also fixes . in code
This commit is contained in:
Amaya
2020-09-19 00:22:45 +02:00
parent 7ead858a9a
commit c12ad11cf5
3 changed files with 19 additions and 19 deletions

View File

@@ -43,7 +43,6 @@
icon_state = "floor"
set_light(0,0,"#ffffff")
/turf/simulated/floor/gorefloor
name = "infected tile"
desc = "Slick, sickly-squirming meat has grown in and out of cracks once empty. It pulsates intermittently, and with every beat, blood seeps out of pores."

View File

@@ -61,6 +61,24 @@ var/list/flesh_overlay_cache = list()
var/turf/simulated/flesh/F = get_step(src, direction)
F.update_icon()
/turf/simulated/gore
name = "wall of viscera"
desc = "Its veins pulse in a sickeningly rapid fashion, while certain spots of the wall rise and fall gently, much like slow, deliberate breathing."
icon = 'icons/goonstation/turf/meatland.dmi'
icon_state = "bloodwall_2"
opacity = 1
density = 1
blocks_air = 1
/turf/simulated/goreeyes
name = "wall of viscera"
desc = "Strangely observant eyes dot the wall. Getting too close has the eyes fixate on you, while their pupils shake violently. Each socket is connected by a series of winding, writhing veins."
icon = 'icons/goonstation/turf/meatland.dmi'
icon_state = "bloodwall_4"
opacity = 1
density = 1
blocks_air = 1
/turf/simulated/shuttle/wall/flock
icon = 'icons/goonstation/featherzone.dmi'
icon_state = "flockwall0"
@@ -84,20 +102,3 @@ var/list/flesh_overlay_cache = list()
/turf/simulated/wall/plastitanium/Initialize(mapload)
. = ..(mapload, MAT_PLASTITANIUM, null,MAT_PLASTITANIUM)
/turf/simulated/gore
name = "wall of viscera"
desc = "Its veins pulse in a sickeningly rapid fashion, while certain spots of the wall rise and fall gently, much like slow, deliberate breathing."
icon = 'icons/goonstation/turf/meatland.dmi'
icon_state = "bloodwall_2"
opacity = 1
density = 1
blocks_air = 1
/turf/simulated/goreeyes
name = "wall of viscera"
desc = "Strangely observant eyes dot the wall. Getting too close has the eyes fixate on you, while their pupils shake violently. Each socket is connected by a series of winding, writhing veins."
icon = 'icons/goonstation/turf/meatland.dmi'
icon_state = "bloodwall_4"
opacity = 1
density = 1
blocks_air = 1

View File

@@ -89,7 +89,7 @@
return L.assess_perp(src, FALSE, FALSE, TRUE, FALSE) <= 3
// Variant that has high armor pen. Slightly slower attack speed and movement. Meant to be dispersed in groups with other ones
/mob/living/simple_mob/mechanical/viscerator/piercing.
/mob/living/simple_mob/mechanical/viscerator/piercing
attack_armor_pen = 20
base_attack_cooldown = 10 // One attack a second or so.
movement_cooldown = 0.5