Fix floors so adding flooring updates the icon.

This commit is contained in:
Leshana
2020-05-11 16:21:59 -04:00
parent 9648659eb1
commit c41ad413f3

View File

@@ -64,7 +64,8 @@
swap_decals()
flooring = newflooring
footstep_sounds = newflooring.footstep_sounds
//update_icon(1) // We'll do it in late initialize
if(!initializing)
update_icon(1)
levelupdate()
//This proc will set floor_type to null and the update_icon() proc will then change the icon_state of the turf