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https://github.com/CHOMPStation2/CHOMPStation2.git
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H/E pipes once again do H/E things
Missed a line on the flashes, they will once again stun cyborgs Few adminverbs changed by request of the heads Roburgers will only provide 2 nanites down from 10 The random round spawn code now checks jobbans Players with a Cyborg jobban cannot become a cyborg normally Re added the old power armor typepaths as there seem to be a few of them in the .dmm and the thing's autocorrect/remove items seems to just fuck up the rest of the map when used. I have no idea where they are located and don't like leaving errors in the code, so if someone could remove them and the old typepaths it would be great. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2024 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
83
code/ATMOSPHERICS/he_pipes.dm
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83
code/ATMOSPHERICS/he_pipes.dm
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@@ -0,0 +1,83 @@
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obj/machinery/atmospherics/pipe/simple/heat_exchanging
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icon = 'heat.dmi'
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icon_state = "intact"
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level = 2
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var/initialize_directions_he
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minimum_temperature_difference = 20
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thermal_conductivity = WINDOW_HEAT_TRANSFER_COEFFICIENT
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initialize()
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normalize_dir()
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var/node1_dir
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var/node2_dir
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for(var/direction in cardinal)
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if(direction&initialize_directions_he)
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if (!node1_dir)
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node1_dir = direction
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else if (!node2_dir)
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node2_dir = direction
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for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node1_dir))
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if(target.initialize_directions_he & get_dir(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node2_dir))
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if(target.initialize_directions_he & get_dir(target,src))
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node2 = target
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break
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update_icon()
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return
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process()
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if(!parent)
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..()
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else
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var/environment_temperature = 0
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if(istype(loc, /turf/simulated/))
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if(loc:blocks_air)
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environment_temperature = loc:temperature
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else
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var/datum/gas_mixture/environment = loc.return_air()
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environment_temperature = environment.temperature
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else
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environment_temperature = loc:temperature
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var/datum/gas_mixture/pipe_air = return_air()
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if(abs(environment_temperature-pipe_air.temperature) > minimum_temperature_difference)
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parent.temperature_interact(loc, volume, thermal_conductivity)
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obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction
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icon = 'junction.dmi'
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icon_state = "intact"
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level = 2
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minimum_temperature_difference = 300
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thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
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update_icon()
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if(node1&&node2)
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icon_state = "intact"
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else
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var/have_node1 = node1?1:0
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var/have_node2 = node2?1:0
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icon_state = "exposed[have_node1][have_node2]"
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if(!node1&&!node2)
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del(src)
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initialize()
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for(var/obj/machinery/atmospherics/target in get_step(src,initialize_directions))
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if(target.initialize_directions & get_dir(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,initialize_directions_he))
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if(target.initialize_directions_he & get_dir(target,src))
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node2 = target
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break
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update_icon()
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return
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@@ -302,68 +302,6 @@ obj/machinery/atmospherics/pipe
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level = 2
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simple/heat_exchanging/junction
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icon = 'junction.dmi'
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icon_state = "intact"
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level = 2
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minimum_temperature_difference = 300
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thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
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update_icon()
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if(node1&&node2)
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icon_state = "intact"
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else
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var/have_node1 = node1?1:0
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var/have_node2 = node2?1:0
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icon_state = "exposed[have_node1][have_node2]"
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if(!node1&&!node2)
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del(src)
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initialize()
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for(var/obj/machinery/atmospherics/target in get_step(src,initialize_directions))
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if(target.initialize_directions & get_dir(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,initialize_directions_he))
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if(target.initialize_directions_he & get_dir(target,src))
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node2 = target
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break
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update_icon()
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simple/heat_exchanging
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icon = 'heat.dmi'
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icon_state = "intact"
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level = 2
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var/initialize_directions_he
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minimum_temperature_difference = 20
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thermal_conductivity = WINDOW_HEAT_TRANSFER_COEFFICIENT
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initialize()
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normalize_dir()
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var/node1_dir
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var/node2_dir
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for(var/direction in cardinal)
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if(direction&initialize_directions_he)
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if (!node1_dir)
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node1_dir = direction
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else if (!node2_dir)
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node2_dir = direction
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for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node1_dir))
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if(target.initialize_directions_he & get_dir(target,src))
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node1 = target
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break
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for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node2_dir))
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if(target.initialize_directions_he & get_dir(target,src))
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node2 = target
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break
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update_icon()
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tank
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icon = 'pipe_tank.dmi'
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icon_state = "intact"
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@@ -57,5 +57,8 @@
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gibs(T)
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src.cure(0)
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gibbed = 1
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affected_mob:Robotize()
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if(!jobban_isbanned(src, "Cyborg"))
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affected_mob:Robotize()
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else
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affected_mob.death(1)
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@@ -11,8 +11,6 @@ Starting up. [time2text(world.timeofday, "hh:mm.ss")]
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jobban_loadbanfile()
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jobban_updatelegacybans()
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// goon_loadfile() Somehow I doubt we need this anymore
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// beta_tester_loadfile()
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LoadBans()
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process_teleport_locs() //Sets up the wizard teleport locations
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process_ghost_teleport_locs() //Sets up ghost teleport locations.
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@@ -20,33 +18,19 @@ Starting up. [time2text(world.timeofday, "hh:mm.ss")]
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if (config.kick_inactive)
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spawn(30)
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//EXPERIMENTAL
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Optimize()
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//EXPERIMENTAL
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KickInactiveClients()
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/// EXPERIMENTAL STUFF
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var/opt_inactive = null
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/world/proc/Optimize()
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if(!opt_inactive) opt_inactive = world.timeofday
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if(world.timeofday - opt_inactive >= 600)
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KickInactiveClients()
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opt_inactive = world.timeofday
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spawn(100) Optimize()
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/world/proc/KickInactiveClients()
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for(var/client/C)
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if(!C.holder && ((C.inactivity/10)/60) >= 10) // Used to be 15 -- TLE
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//C << "\red You have been inactive for more than 10 minutes and have been disconnected."
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if(!C.holder && ((C.inactivity/10)/60) >= 10)
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if(C.mob)
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if(!istype(C.mob, /mob/dead/))
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log_access("AFK: [key_name(C)]")
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C << "\red You have been inactive for more than 10 minutes and have been disconnected."
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C.mob.logged_in = 0
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del(C)
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spawn(3000) KickInactiveClients()//more or less five minutes
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/// EXPERIMENTAL STUFF
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@@ -105,12 +105,15 @@
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for (var/i = 1 to occupation_eligible[occ])
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vacancies += occ
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while (unassigned.len && vacancies.len)
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var/mob/new_player/candidate = pick_n_take(unassigned)
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var/occupation = pick_n_take(vacancies)
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candidate.mind.assigned_role = occupation
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for(var/mob/new_player/candidate in unassigned)
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if(!unassigned.len || !vacancies.len) break
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var/occupation = pick(vacancies)
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if(!jobban_isbanned(candidate, occupation))
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candidate.mind.assigned_role = occupation
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unassigned -= candidate
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vacancies -= occupation
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for (var/mob/new_player/player in unassigned)
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for(var/mob/new_player/player in unassigned)
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if (unassigned.len == 0)
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break
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player.mind.assigned_role = pick(assistant_occupations)
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@@ -61,6 +61,7 @@
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flick("blspell", animation)
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sleep(5)
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del(animation)
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user.weakened = max(user.weakened, 10)
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if(!flashfail)
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@@ -1,3 +1,6 @@
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/obj/item/clothing/suit/armor/powered
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/obj/item/clothing/head/helmet/powered
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/obj/item/clothing/suit/powered
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name = "Powered armor"
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desc = "Not for rookies."
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@@ -162,6 +162,10 @@
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user << "\red Sticking a dead brain into the frame would sort of defeat the purpose."
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return
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if(jobban_isbanned(M.brainmob, "Cyborg"))
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user << "\red This MMI does not seem to fit."
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return
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var/mob/living/silicon/robot/O = new /mob/living/silicon/robot(get_turf(loc))
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if(!O) return
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@@ -6,16 +6,16 @@
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//Some verbs that are still in the code but not used atm
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// Debug
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// verbs += /client/proc/radio_report //for radio debugging dont think its been used in a very long time
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// verbs += /client/proc/air_status //does next to nothing
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// verbs += /client/proc/fix_next_move //has not been an issue in a very very long time
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// verbs += /client/proc/Cell //More air things
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// Mapping helpers
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// Mapping helpers added via enable_mapping_debug verb
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// verbs += /client/proc/do_not_use_these
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// verbs += /client/proc/camera_view
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// verbs += /client/proc/sec_camera_report
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// verbs += /client/proc/intercom_view
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// verbs += /client/proc/enable_mapping_debug
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// verbs += /client/proc/air_status //Air things
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// verbs += /client/proc/Cell //More air things
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/client/proc/update_admins(var/rank)
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@@ -120,7 +120,7 @@
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if (holder)//Slightly easier to edit way of granting powers
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holder.owner = src
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if (holder.level >= 6)//Game Master********************************************************************
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verbs += /client/proc/callproc
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verbs += /client/proc/colorooc
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verbs += /obj/admins/proc/toggle_aliens //toggle aliens
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verbs += /obj/admins/proc/toggle_space_ninja //toggle ninjas
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@@ -132,7 +132,7 @@
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verbs += /client/proc/cmd_debug_make_powernets
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verbs += /client/proc/object_talk
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verbs += /client/proc/strike_team
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verbs += /client/proc/enable_mapping_debug
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if (holder.level >= 5)//Game Admin********************************************************************
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verbs += /obj/admins/proc/view_txt_log
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@@ -140,7 +140,6 @@
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verbs += /client/proc/cmd_admin_list_open_jobs
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verbs += /client/proc/cmd_admin_direct_narrate
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verbs += /client/proc/cmd_admin_world_narrate
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verbs += /client/proc/callproc
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verbs += /client/proc/cmd_debug_del_all
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verbs += /client/proc/cmd_debug_tog_aliens
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verbs += /client/proc/ticklag
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@@ -182,7 +181,6 @@
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verbs += /client/proc/togglebuildmodeself
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verbs += /client/proc/hide_most_verbs
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if (holder.level >= 3)//Trial Admin********************************************************************
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verbs += /obj/admins/proc/toggleaban //abandon mob
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verbs += /client/proc/cmd_admin_remove_plasma
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@@ -364,6 +362,7 @@
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verbs -= /client/proc/cmd_admin_say
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verbs -= /client/proc/cmd_admin_gib_self
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verbs -= /client/proc/restartcontroller
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verbs -= /client/proc/enable_mapping_debug
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return
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@@ -616,6 +615,7 @@
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verbs += /client/proc/game_panel
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verbs += /client/proc/player_panel
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verbs += /client/proc/cmd_admin_subtle_message
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verbs += /client/proc/cmd_admin_pm
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verbs += /client/proc/cmd_admin_gib_self
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verbs += /client/proc/deadchat //toggles deadchat
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@@ -117,3 +117,5 @@ var/intercom_range_display_status = 0
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src.verbs += /client/proc/camera_view //-errorage
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src.verbs += /client/proc/sec_camera_report //-errorage
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src.verbs += /client/proc/intercom_view //-errorage
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src.verbs += /client/proc/air_status //Air things
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src.verbs += /client/proc/Cell //More air things
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@@ -309,10 +309,8 @@
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icon_state = "roburger"
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New()
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..()
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reagents.add_reagent("nutriment", 2)
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reagents.add_reagent("nanites", 10)
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bitesize = 3
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reagents.add_reagent("nanites", 2)
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bitesize = 2
|
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/obj/item/weapon/reagent_containers/food/snacks/roburgerbig
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name = "roburger"
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@@ -35,13 +35,14 @@
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src.next_move = 1
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src.sight |= SEE_SELF
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src.logged_in = 1
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if(istype (src, /mob/living))
|
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if(ticker)
|
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if(ticker.mode.name == "revolution")
|
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if ((src.mind in ticker.mode:revolutionaries) || (src.mind in ticker.mode:head_revolutionaries))
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ticker.mode:update_rev_icons_added(src.mind)
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if(ticker.mode.name == "cult")
|
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if (src.mind in ticker.mode:cult)
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ticker.mode:update_cult_icons_added(src.mind)
|
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..()
|
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if(ticker.mode)
|
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if(ticker.mode.name == "revolution")
|
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if ((src.mind in ticker.mode:revolutionaries) || (src.mind in ticker.mode:head_revolutionaries))
|
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ticker.mode:update_rev_icons_added(src.mind)
|
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if(ticker.mode.name == "cult")
|
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if (src.mind in ticker.mode:cult)
|
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ticker.mode:update_cult_icons_added(src.mind)
|
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..()
|
||||
|
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@@ -143,6 +143,7 @@ mob/new_player
|
||||
stat("[player.key]", (player.ready)?("(Playing)"):(null))
|
||||
|
||||
Topic(href, href_list[])
|
||||
if(!src.client) return
|
||||
if(href_list["show_preferences"])
|
||||
preferences.ShowChoices(src)
|
||||
return 1
|
||||
@@ -252,8 +253,6 @@ mob/new_player
|
||||
AttemptLateSpawn("Shaft Miner", minerMax)
|
||||
if ("30")
|
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AttemptLateSpawn("Mime", mimeMax)
|
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//if ("31") < Nope. Latejoining cyborgs can fuck a lot of shit up since it's sudden and nobody is near the robotics console etc. -- Urist
|
||||
//AttemptLateSpawn("Cyborg", borgMax)
|
||||
|
||||
if(!ready && href_list["preferences"])
|
||||
preferences.process_link(src, href_list)
|
||||
@@ -273,10 +272,6 @@ mob/new_player
|
||||
if (character)
|
||||
character.Equip_Rank(rank, joined_late=1)
|
||||
|
||||
//add to manifest -- Commented out in favor of ManifestLateSpawn() -- TLE
|
||||
//for(var/datum/data/record/t in data_core.general)
|
||||
// if((t.fields["name"] == character.real_name) && (t.fields["rank"] == "Unassigned"))
|
||||
// t.fields["rank"] = rank
|
||||
if(character.mind.assigned_role != "Cyborg")
|
||||
ManifestLateSpawn(character,char_icon)
|
||||
if(ticker)
|
||||
@@ -435,22 +430,28 @@ mob/new_player
|
||||
|
||||
if (IsJobAvailable("Botanist",hydroponicsMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=22'>Botanist</a><br>"
|
||||
|
||||
if (IsJobAvailable("Librarian",librarianMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=23'>Librarian</a><br>"
|
||||
|
||||
if (IsJobAvailable("Virologist",viroMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=24'>Virologist</a><br>"
|
||||
|
||||
if (IsJobAvailable("Lawyer",lawyerMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=25'>Lawyer</a><br>"
|
||||
|
||||
if (IsJobAvailable("Cargo Technician",cargotechMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=26'>Cargo Technician</a><br>"
|
||||
|
||||
if (IsJobAvailable("Chief Medical Officer",cmoMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=27'>Chief Medical Officer</a><br>"
|
||||
|
||||
if (IsJobAvailable("Warden", wardenMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=28'>Warden</a><br>"
|
||||
|
||||
if (IsJobAvailable("Shaft Miner",minerMax))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=29'>Shaft Miner</a><br>"
|
||||
//if (IsJobAvailable("Cyborg",borgMax))
|
||||
//dat += "<a href='byond://?src=\ref[src];SelectedJob=31'>Cyborg</a><br>"
|
||||
|
||||
if (!jobban_isbanned(src,"Assistant"))
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=18'>Assistant</a><br>"
|
||||
|
||||
@@ -478,118 +479,3 @@ mob/new_player
|
||||
proc/close_spawn_windows()
|
||||
src << browse(null, "window=latechoices") //closes late choices window
|
||||
src << browse(null, "window=playersetup") //closes the player setup window
|
||||
|
||||
/*
|
||||
/obj/begin/verb/enter()
|
||||
log_game("[usr.key] entered as [usr.real_name]")
|
||||
|
||||
if (ticker)
|
||||
for (var/mob/living/silicon/ai/A in world)
|
||||
if (!A.stat)
|
||||
A.say("[usr.real_name] has arrived on the station!")
|
||||
break
|
||||
|
||||
usr << "<B>Game mode is [master_mode].</B>"
|
||||
|
||||
var/mob/living/carbon/human/H = usr
|
||||
|
||||
//find spawn points for normal game modes
|
||||
|
||||
if(!(ticker && ticker.mode.name == "ctf"))
|
||||
var/list/L = list()
|
||||
var/area/A = locate(/area/arrival/start)
|
||||
for(var/turf/T in A)
|
||||
L += T
|
||||
|
||||
while(!L.len)
|
||||
usr << "\blue <B>You were unable to enter because the arrival shuttle has been destroyed! The game will reattempt to spawn you in 30 seconds!</B>"
|
||||
sleep(300)
|
||||
for(var/turf/T in A)
|
||||
L += T
|
||||
H << "\blue Now teleporting."
|
||||
H.loc = pick(L)
|
||||
|
||||
//for capture the flag
|
||||
|
||||
else if(ticker && ticker.mode.name == "ctf")
|
||||
if(H.client.team == "Red")
|
||||
var/obj/R = locate("landmark*Red-Spawn")
|
||||
H << "\blue Now teleporting."
|
||||
H.loc = R.loc
|
||||
else if(H.client.team == "Green")
|
||||
var/obj/G = locate("landmark*Green-Spawn")
|
||||
H << "\blue Now teleporting."
|
||||
H.loc = G.loc
|
||||
|
||||
//error check
|
||||
|
||||
else
|
||||
usr << "Invalid start please report this to the admins"
|
||||
|
||||
//add to manifest
|
||||
|
||||
if(ticker)
|
||||
//add to manifest
|
||||
var/datum/data/record/G = new /datum/data/record( )
|
||||
var/datum/data/record/M = new /datum/data/record( )
|
||||
var/datum/data/record/S = new /datum/data/record( )
|
||||
var/obj/item/weapon/card/id/C = H.wear_id
|
||||
if (C)
|
||||
G.fields["rank"] = C.assignment
|
||||
else
|
||||
G.fields["rank"] = "Unassigned"
|
||||
G.fields["name"] = H.real_name
|
||||
G.fields["id"] = text("[]", add_zero(num2hex(rand(1, 1.6777215E7)), 6))
|
||||
M.fields["name"] = G.fields["name"]
|
||||
M.fields["id"] = G.fields["id"]
|
||||
S.fields["name"] = G.fields["name"]
|
||||
S.fields["id"] = G.fields["id"]
|
||||
if (H.gender == "female")
|
||||
G.fields["sex"] = "Female"
|
||||
else
|
||||
G.fields["sex"] = "Male"
|
||||
G.fields["age"] = text("[]", H.age)
|
||||
G.fields["fingerprint"] = text("[]", md5(H.dna.uni_identity))
|
||||
G.fields["p_stat"] = "Active"
|
||||
G.fields["m_stat"] = "Stable"
|
||||
M.fields["b_type"] = text("[]", H.b_type)
|
||||
M.fields["mi_dis"] = "None"
|
||||
M.fields["mi_dis_d"] = "No minor disabilities have been declared."
|
||||
M.fields["ma_dis"] = "None"
|
||||
M.fields["ma_dis_d"] = "No major disabilities have been diagnosed."
|
||||
M.fields["alg"] = "None"
|
||||
M.fields["alg_d"] = "No allergies have been detected in this patient."
|
||||
M.fields["cdi"] = "None"
|
||||
M.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
|
||||
M.fields["notes"] = "No notes."
|
||||
S.fields["criminal"] = "None"
|
||||
S.fields["mi_crim"] = "None"
|
||||
S.fields["mi_crim_d"] = "No minor crime convictions."
|
||||
S.fields["ma_crim"] = "None"
|
||||
S.fields["ma_crim_d"] = "No minor crime convictions."
|
||||
S.fields["notes"] = "No notes."
|
||||
for(var/obj/datacore/D in world)
|
||||
D.general += G
|
||||
D.medical += M
|
||||
D.security += S
|
||||
//DNA!
|
||||
reg_dna[H.dna.unique_enzymes] = H.real_name
|
||||
//Other Stuff
|
||||
if(ticker.mode.name == "sandbox")
|
||||
H.CanBuild()
|
||||
|
||||
*/
|
||||
/*
|
||||
say(var/message)
|
||||
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
|
||||
|
||||
if (!message)
|
||||
return
|
||||
|
||||
log_say("[key] : [message]")
|
||||
|
||||
if (muted)
|
||||
return
|
||||
|
||||
. = say_dead(message)
|
||||
*/
|
||||
@@ -135,7 +135,6 @@
|
||||
#define FILE_DIR "icons/turf"
|
||||
#define FILE_DIR "interface"
|
||||
#define FILE_DIR "maps"
|
||||
#define FILE_DIR "maps/backup"
|
||||
#define FILE_DIR "sound"
|
||||
#define FILE_DIR "sound/ambience"
|
||||
#define FILE_DIR "sound/announcer"
|
||||
@@ -159,6 +158,7 @@
|
||||
#include "code\ATMOSPHERICS\atmospherics.dm"
|
||||
#include "code\ATMOSPHERICS\datum_pipe_network.dm"
|
||||
#include "code\ATMOSPHERICS\datum_pipeline.dm"
|
||||
#include "code\ATMOSPHERICS\he_pipes.dm"
|
||||
#include "code\ATMOSPHERICS\pipes.dm"
|
||||
#include "code\ATMOSPHERICS\components\filter.dm"
|
||||
#include "code\ATMOSPHERICS\components\mixer.dm"
|
||||
|
||||
Reference in New Issue
Block a user