Update ranged_damage.dm

This commit is contained in:
Nadyr
2021-04-11 04:40:53 -04:00
committed by GitHub
parent 93d202e3fe
commit d93aac96cd
@@ -88,19 +88,9 @@
hitsound_wall = 'sound/weapons/effects/searwall.ogg'
<<<<<<< HEAD
/* Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and
the projectiles have an AoE component, where as backline hivebots do not. */
||||||| parent of a923324c11... Merge pull request #10083 from VOREStation/Arokha/langserver
// Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and \
// the projectiles have an AoE component, where as backline hivebots do not.
=======
// Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and
// the projectiles have an AoE component, where as backline hivebots do not.
>>>>>>> a923324c11... Merge pull request #10083 from VOREStation/Arokha/langserver
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline
name = "backline hivebot"
desc = "A robot that can fire short-ranged projectiles over their allies."