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Fixes #776
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@@ -64,9 +64,6 @@
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Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.<BR>
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It is recommended that only experienced wizards attempt to wield such artefacts.<BR>
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<HR>
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<A href='byond://?src=\ref[src];spell_choice=staffchange'>Staff of Change</A><BR>
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<I>An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself.</I><BR>
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<HR>
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<A href='byond://?src=\ref[src];spell_choice=mentalfocus'>Mental Focus</A><BR>
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<I>An artefact that channels the will of the user into destructive bolts of force.</I><BR>
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<HR>
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@@ -209,11 +206,6 @@
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feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
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H.add_spell(new/spell/targeted/equip_item/horsemask)
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temp = "You have learned curse of the horseman."
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if("staffchange")
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feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
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new /obj/item/weapon/gun/energy/staff(get_turf(H))
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temp = "You have purchased a staff of change."
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max_uses--
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if("mentalfocus")
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feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
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new /obj/item/weapon/gun/energy/staff/focus(get_turf(H))
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