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Merge pull request #5849 from Rykka-Stormheart/shep-dev-sensors-fix-live
Fixes Sensors for Skyland
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@@ -7,7 +7,7 @@
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[i]Transponder[/i]: Transmitting (CIV), Vir IFF
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[b]Notice[/b]: The Vir government welcomes you to this world."}
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map_z = list(Z_LEVEL_SURFACE, Z_LEVEL_SURFACE_MINE, Z_LEVEL_SURFACE_WILD)
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map_z = list(Z_LEVEL_SURFACE, Z_LEVEL_SURFACE_MINE, Z_LEVEL_SURFACE_WILD, Z_LEVEL_SURFACE_SKYLANDS)
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in_space = 0
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start_x = 10
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start_y = 10
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@@ -49,7 +49,7 @@
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start_x = 10
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start_y = 10
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known = 1 // lets Sectors appear on shuttle navigation for easy finding.
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extra_z_levels = list(Z_LEVEL_TRANSIT, Z_LEVEL_MISC,Z_LEVEL_SURFACE, Z_LEVEL_SURFACE_MINE, Z_LEVEL_SURFACE_WILD) //This should allow for comms to reach people from the station. Basically this defines all the areas of Southern Cross and the Sif local system on the overmap.
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extra_z_levels = list(Z_LEVEL_TRANSIT, Z_LEVEL_MISC,Z_LEVEL_SURFACE, Z_LEVEL_SURFACE_MINE, Z_LEVEL_SURFACE_WILD, Z_LEVEL_SURFACE_SKYLANDS) //This should allow for comms to reach people from the station. Basically this defines all the areas of Southern Cross and the Sif local system on the overmap.
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initial_generic_waypoints = list(
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"d1_aux_a",
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"d1_aux_b",
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