Merge pull request #5850 from Rykka-Stormheart/shep-dev-pirate-sensors-fix

Sets sensors for clothes to 0 on Pirate/Russian/Clown by default
This commit is contained in:
Razgriz
2023-03-04 16:38:51 -07:00
committed by GitHub
2 changed files with 3 additions and 0 deletions

View File

@@ -78,6 +78,7 @@
desc = "<i><font face='comic sans ms'>Honk!</i></font>"
icon_state = "clown"
rolled_sleeves = -1
has_sensor = 0 // CHOMPEdit: Fixes sensors issue
/obj/item/clothing/under/rank/head_of_personnel
desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."

View File

@@ -246,12 +246,14 @@
icon_state = "pirate"
item_state_slots = list(slot_r_hand_str = "sl_suit", slot_l_hand_str = "sl_suit")
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
has_sensor = 0 // CHOMPEdit: Fixes sensors issue
/obj/item/clothing/under/soviet
name = "soviet uniform"
desc = "For the Motherland!"
icon_state = "soviet"
item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
has_sensor = 0 // CHOMPEdit: Fixes sensors issue
/obj/item/clothing/under/redcoat
name = "redcoat uniform"