mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Prepare Atmospherics Machinery for SSatoms (#4501)
* to_chat() replacement. * Revert calling target.init_dir() before connecting. * This change was added in https://github.com/PolarisSS13/Polaris/pull/3775 to counteract `dir` not being set prior to New() for dynamically loaded maps. The root cause was /atom/New() not calling _preloader.load(). Undoing the change now that /atom/New() is fixed. * The addition of the init_dir() proc itself however, is useful, because there ARE other times some atmos machinery will want to re-initialize its dir, specifically whenever it is rotated. * init_dir() must be called in the constructor of all atmospherics machines capable of connecting to another. Since it has to happen for ALL machines, lets move that call to /obj/machinery/atmospherics/New() * Rename /obj/machinery/atmospherics initialize() to atmos_init() * These days `initialize()` is used to handle general object initialization that is moved outside of New(). The node connection discovery of atmos machinery needs to happen after all that, and so needs to be in a separate proc. * Make sure to actually call atmos_init during system startup.
This commit is contained in:
@@ -57,24 +57,20 @@
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node1 = null
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node2 = null
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/obj/machinery/atmospherics/binary/initialize()
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/obj/machinery/atmospherics/binary/atmos_init()
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if(node1 && node2)
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return
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init_dir()
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var/node2_connect = dir
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var/node1_connect = turn(dir, 180)
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for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node2 = target
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@@ -101,13 +101,13 @@
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else if(dir & (EAST|WEST))
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initialize_directions = EAST|WEST
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initialize()
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atmos_init()
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build_network()
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if (node1)
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node1.initialize()
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node1.atmos_init()
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node1.build_network()
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if (node2)
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node2.initialize()
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node2.atmos_init()
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node2.build_network()
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else
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if(node1)
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@@ -166,7 +166,7 @@
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "<span class='warning'>Access denied.</span>"
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to_chat(user, "<span class='warning'>Access denied.</span>")
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return
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usr.set_machine(src)
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ui_interact(user)
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@@ -240,14 +240,14 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (unlocked)
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user << "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>"
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to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
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return 1
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if(!can_unwrench())
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to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it too exerted due to internal pressure.</span>")
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add_fingerprint(user)
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return 1
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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if (do_after(user, 40 * W.toolspeed))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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@@ -87,7 +87,7 @@
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if(istype(W, /obj/item/weapon/wrench))
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anchored = !anchored
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>"
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to_chat(user, "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>")
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if(anchored)
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if(dir & (NORTH|SOUTH))
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@@ -95,13 +95,13 @@
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else if(dir & (EAST|WEST))
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initialize_directions = NORTH|SOUTH
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initialize()
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atmos_init()
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build_network()
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if (node1)
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node1.initialize()
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node1.atmos_init()
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node1.build_network()
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if (node2)
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node2.initialize()
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node2.atmos_init()
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node2.build_network()
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else
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if(node1)
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@@ -153,7 +153,7 @@
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return null
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initialize()
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atmos_init()
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if(node1 && node2) return
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var/node2_connect = turn(dir, -90)
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@@ -260,7 +260,7 @@
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anchored = !anchored
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playsound(src, W.usesound, 50, 1)
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turbine = null
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user << "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>"
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to_chat(user, "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>")
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updateConnection()
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else
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..()
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@@ -183,7 +183,7 @@ Thus, the two variables affect pump operation are set in New():
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "<span class='warning'>Access denied.</span>"
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to_chat(user, "<span class='warning'>Access denied.</span>")
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return
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usr.set_machine(src)
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ui_interact(user)
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@@ -219,14 +219,14 @@ Thus, the two variables affect pump operation are set in New():
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && use_power)
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user << "<span class='warning'>You cannot unwrench this [src], turn it off first.</span>"
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to_chat(user, "<span class='warning'>You cannot unwrench this [src], turn it off first.</span>")
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return 1
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if(!can_unwrench())
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to_chat(user, "<span class='warning'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>")
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add_fingerprint(user)
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return 1
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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if (do_after(user, 40 * W.toolspeed))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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@@ -40,10 +40,10 @@
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/datum/omni_port/proc/connect()
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if(node)
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return
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master.initialize()
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master.atmos_init()
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master.build_network()
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if(node)
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node.initialize()
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node.atmos_init()
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node.build_network()
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/datum/omni_port/proc/disconnect()
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@@ -86,7 +86,7 @@
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to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
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add_fingerprint(user)
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return 1
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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playsound(src, W.usesound, 50, 1)
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if(do_after(user, 40 * W.toolspeed))
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user.visible_message( \
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@@ -245,14 +245,13 @@
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qdel(P.network)
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P.node = null
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..()
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. = ..()
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/obj/machinery/atmospherics/omni/initialize()
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/obj/machinery/atmospherics/omni/atmos_init()
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for(var/datum/omni_port/P in ports)
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if(P.node || P.mode == 0)
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continue
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for(var/obj/machinery/atmospherics/target in get_step(src, P.dir))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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P.node = target
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@@ -21,10 +21,6 @@
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/obj/machinery/atmospherics/portables_connector/init_dir()
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initialize_directions = dir
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/obj/machinery/atmospherics/portables_connector/New()
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init_dir()
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..()
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/obj/machinery/atmospherics/portables_connector/update_icon()
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icon_state = "connector"
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@@ -74,16 +70,13 @@
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node = null
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/obj/machinery/atmospherics/portables_connector/initialize()
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/obj/machinery/atmospherics/portables_connector/atmos_init()
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if(node)
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return
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init_dir()
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var/node_connect = dir
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for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node = target
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@@ -138,7 +131,7 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (connected_device)
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user << "<span class='warning'>You cannot unwrench \the [src], dettach \the [connected_device] first.</span>"
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to_chat(user, "<span class='warning'>You cannot unwrench \the [src], dettach \the [connected_device] first.</span>")
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return 1
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if (locate(/obj/machinery/portable_atmospherics, src.loc))
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return 1
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@@ -147,7 +140,7 @@
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add_fingerprint(user)
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return 1
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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if (do_after(user, 40 * W.toolspeed))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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@@ -136,7 +136,7 @@
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add_fingerprint(user)
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return 1
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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if (do_after(user, 40 * W.toolspeed))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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@@ -151,7 +151,7 @@
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return
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if(!src.allowed(user))
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user << "<span class='warning'>Access denied.</span>"
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to_chat(user, "<span class='warning'>Access denied.</span>")
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return
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var/dat
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@@ -247,9 +247,7 @@ obj/machinery/atmospherics/trinary/atmos_filter/m_filter/init_dir()
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if(WEST)
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initialize_directions = WEST|SOUTH|EAST
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/obj/machinery/atmospherics/trinary/atmos_filter/m_filter/initialize()
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set_frequency(frequency)
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/obj/machinery/atmospherics/trinary/atmos_filter/m_filter/atmos_init()
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if(node1 && node2 && node3) return
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var/node1_connect = turn(dir, -180)
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@@ -111,7 +111,7 @@
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add_fingerprint(user)
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return 1
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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if (do_after(user, 40 * W.toolspeed))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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@@ -125,7 +125,7 @@
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "<span class='warning'>Access denied.</span>"
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to_chat(user, "<span class='warning'>Access denied.</span>")
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return
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usr.set_machine(src)
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var/dat = {"<b>Power: </b><a href='?src=\ref[src];power=1'>[use_power?"On":"Off"]</a><br>
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@@ -192,7 +192,7 @@ obj/machinery/atmospherics/trinary/mixer/t_mixer/init_dir()
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if(WEST)
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initialize_directions = WEST|NORTH|SOUTH
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obj/machinery/atmospherics/trinary/mixer/t_mixer/initialize()
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obj/machinery/atmospherics/trinary/mixer/t_mixer/atmos_init()
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..()
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if(node1 && node2 && node3) return
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@@ -237,7 +237,7 @@ obj/machinery/atmospherics/trinary/mixer/m_mixer/init_dir()
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if(WEST)
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initialize_directions = WEST|SOUTH|EAST
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obj/machinery/atmospherics/trinary/mixer/m_mixer/initialize()
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obj/machinery/atmospherics/trinary/mixer/m_mixer/atmos_init()
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..()
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if(node1 && node2 && node3) return
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@@ -15,7 +15,6 @@
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/obj/machinery/atmospherics/trinary/New()
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..()
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init_dir()
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air1 = new
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air2 = new
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@@ -71,31 +70,26 @@
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node2 = null
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node3 = null
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/obj/machinery/atmospherics/trinary/initialize()
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/obj/machinery/atmospherics/trinary/atmos_init()
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if(node1 && node2 && node3)
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return
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init_dir()
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var/node1_connect = turn(dir, -180)
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var/node2_connect = turn(dir, -90)
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var/node3_connect = dir
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for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node2 = target
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break
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for(var/obj/machinery/atmospherics/target in get_step(src,node3_connect))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node3 = target
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@@ -46,10 +46,6 @@
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/obj/machinery/atmospherics/tvalve/hide(var/i)
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update_underlays()
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/obj/machinery/atmospherics/tvalve/New()
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init_dir()
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..()
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/obj/machinery/atmospherics/tvalve/init_dir()
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switch(dir)
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if(NORTH)
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@@ -183,31 +179,26 @@
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return
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/obj/machinery/atmospherics/tvalve/initialize()
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/obj/machinery/atmospherics/tvalve/atmos_init()
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var/node1_dir
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var/node2_dir
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var/node3_dir
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init_dir()
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node1_dir = turn(dir, 180)
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node2_dir = turn(dir, -90)
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node3_dir = dir
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for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node2 = target
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break
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for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir))
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target.init_dir()
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node3 = target
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@@ -308,7 +299,7 @@
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if(!powered())
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return
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if(!src.allowed(user))
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user << "<span class='warning'>Access denied.</span>"
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to_chat(user, "<span class='warning'>Access denied.</span>")
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return
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..()
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@@ -350,14 +341,14 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (istype(src, /obj/machinery/atmospherics/tvalve/digital))
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user << "<span class='warning'>You cannot unwrench \the [src], it's too complicated.</span>"
|
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to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it's too complicated.</span>")
|
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return 1
|
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if(!can_unwrench())
|
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to_chat(user, "<span class='warnng'>You cannot unwrench \the [src], it too exerted due to internal pressure.</span>")
|
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add_fingerprint(user)
|
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return 1
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playsound(src, W.usesound, 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
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if (do_after(user, 40 * W.toolspeed))
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user.visible_message( \
|
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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@@ -384,7 +375,7 @@
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if(WEST)
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initialize_directions = EAST|WEST|SOUTH
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/obj/machinery/atmospherics/tvalve/mirrored/initialize()
|
||||
/obj/machinery/atmospherics/tvalve/mirrored/atmos_init()
|
||||
var/node1_dir
|
||||
var/node2_dir
|
||||
var/node3_dir
|
||||
@@ -446,7 +437,7 @@
|
||||
if(!powered())
|
||||
return
|
||||
if(!src.allowed(user))
|
||||
user << "<span class='warning'>Access denied.</span>"
|
||||
to_chat(user, "<span class='warning'>Access denied.</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
|
||||
/obj/machinery/atmospherics/unary/freezer/New()
|
||||
..()
|
||||
initialize_directions = dir
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
||||
@@ -32,7 +31,7 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(src, 2)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/atmospherics/unary/freezer/initialize()
|
||||
/obj/machinery/atmospherics/unary/freezer/atmos_init()
|
||||
if(node)
|
||||
return
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
return
|
||||
|
||||
initialize()
|
||||
atmos_init()
|
||||
if(!partner)
|
||||
var/partner_connect = turn(dir,180)
|
||||
|
||||
@@ -70,14 +70,14 @@
|
||||
return ..()
|
||||
var/turf/T = src.loc
|
||||
if (level==1 && isturf(T) && !T.is_plating())
|
||||
user << "<span class='warning'>You must remove the plating first.</span>"
|
||||
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
|
||||
return 1
|
||||
if (!can_unwrench())
|
||||
user << "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>"
|
||||
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src, W.usesound, 50, 1)
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
||||
if (do_after(user, 40 * W.toolspeed))
|
||||
user.visible_message( \
|
||||
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
|
||||
/obj/machinery/atmospherics/unary/heater/New()
|
||||
..()
|
||||
initialize_directions = dir
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
||||
@@ -32,7 +31,7 @@
|
||||
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/atmospherics/unary/heater/initialize()
|
||||
/obj/machinery/atmospherics/unary/heater/atmos_init()
|
||||
if(node)
|
||||
return
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
|
||||
/obj/machinery/atmospherics/unary/New()
|
||||
..()
|
||||
init_dir()
|
||||
air_contents = new
|
||||
|
||||
air_contents.volume = 200
|
||||
@@ -42,16 +41,13 @@
|
||||
|
||||
node = null
|
||||
|
||||
/obj/machinery/atmospherics/unary/initialize()
|
||||
/obj/machinery/atmospherics/unary/atmos_init()
|
||||
if(node)
|
||||
return
|
||||
|
||||
init_dir()
|
||||
|
||||
var/node_connect = dir
|
||||
|
||||
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
|
||||
target.init_dir()
|
||||
if(target.initialize_directions & get_dir(target,src))
|
||||
if (check_connect_types(target,src))
|
||||
node = target
|
||||
|
||||
@@ -357,7 +357,7 @@
|
||||
if(istype(W, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if (WT.remove_fuel(0,user))
|
||||
user << "<span class='notice'>Now welding the vent.</span>"
|
||||
to_chat(user, "<span class='notice'>Now welding the vent.</span>")
|
||||
if(do_after(user, 20 * WT.toolspeed))
|
||||
if(!src || !WT.isOn()) return
|
||||
playsound(src.loc, WT.usesound, 50, 1)
|
||||
@@ -370,9 +370,9 @@
|
||||
welded = 0
|
||||
update_icon()
|
||||
else
|
||||
user << "<span class='notice'>The welding tool needs to be on to start this task.</span>"
|
||||
to_chat(user, "<span class='notice'>The welding tool needs to be on to start this task.</span>")
|
||||
else
|
||||
user << "<span class='warning'>You need more welding fuel to complete this task.</span>"
|
||||
to_chat(user, "<span class='warning'>You need more welding fuel to complete this task.</span>")
|
||||
return 1
|
||||
else
|
||||
..()
|
||||
@@ -395,18 +395,18 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && use_power)
|
||||
user << "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>"
|
||||
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
|
||||
return 1
|
||||
var/turf/T = src.loc
|
||||
if (node && node.level==1 && isturf(T) && !T.is_plating())
|
||||
user << "<span class='warning'>You must remove the plating first.</span>"
|
||||
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
|
||||
return 1
|
||||
if(!can_unwrench())
|
||||
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src, W.usesound, 50, 1)
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
||||
if (do_after(user, 40 * W.toolspeed))
|
||||
user.visible_message( \
|
||||
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
|
||||
|
||||
@@ -266,18 +266,18 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && use_power)
|
||||
user << "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>"
|
||||
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
|
||||
return 1
|
||||
var/turf/T = src.loc
|
||||
if (node && node.level==1 && isturf(T) && !T.is_plating())
|
||||
user << "<span class='warning'>You must remove the plating first.</span>"
|
||||
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
|
||||
return 1
|
||||
if(!can_unwrench())
|
||||
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src, W.usesound, 50, 1)
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
||||
if (do_after(user, 40 * W.toolspeed))
|
||||
user.visible_message( \
|
||||
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
|
||||
|
||||
@@ -140,8 +140,7 @@
|
||||
|
||||
return
|
||||
|
||||
/obj/machinery/atmospherics/valve/initialize()
|
||||
init_dir()
|
||||
/obj/machinery/atmospherics/valve/atmos_init()
|
||||
normalize_dir()
|
||||
|
||||
var/node1_dir
|
||||
@@ -155,13 +154,11 @@
|
||||
node2_dir = direction
|
||||
|
||||
for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir))
|
||||
target.init_dir()
|
||||
if(target.initialize_directions & get_dir(target,src))
|
||||
if (check_connect_types(target,src))
|
||||
node1 = target
|
||||
break
|
||||
for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir))
|
||||
target.init_dir()
|
||||
if(target.initialize_directions & get_dir(target,src))
|
||||
if (check_connect_types(target,src))
|
||||
node2 = target
|
||||
@@ -239,7 +236,7 @@
|
||||
if(!powered())
|
||||
return
|
||||
if(!src.allowed(user))
|
||||
user << "<span class='warning'>Access denied.</span>"
|
||||
to_chat(user, "<span class='warning'>Access denied.</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
@@ -292,14 +289,14 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (istype(src, /obj/machinery/atmospherics/valve/digital) && !src.allowed(user))
|
||||
user << "<span class='warning'>Access denied.</span>"
|
||||
to_chat(user, "<span class='warning'>Access denied.</span>")
|
||||
return 1
|
||||
if(!can_unwrench())
|
||||
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src, W.usesound, 50, 1)
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
||||
if (do_after(user, 40 * W.toolspeed))
|
||||
user.visible_message( \
|
||||
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
|
||||
|
||||
Reference in New Issue
Block a user