nerfs micromech punches

This commit is contained in:
Screemonster
2018-01-30 01:12:13 +00:00
parent 7f48af2b4b
commit 34bd240fe4

View File

@@ -35,7 +35,6 @@
var/update = 0
switch(damtype)
if("brute")
H.Paralyse(1)
update |= temp.take_damage(rand(force/2, force), 0)
if("fire")
update |= temp.take_damage(0, rand(force/2, force))
@@ -86,10 +85,7 @@
src.visible_message("<font color='red'><b>[src.name] hits [target]</b></font>")
if(!istype(target, /turf/simulated/wall))
target:attackby(src,src.occupant)
else if(prob(5))
target:dismantle_wall(1)
src.occupant_message("<span class='notice'>You smash through the wall.</span>")
src.visible_message("<b>[src.name] smashes through the wall</b>")
else
playsound(src, 'sound/weapons/smash.ogg', 50, 1)
melee_can_hit = 0
if(do_after(melee_cooldown))