||
if(act == "me") //Allow me-emotes.
|
||||
act = desc
|
||||
if( findtext(act,".",lentext(act)) == 0 && findtext(act,"!",lentext(act)) == 0 && findtext(act,"?",lentext(act)) == 0 )
|
||||
act = addtext(act,".") //Makes sure all emotes end with a period.
|
||||
for (var/mob/O in viewers(src, null))
|
||||
O.show_message("<B>[src]</B> [act]")
|
||||
|
||||
if(act == "scream") act = "whimper" //ugly hack to stop animals screaming when crushed :P
|
||||
..(act, type, desc)
|
||||
|
||||
/mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob)
|
||||
if(M.melee_damage_upper == 0)
|
||||
|
||||
@@ -277,6 +277,8 @@
|
||||
character.loc = pick(latejoin)
|
||||
character.lastarea = get_area(loc)
|
||||
|
||||
ticker.mode.latespawn(character)
|
||||
|
||||
//ticker.mode.latespawn(character)
|
||||
|
||||
if(character.mind.assigned_role != "Cyborg")
|
||||
|
||||
@@ -75,31 +75,32 @@
|
||||
//tcomms code is still runtiming somewhere here
|
||||
var/ending = copytext(text, length(text))
|
||||
if (is_speaking_soghun)
|
||||
return "hisses, \"<span class='soghun'>[text]</span>\"";
|
||||
return "<span class='say_quote'>hisses</span>, \"<span class='soghun'>[text]</span>\"";
|
||||
if (is_speaking_skrell)
|
||||
return "warbles, \"<span class='skrell'>[text]</span>\"";
|
||||
return "<span class='say_quote'>warbles</span>, \"<span class='skrell'>[text]</span>\"";
|
||||
if (is_speaking_tajaran)
|
||||
return "mrowls, \"<span class='tajaran'>[text]</span>\"";
|
||||
return "<span class='say_quote'>mrowls</span>, \"<span class='tajaran'>[text]</span>\"";
|
||||
//Needs Virus2
|
||||
// if (src.disease_symptoms & DISEASE_HOARSE)
|
||||
// return "rasps, \"[text]\"";
|
||||
if (src.stuttering)
|
||||
return "stammers, \"[text]\"";
|
||||
return "<span class='say_quote'>stammers</span>, \"[text]\"";
|
||||
if (src.slurring)
|
||||
return "slurrs, \"[text]\"";
|
||||
return "<span class='say_quote'>slurrs</span>, \"[text]\"";
|
||||
if(isliving(src))
|
||||
var/mob/living/L = src
|
||||
if (L.getBrainLoss() >= 60)
|
||||
return "gibbers, \"[text]\"";
|
||||
return "<span class='say_quote'>gibbers</span>, \"[text]\"";
|
||||
if (ending == "?")
|
||||
return "asks, \"[text]\"";
|
||||
return "<span class='say_quote'>asks</span>, \"[text]\"";
|
||||
if (ending == "!")
|
||||
return "exclaims, \"[text]\"";
|
||||
return "<span class='say_quote'>exclaims</span>, \"[text]\"";
|
||||
|
||||
return "says, \"[text]\"";
|
||||
return "<span class='say_quote'>says</span>, \"[text]\"";
|
||||
|
||||
/mob/proc/emote(var/act)
|
||||
return
|
||||
/mob/proc/emote(var/act, var/type, var/message)
|
||||
if(act == "me")
|
||||
return custom_emote(type, message)
|
||||
|
||||
/mob/proc/get_ear()
|
||||
// returns an atom representing a location on the map from which this
|
||||
|
||||
@@ -1214,6 +1214,17 @@ datum
|
||||
..()
|
||||
return
|
||||
|
||||
// Clear off wallrot fungi
|
||||
reaction_turf(var/turf/T, var/volume)
|
||||
if(istype(T, /turf/simulated/wall))
|
||||
var/turf/simulated/wall/W = T
|
||||
if(W.rotting)
|
||||
W.rotting = 0
|
||||
for(var/obj/effect/E in W) if(E.name == "Wallrot") del E
|
||||
|
||||
for(var/mob/O in viewers(W, null))
|
||||
O.show_message(text("\blue The fungi are completely dissolved by the solution!"), 1)
|
||||
|
||||
reaction_obj(var/obj/O, var/volume)
|
||||
if(istype(O,/obj/effect/alien/weeds/))
|
||||
var/obj/effect/alien/weeds/alien_weeds = O
|
||||
|
||||
@@ -49,12 +49,20 @@
|
||||
|
||||
D.icon += mix_color_from_reagents(D.reagents.reagent_list)
|
||||
|
||||
var/turf/A_turf = get_turf(A)
|
||||
|
||||
spawn(0)
|
||||
for(var/i=0, i<3, i++)
|
||||
step_towards(D,A)
|
||||
D.reagents.reaction(get_turf(D))
|
||||
for(var/atom/T in get_turf(D))
|
||||
D.reagents.reaction(T)
|
||||
|
||||
// When spraying against the wall, also react with the wall, but
|
||||
// not its contents.
|
||||
if(get_dist(D, A_turf) == 1 && A_turf.density)
|
||||
D.reagents.reaction(A_turf)
|
||||
sleep(2)
|
||||
sleep(3)
|
||||
del(D)
|
||||
|
||||
|
||||
@@ -620,6 +620,8 @@ var/list/TAGGERLOCATIONS = list("Disposals",
|
||||
#define CHAT_PRAYER 256
|
||||
#define CHAT_RADIO 512
|
||||
#define CHAT_ATTACKLOGS 1024
|
||||
#define CHAT_DEBUGLOGS 2048
|
||||
|
||||
|
||||
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS)
|
||||
|
||||
|
||||
@@ -55,6 +55,7 @@ h1.alert, h2.alert {color: #000000;}
|
||||
.tajaran {color: #803B56;}
|
||||
.skrell {color: #00CED1;}
|
||||
.soghun {color: #228B22;}
|
||||
.say_quote {font-family: Georgia, Verdana, sans-serif;}
|
||||
|
||||
.interface {color: #330033;}
|
||||
</style>"}
|
||||
|
||||
@@ -58,7 +58,16 @@ Stuff which is in development and not yet visible to players or just code relate
|
||||
should be listed in the changelog upon commit though. Thanks. -->
|
||||
|
||||
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here --><div class="commit sansserif">
|
||||
<h2 class="date">April 24, 2013</h2>
|
||||
<div>
|
||||
<h2 class="date">May 18th, 2013</h2>
|
||||
<h3 class="author">CIB updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">A new event type: Wallrot. Use welder or plantbgone on infected walls.</li>
|
||||
<li class="tweak">Newscasters now can deliver preset news stories over the course of a round. See http://baystation12.net/forums/viewtopic.php?f=14&t=7619 to add your own!</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div>
|
||||
<h2 class="date">April 24, 2013</h2>
|
||||
<h3 class="author">Jediluke69 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added 5 new drinks (Kira Special, Lemonade, Brown Star, Milkshakes, Rewriter)</li>
|
||||
|
||||
BIN
icons/effects/wallrot.dmi
Normal file
BIN
icons/effects/wallrot.dmi
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 361 B |
Binary file not shown.
|
Before Width: | Height: | Size: 373 B After Width: | Height: | Size: 3.3 KiB |
@@ -323,16 +323,19 @@
|
||||
"agk" = (/obj/effect/landmark/start{name = "Psychiatrist"},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair_teal (EAST)"; icon_state = "comfychair_teal"; dir = 4},/obj/machinery/door_control{id = "medpriv1"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 0},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"},/area/medical/medbay)
|
||||
"agl" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
|
||||
"agm" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
|
||||
"agn" = (/obj/structure/table,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/obj/item/bodybag/cryobag,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||
"ago" = (/obj/machinery/deployable/barrier,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
||||
"agp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/warden)
|
||||
"agq" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
||||
"agr" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
||||
"ags" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
||||
"agt" = (/obj/structure/closet/secure_closet/security,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
|
||||
"agu" = (/obj/structure/table,/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/clothing/tie/stethoscope,/obj/item/clothing/mask/muzzle,/obj/item/weapon/cane,/obj/item/weapon/cane,/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag,/obj/item/clothing/suit/straight_jacket,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"agv" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
||||
"agw" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
||||
"agx" = (/obj/structure/table,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
|
||||
"agy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/security/main)
|
||||
"agz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag,/turf/simulated/floor,/area/engine/break_room)
|
||||
"agA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/security/hos)
|
||||
"agB" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
|
||||
"agC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
|
||||
@@ -442,7 +445,6 @@
|
||||
"aiP" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access_txt = "1"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main)
|
||||
"aiQ" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; dir = 1; freq = 1400; location = "Security"},/turf/simulated/floor/plating,/area/security/main)
|
||||
"aiR" = (/turf/simulated/floor/plating,/area/security/main)
|
||||
"aiS" = (/obj/structure/table,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||
"aiT" = (/obj/structure/table,/obj/item/device/healthanalyzer{pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||
"aiU" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 1; pixel_y = -2},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 1; pixel_y = 6},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 0; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||
"aiV" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/security/brig)
|
||||
@@ -4455,7 +4457,6 @@
|
||||
"bIt" = (/obj/machinery/holosign/surgery,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/turf/simulated/floor,/area/medical/sleeper)
|
||||
"bIu" = (/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
|
||||
"bIv" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/sleeper)
|
||||
"bIw" = (/obj/structure/table,/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/clothing/tie/stethoscope,/obj/item/clothing/mask/muzzle,/obj/item/clothing/suit/straight_jacket,/obj/item/weapon/cane,/obj/item/weapon/cane,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bIx" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bIy" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bIz" = (/obj/structure/disposalpipe/segment,/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
@@ -6061,7 +6062,6 @@
|
||||
"cno" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cnp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/engine/engineering)
|
||||
"cnq" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||
"cnr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/floor,/area/engine/break_room)
|
||||
"cns" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cnt" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod5/station)
|
||||
"cnu" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod5/station)
|
||||
@@ -9996,7 +9996,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiahGahHadAaexahIahJahKahLahMahNahOahPahQahRahSahTahUahVagtdRPahxahXaemagxdRKdROagyahYadPadPadPahZaiaadPaibaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiaicaevaidaexaieaifaigaihahMaiiaijdRGahrailaimahuainaenagtaioaipaiqairaisaitaemaiuafPabYabYabXaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaexaexaexaexagLaiwaixaiyaexaizaiAaiBaihahMaegaiCaiDahQaiEdRHaegaiGaiHaiIaiJaffaiKabXaiLaiMaiNaiOaiPaiQaiRabXabXabYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaexaiSaiTaiUaiVaiWaiXaiYaexaiZajaaiZajbaiZaegagPagQajcagSagTaegabXajdajeabXajfajgabXdRudRtdRtdRvabXaexaiRajkajlajmajmajnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaexagnaiTaiUaiVaiWaiXaiYaexaiZajaaiZajbaiZaegagPagQajcagSagTaegabXajdajeabXajfajgabXdRudRtdRtdRvabXaexaiRajkajlajmajmajnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaexajoajpajqajrajsajtajuajvajvajwajxajyajvajvajvajyajzajwajAajBajxajCajDajEajFajGajHdRsajJajKajLajMajNajOajPajQajRajSajTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaexajUajVajWajXajYajZakaakbakcakdakeakfakgakhakbakgakiakjakkakgakeakfakgaklakmaknakoaiBakpakqakraksaexaiRaktakuajmajmakvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaexaexaexaexaexaexaexaexakwakxaexaexaexagLakyakzakAakBakCakDakEagLaexaexaexakFakGakHakHakIakJakKakLakHakHakMabXabXabYabYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -10064,7 +10064,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabnAbnAbnAbnAbnAaaaaaaaaaaaaaaaaaaaaaaaabDDbDEbDFbDEbDGaaaaaaaaabzLbzLbDHbDIbCsbDIbDJbDKbDLbDMbDNbzNbDObenbDPbDQbtGbDRbtGbDSbDTbDUbtHaItbDVbDWbjcbjcbDXaXeaXeaXeaXeaXeaXebDYbDZbEabEbbEcaXebEdbEebEfbEgaItaItbxmbEhbEibEjbAjbxmbxmbxnbEkbxnbxmbxmbxmbxmbxmbxmbxmbxmbyXbhKbElbEmbEnbyObEobpQbEpbEqbErbEsbEtbEubEvbEwbAEbExbEybCabEzbEAbEBbECbAGbEDbDkbDlbDlbAJbEEbEFbEGbEHbEIbEJbEKbELbEMbENbEObEPbEQbEQbEQbEQbERblTaaaaaaaaaaaaaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafbESbETbEUbETbDAbDBbDBbEVbEWbEVbDBbDBaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEXbEYbEZbEYbEXbFabFbbFcbzLbFdbDIbFebFfbFgbFhbFibFibFjbFkbzNbFlbFlbFmbFlaTFaTFaTFaTFbFnbFnbFnbFnbFnbFnbFnbFnbFobbxbbxbFpbFpbFpbFpbFqbFrbFpbFpbFpbFpbFsbFtbFuaIzaJZbFvbxmbFwbFxbFybFzbFAbxmbFBbFCbFDbxnbFEbFEbFFbFGbFHbFIbxnbFJbhKbhKbhKbhKbhKbyXbpTbFKbFLbFMbFNbpQbFObFPbFQbFQbFQbFQbFQbFQbFQbFQbFQbAGbFRbFSbFTbFTbAJbFUbFVbFWbFXbFXbFXbFXbFYbFZbGabGbbFXbFXbFXbFXbzybGcbGdaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagaagbGebETbETbGfbDBbDBbEVbEVbGgbEVbEVbDBbDBaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDFbGhbGibGhbDFbGjbGkbGlbzLbGmbGnbDIbGobGpbzNbGqbGrbGsbGtbzNbGubGubGvbFlaaaaaaaaaaaabFnbGwbGxbGybGzbGAbGBbFnbGCbGDbGEbFpbGFbGGbGHbGIbGJbGKbGLbGMbGNbGObGPbGQbGRbGSbFsbxmbGTbFCbBIbGUbGVbxmbGWbGXbGYbGZbAnbAnbAnbAnbAnbHabHbbHcbsPbsPbsPbsPbvTbyXbHdbFKbFLbFMbHebpQbFObFPbFQbHfbHgbHgbHhbHibHjbHkbHlbAGbHmbHnbHobHobAJbHpbHqbAMbHrbHsbHtbHubHvbHwbHxbHybHzbHAbHBbFXbgBbHCbgBbHDbHDbHDbHDbHDaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabHEbDBbGebDBbDBbEVbEVbEVbEVbEVbEVbEVbDBbDBaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEXbGhbGhbGhbHFbHGbDIbDIbHHbHIbDIbDIbHJbHKbzNbzNbzNbHLbzNbzNbHMbHNbHObHPaaabHQbHRbHSbHTbHUbGBbHVbHWbHXbHYbHZbIabIbbIcbIdbIebIfbIgbIhbIibIjbIkbFpbFpbIlbImbInbIobIpbIqbIrbAnbFCbIsbGUbAnbItbIubFCbIvbxmbIwbIxbAnbAnbIybIzbpQbpQbpQbpQbpQbIAbyXbyXbIBbFKbFLbFMbICbIDbIEbFPbFQbIFbIGbHgbIHbHgbHgbHgbIIbAGbIJbDkbIKbIKbAJbALbILbIMbINbIObIObIObIObIPbIQbIRbISbITbIUbFXbIVbIWbIXbIYbIZbJabJbbJcaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbDAbDBbJdbJebJebEVbEVbEVbEVbEVbEVbEVbEVbDBbDBaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEXbGhbGhbGhbHFbHGbDIbDIbHHbHIbDIbDIbHJbHKbzNbzNbzNbHLbzNbzNbHMbHNbHObHPaaabHQbHRbHSbHTbHUbGBbHVbHWbHXbHYbHZbIabIbbIcbIdbIebIfbIgbIhbIibIjbIkbFpbFpbIlbImbInbIobIpbIqbIrbAnbFCbIsbGUbAnbItbIubFCbIvbxmagubIxbAnbAnbIybIzbpQbpQbpQbpQbpQbIAbyXbyXbIBbFKbFLbFMbICbIDbIEbFPbFQbIFbIGbHgbIHbHgbHgbHgbIIbAGbIJbDkbIKbIKbAJbALbILbIMbINbIObIObIObIObIPbIQbIRbISbITbIUbFXbIVbIWbIXbIYbIZbJabJbbJcaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbDAbDBbJdbJebJebEVbEVbEVbEVbEVbEVbEVbEVbDBbDBaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDFbGibGibGibDFbJfbJgbJhbJibJjbDIbJkbJlbJmbJnbJobJobJpbJobJobJqbJrbJsbJtaaabJubJvbJwbJxbJybGBbJzbJAbJBbJCbFnbJDbJEbJFbFpbJGbJHbJIbJJbJKbJLbJMbJNbJObJPbJQbJRbJSbJTbJUbxsbJVbJWbJXbJYbJZbxmbKabFCbKbbxmbKcbGUbAnbAnbKdbKebpQbKfbKgbKhbKibjmbyXbsNbKjbKkbKkbKkbKkbKlbKmbKnbFQbHfbKobHgbHgbHgbHgbHgbKpbAGbKqbDkbKrbKrbAJbKsbKtbAMbKubIQbIQbKvbKwbKxbKybKzbKAbKBbKCbKDbKEbKFbKGbKHbKIbKJbJbbKKaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabDBbDBbKLbEVbEVbEVbEVbEVbEVbEVbEVbEVbEVbEVbDBbDBaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwbqwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaabEXbKMbKNbKObEXbKPbFbbFcbzLbzLbKQbKQbKQbzLbzLbFlbFlbFlbFlbKRbFlbFlbKSbJtaaabJubKTbKUbKVbKWbKXbKYbKZbKWbKWbLabLbbLcbLdbFpbFpbFpbFpbFpbFpbLebFpbFpbLfbLgbLhbLibLjbLkbLjbxsbLlbLmbLnbLobLpbxmbLqbLrbLsbxmbLtbLubLvbLwbLxbLybpQbLzbhKbjnbLAbjmbLBbsPbLCbLDbLEbLFbLGbpQbFObFPbFQbFQbLHbHgbHgbHgbLIbFQbFQbAGbLJbLKbKrbKrbAJbLLbKtbAMbHrbLMbLNbLObLPbLQbLRbLSbIQbLTbLUbFXbLVbLWbLXbHDbLYbLZbMabMbaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbDBbEVbEVbEVbEVbEVbEVbMcbEVbMdbEVbEVbEVbEVbEVbDBbDBaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMebDEbMfbDEbMgaaaaafaaaaaabzLbMhbMibMjbzLaaaaaaaaabFlbMkbMlbHMbFlbKSbJtaaabJubMmbMnbMobMpbGBbMqbMrbMsbMtbFnbMubMvbMwbMxbMybMybMybMybMzbMAbMBbMBbMCbMDbMEbMFbMGbMHbMIbMJbMKbMLbMJbMMbMKbMJbMJbMLbMMbMJbMJbMMbMJbMJbMLbMJbMNbMObpQbrnbpQbMPbyXbMQbpQbpQbpQbpQbpQbpQbMRbFPbFQbMSbMTbMUbMVbMWbMXbMYbMSbAJbMZbNabChbAJbAJbNbbKtbNcbHDbHDbFXbFXbFXbFXbGbbFXbNdbIQbNebFXbNfbHCbgBbHDbNgbNhbNibHDaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabDBbNjbNjbNjbNjbNjbNjbNkbEVbNlbNjbMdbEVbEVbEVbEVbDBaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -10087,7 +10087,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwaaaaaaaafaafaaaaafaafaaaaaaaafaafaafaaaalwaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaabJtcaXccSccTccUccVccWccWccWccWccXccYccZccjcdaccjccjcdbccjcdccddcdecdfccobQXcbicdgcpmbPTcdicdjcdkbPTcdjcdlcdmcdnbRkbVEbRkbScbYScdocdpcdqcdrcdsbWJbSkbSlcdtcducdubRpaafaaabXMcaNcdvcdwbTzcdxcdyccIcdzcdAcdBcdCcaQcdDcdEcdFbTzaaaaaaaaaaafaaaaaaaaabVVccKccKccKcdGcdHcbNcdIcdJcdKcdLcdMcdNbVVaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacdOaaaaafaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwaaacdPcdQcdRaaacdPcdQcdRaaacdPcdQcdRaafcdSaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaabJtcaXccScdTccjcdbcdUccjccjccjccjccjcdTcdTccjccjccjccjcdVcdWcddcdXcddcdYcdZcdgcdgcplbPTcebceccedbPTceebOVcefcegcehceibWAbUscejcekbSebUubXHcelbTtaafbTucemcenceobRpaafaafaafaafaafaafbTzcepbVObVQceqcerbVNccEcesbVNcesccEbTzaaaaaaaaaaafaaaaaaaaabVVcbPcbPcbPcbPcetbXSceucevcewcexceycezbVVaaaaaaaaaaaaaaaceAceAceAceBaafaafaafaafcdOaafaafaafaafaafalXceAceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwaaacdPceCcdRaaacdPceCcdRaaacdPceCcdRaafaafaafaafaaaaaaaaaaaaaaaaaaaafaafaafbJtcaXceDcdTceEccjceFceGceHceHcdaccjcdTceIccjccjccjccjceJceKceLceMbJEceNceOcePceQceRbPTcebcdjceSbPTceTbOVbVEbRkbRkcejbRnceUbXvceVceWbQiceXceYbYqbUAbSlceZcducdubRpaafaaaaaaaafaaaaaabTzcfabVObVQbVOcfbbVNbVObVQbVNbVQcfcbTzaaaaaaaaaaafaaaaaaaaabVVcbIcbJcbKcfdcfecbNcffcfgcfhcfibXScfjbVVaaaaaaaaaaaaaaaceAaaaaafaaaaafaaaaaaaaacfkaaaaafaafaaaaaaaaaaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaalvaafcdPceCcdRaaacdPceCcdRaafcdPceCcdRaafaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaabNpcaXcakcflccjcfmcfncfocfpcfqcfpcfrcfpcfscftccfcfucdTcdTcdWbLdcfvcfwcfxcfycfzcnrcfBcfCcfDcfEcfFcfGcfHbOVcfIbRkbRkcfJbRkbRkbRkbRmbXCcfJbXHbYWbTtaafbRpbRpbRpbRpbRpaafaaaaaaaafaaaaaabTzcfKcfLcfMcfNcfOcfPcfQcfRcfPcfRcfQbTzaafaafaafaafaafaafaafbVVccKccKccKcfSccNbXScfTcfUcfVcfWbXScfXbVVbVVbVVbVVaaaaaaceAaaacfYcfYcfYcfYcfYaafcfZaafcfYcfYcfYcfYcfYaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaalvaafcdPceCcdRaaacdPceCcdRaafcdPceCcdRaafaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaabNpcaXcakcflccjcfmcfncfocfpcfqcfpcfrcfpcfscftccfcfucdTcdTcdWbLdcfvcfwcfxcfycfzagzcfBcfCcfDcfEcfFcfGcfHbOVcfIbRkbRkcfJbRkbRkbRkbRmbXCcfJbXHbYWbTtaafbRpbRpbRpbRpbRpaafaaaaaaaafaaaaaabTzcfKcfLcfMcfNcfOcfPcfQcfRcfPcfRcfQbTzaafaafaafaafaafaafaafbVVccKccKccKcfSccNbXScfTcfUcfVcfWbXScfXbVVbVVbVVbVVaaaaaaceAaaacfYcfYcfYcfYcfYaafcfZaafcfYcfYcfYcfYcfYaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaacdPceCcdRaafcdPceCcdRaaacdPceCcdRaaaaaaaaaaaaaaaaafaaaaafaaaaafaafaaaaaabFlcaXcakcgacgbcgbcgccakcakcakcakcakcakcakcakcakcakcakcakcakbFlcgdbFlcgebFlbOPcgfcggcghcgicgjcgkcglcgmbOVcgncgocgpcgqcgrcgscgrcgqcgtcgqcgucejcgvaafaafaafaafaafaafaafaaaaaaaaaaaaaaabTzbTzbTzcgwcgxbTzbTzcgybTzbTzbTzcgybXMaaaaaaaaaaaaaaaaaaaaabVVccKccKccKcfdcgzcbNcgAcgBcgCcgDcgEcgEcgFcgGcgHbVVaafaafceAaafcgIcgJcgJcgJcgJcgKcfZcgLcgMcgMcgMcgMcgNaafceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwalwalvaafaaacdPceCcdRaafcdPceCcdRaaacdPceCcdRaafaaaaaaaaaaaaaafaafcgOcgPcgPcgPcgPbFlbFlcaXcakcgQcgRcgRcgScgTcgUcgVcgVcgVcgVcgVcgVcgWcgVcgVcgXcgXcgVcgYcgZchachbbOPchcchdchechfchgchhbPSchibYNbRYchjchkchlchmchnchochpbRkchqchrchsbRhaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaabTzcaNchtbTzaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaabVVcbPcbPcbPcbPchubXScfTchvchwchxbXSbXSchybXSchzbVVaaaaaaceAaafchAchAchAchAchAaaacfZaaachAchAchAchAchAaafceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwaaaaafaaaaafaafchBaafaafaafchBaafaaaaafchBaafaaaaaaaaaaaaaaachCchDchEchFchGchHchIchJcaichKcakcakchLchMcakcakbOGchNchNchNchNchNchNchOchNchNchNchPchPchQchRchSchSchTchUchdchebPSbPSbPSbPScpqchWchXchYchZciacibciccibciacibcidcibcidcieaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaaaaacifaaaaaaaaaaaaaafaaaaafaaaaaaaaaaaaaaaaaaaaaaaabVVcbIcbJcbKcigcfecbNcihbXUciicijcijcikcilcimcinbVVaaaaaaceAaaaaafaaaaafaafaafaaacfZaaaaafaaaaafaaaaafaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
BIN
sound/voice/Serithi/Shuttlehere.ogg
Normal file
BIN
sound/voice/Serithi/Shuttlehere.ogg
Normal file
Binary file not shown.
BIN
sound/voice/Serithi/pretenddemoc.ogg
Normal file
BIN
sound/voice/Serithi/pretenddemoc.ogg
Normal file
Binary file not shown.
BIN
sound/voice/Serithi/weneedvote.ogg
Normal file
BIN
sound/voice/Serithi/weneedvote.ogg
Normal file
Binary file not shown.
Reference in New Issue
Block a user