mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Touch stuff in reference to responses.
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@@ -19,7 +19,7 @@
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var/salvageable = 1
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var/required_type = /obj/mecha //may be either a type or a list of allowed types
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var/equip_type = null //mechaequip2
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var/allow_duplicate = 0
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var/allow_duplicate = FALSE
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/obj/item/mecha_parts/mecha_equipment/proc/do_after_cooldown(target=1)
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sleep(equip_cooldown)
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@@ -104,7 +104,7 @@
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return 0
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return 1
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/obj/item/mecha_parts/mecha_equipment/proc/handle_movement_action() //Any modules that have special effects or needs when moving.
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/obj/item/mecha_parts/mecha_equipment/proc/handle_movement_action() //Any modules that have special effects or needs when taking a step or floating through space.
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return
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/obj/item/mecha_parts/mecha_equipment/proc/action(atom/target)
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@@ -12,7 +12,7 @@
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var/inject_amount = 5
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required_type = /obj/mecha/medical
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salvageable = 0
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allow_duplicate = 1
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allow_duplicate = TRUE
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/obj/item/mecha_parts/mecha_equipment/tool/sleeper/New()
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..()
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@@ -866,7 +866,7 @@
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/obj/item/mecha_parts/mecha_equipment/combat_shield/attach(obj/mecha/M as obj)
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..()
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if(chassis)
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my_shield.shield_health = my_shield.shield_health / 2
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my_shield.shield_health = 0
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my_shield.my_mecha = chassis
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my_shield.forceMove(chassis)
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@@ -1153,7 +1153,7 @@
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var/mob/living/carbon/occupant = null
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var/door_locked = 1
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salvageable = 0
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allow_duplicate = 1
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allow_duplicate = TRUE
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equip_type = EQUIP_HULL
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@@ -166,7 +166,7 @@
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description_fluff = "Essentially an Orion mounted inside a modified Gaia case."
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icon_state = "mecha_phase"
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energy_drain = 25
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projectile = /obj/item/projectile/energy/phase
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projectile = /obj/item/projectile/energy/phase/heavy
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fire_sound = 'sound/weapons/Taser.ogg'
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equip_type = EQUIP_UTILITY
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