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Changes shuttle landing soon warning
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@@ -40,12 +40,9 @@
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/obj/effect/temporary_effect/shuttle_landing
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name = "shuttle landing"
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desc = "You better move if you don't want to go splat!"
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icon_state = "shuttle_warning_still"
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time_to_die = 4.9 SECONDS
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/obj/effect/temporary_effect/shuttle_landing/Initialize()
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flick("shuttle_warning", src) // flick() forces the animation to always begin at the start.
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. = ..()
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icon = 'icons/goonstation/featherzone.dmi'
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icon_state = "hazard-corners"
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time_to_die = 5 SECONDS
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// The manifestation of Zeus's might. Or just a really unlucky day.
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// This is purely a visual effect, this isn't the part of the code that hurts things.
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