Conflict Resolution

This commit is contained in:
Novacat
2019-04-18 02:00:59 -04:00
committed by GitHub
parent b7e9934206
commit ab7a0305f7

View File

@@ -1,20 +1,13 @@
//DO NOT ADD MECHA PARTS TO THE GAME WITH THE DEFAULT "SPRITE ME" SPRITE!
//I'm annoyed I even have to tell you this! SPRITE FIRST, then commit.
<<<<<<< HEAD
#define EQUIP_HULL 1
#define EQUIP_WEAPON 2
#define EQUIP_UTILITY 3
#define EQUIP_SPECIAL 4
//VOREStation Addition begin: MICROMECHS
#define EQUIP_MICRO_UTILITY 5
#define EQUIP_MICRO_WEAPON 6
//VOREStation Addition end: MICROMECHS
=======
#define EQUIP_HULL "hull"
#define EQUIP_WEAPON "weapon"
#define EQUIP_UTILITY "utility"
#define EQUIP_SPECIAL "core"
>>>>>>> 24b2df4... Merge pull request #6026 from Mechoid/Precursotech_Janus
//VOREStation Addition begin: MICROMECHS
#define EQUIP_MICRO_UTILITY "micro_utility"
#define EQUIP_MICRO_WEAPON "micro_weapon"
//VOREStation Addition end: MICROMECHS
/obj/item/mecha_parts/mecha_equipment
name = "mecha equipment"