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Merge pull request #5850 from Rykka-Stormheart/shep-dev-pirate-sensors-fix
Sets sensors for clothes to 0 on Pirate/Russian/Clown by default
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@@ -78,6 +78,7 @@
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desc = "<i><font face='comic sans ms'>Honk!</i></font>"
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icon_state = "clown"
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rolled_sleeves = -1
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has_sensor = 0 // CHOMPEdit: Fixes sensors issue
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/obj/item/clothing/under/rank/head_of_personnel
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desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
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@@ -246,12 +246,14 @@
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icon_state = "pirate"
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item_state_slots = list(slot_r_hand_str = "sl_suit", slot_l_hand_str = "sl_suit")
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
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has_sensor = 0 // CHOMPEdit: Fixes sensors issue
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/obj/item/clothing/under/soviet
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name = "soviet uniform"
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desc = "For the Motherland!"
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icon_state = "soviet"
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item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
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has_sensor = 0 // CHOMPEdit: Fixes sensors issue
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/obj/item/clothing/under/redcoat
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name = "redcoat uniform"
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